What does not
In addition to bugs below:
What was not tested
Loading additional content via Extras->Redeem content
Well, it's quite playable, except hack-in-vacuum (no sound), but it takes just enough training and you will catch-up with it - not "prefect", but that's all thanks to fglrx. gpu: HD4570, fglrx-11.1
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Oct 07 2014||1.7.28||Yes||Yes||Platinum||Luis Alvarado|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Aug 03 2014||1.7.22||Yes||Yes||Gold||Luis Alvarado|
|Show||Gentoo Linux x86_64||Dec 23 2011||1.3.35||Yes||Yes||Silver||an anonymous user|
|Current||Gentoo Linux x86_64||Jan 30 2011||1.3.12||Yes||Yes||Silver||Night Nord|
|Show||Fedora 14 x86_64||Jan 30 2011||1.3.12||Yes||Yes||Gold||Barborica Alexandru|
In general, game inherits most of bugs from Dead Space 1 (engine is almost the same).
Use wine-1.3.6 or revert commit f0b0c1b1dddf606177651deb45c0afd6259076aa as described in RegressionTesting wiki pageFor NVidia users:
Requirement for winetricks d3dx9_36 was reported at least twice. fglrx users don't need it due to, probably, some effect not workingWorkarounds for known bugs:
Switch off "Decals". See Generic instructions, part 5
To navigate in menu use arrows to control selection, Enter on non-submenu option is "accept", ESC - "cancel". Or you may try to guess mouse position watching at highlights.
Connection to EA is quite fragile - few glitches and it goes down (and no reconnect was ever seen). Just restart game, load near shop and enter it instantly - it will work.