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Mass Effect

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Default Steam install

Application Details:

Version: Steam
License: Retail
URL: http://masseffect.bioware.com/
Votes: 5
Latest Rating: Silver
Latest Wine Version Tested: 3.10

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Everything that was tested:

  • Installation through Steam (winetricks install)
  • Most possible combinations of graphics (video) settings, incl. resolutions
  • ~6h gameplay & saving/loading of savegames (imported files)

What does not

  • Starting the game with nuveau graphics drivers active (1.0.9-2ubuntu1)
  • aside from that, nothing

Workarounds

What was not tested

  • Multiplayer
  • Finishing the entire (singleplayer) game

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

System: - graphics card: GeForce GTX 660 Ti (2GB) - Kernel: 3.11.0-12-generic x86_64 (64 bit) - CPU: Intel Core2 Quad CPU Q6600 (-MCP-) Drivers: - graphics card drivers: nvidia-319 (319.32-0ubuntu7) - somewhat low performance, not dependant on graphics settings Software: - winetricks Steam installation w/ mono - desktop environment: Xfce NB: The performance is somewhat low. No kind of change in video settings did not result in a performance increase (incl. resolution, even on 800x600), except for turning motion blur and v-sync off. This might be due to graphics drivers used and/or the renderer falling back into compatibility modes, as compared to a run under a native Windows environment. I encountered two funny bugs, which were both resolved quickly by saving/reloading the game: - Once, under fairly low framerate (close to medical clinic on the Citadel) the key I last pressed (forward, w), started to "hang": Player character kept running forward, most other navigation keys didn't respond - In the med-clinic, in the initial conversation with the doc the last part of the conversation just got skipped (initially she wasn't visible in the cutscene, then the whole rest just skipped), except for the camera: Player was in free-roam mode again but camera still locked to cinematic camera from cutscene. Save/reload did the trick here as well.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowUbuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)Jun 14 20183.10Yes Yes NoSilverCarlos Rodriguez 
ShowManjaro LinuxJan 14 20183.0-rc5Yes Yes YesGoldOdisej 
ShowArch LinuxJun 14 20172.10Yes Yes NoGoldLiam 
ShowGentoo LinuxAug 27 20161.9.17N/A Yes NoGoldaililoh 
ShowArch Linux x86_64Jun 24 20161.9.12Yes Yes NoSilvervorpalblade 

Known Bugs

Bug # Description Status Resolution Other apps affected
40898 Mass Effect (Steam) has no sounds with native OpenAL (except for cutscenes) NEW View
54352 Performance tanks when looking at occluded part of the level UNCONFIRMED View

Show all bugs

HowTo / Notes

HOWTO

Get audio to work

Edit "Documents/BioWare/Mass Effect/Config/BIOEngine.ini"
Add the following under the "[ISACTAudio.ISACTAudioDevice]" section:

DeviceName=Generic Software
UseEffectsProcessing=False

Ensure "Hardware Audio" is turned off in Sound settings in game

To get the MEUITM installer to work

A custom MassEffectModder.exe must be suppliedThis is seemingly due to it using functions not fully implemented in wine/mono
A hacky, usable version can be found here: https://github.com/DougTy/Mass...

Occasional "rendering exception" error while playing MEIUTM requires your game's binary be large address aware.
MassEffect.exe can be patched using this tool: https://www.techpowerup.com/fo...
Make a backup before patching!

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Sound
by sairuk on Thursday September 1st 2016, 6:49
Edit BIOEngine.ini

Add the following lines to the section labelled [ISACTAudio.ISACTAudioDevice]

DeviceName=Generic Software
UseEffectsProcessing=False

Disabling hardware audio
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