Selected Test Results (selected in 'Test Results' table below)
Everything, single player, saving, loading, all graphic settings (except DirectX), SecurROM, etc
What does not
What was not tested
Multiplayer, mods, custom content
To run at widescreen resolutions that aren't officially suppoorted, DISABLE the widescreen mode in the game settings and edit the file 'Croteam/Serious Sam/Scripts/PersistantSymbols.ini'.
Change these two lines to your resolution.
persistent extern INDEX sam_iScreenSizeI=(INDEX)1920;
persistent extern INDEX sam_iScreenSizeJ=(INDEX)1080;
by Tobias Jakobi on Monday March 31st 2008, 8:28
for those who have problems with non-existant Z-buffer. The Serious Sam engine doesn't seem to specify that it really needs a Z-buffer and hopes for the standard Z-buffer depth of 16 bits. This is not quite correct behaviour and doesn't work with wine-0.9.57 and upwards.
To fix this open the ingame console and type: