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Project Tempest

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This version fixes some issues with CDI version 4.0 files.

Application Details:

Version: 0.95
License:
URL: http://pt.emuunlim.com/
Votes: 0
Latest Rating: Bronze
Latest Wine Version Tested: 1.3.10

Maintainers: About Maintainership

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Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Starting the Emulator, running a game, sound.

What does not

The game skips alot, and displays warnings. Sound crackles.

Workarounds

What was not tested

Nothing.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Sound bugs are due to unimplemented functions.fixme:win:EnumDisplayDevicesW ((null),0,0x33f5fc,0x00000000), stub! fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:d3d:IWineD3DSwapChainImpl_Present Render-to-fbo with WINED3DSWAPEFFECT_FLIP fixme:d3d:IWineD3DSwapChainImpl_Present Render-to-fbo with WINED3DSWAPEFFECT_FLIP fixme:d3d:IWineD3DSwapChainImpl_Present Render-to-fbo with WINED3DSWAPEFFECT_FLIP fixme:mixer:ALSA_MixerInit No master control found on MPU-401 UART, disabling mixer fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x166700,0x167138): stub fixme:d3d:IWineD3DSwapChainImpl_Present Render-to-fbo with WINED3DSWAPEFFECT_FLIP fixme:d3d:IWineD3DSwapChainImpl_Present Render-to-fbo with WINED3DSWAPEFFECT_FLIP

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentMandriva 2010.2Feb 14 20111.3.10Yes Yes BronzeZombie Ryushu 

Known Bugs

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