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Rome: Total War

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Includes Rome Total War (version 1.5) and Barbarian Invasion (version 1.6). Steam version of Rome: TW is this version.

Application Details:

Version: Rome TW Gold Edition
License: Retail
URL: http://www.totalwar.com/
Votes: 0
Latest Rating: Silver
Latest Wine Version Tested: 2.20-staging

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Everything (only in 32-bit prefix, crashes in 64-bit prefix), including videos (see Additional Comments).

What does not

Workarounds

What was not tested

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Everything except videos work OOTB. For videos to work, use winetricks to install devenum and quartz. WMP9 (hence the required codecs for in-game videos) is already bundled and installed automatically with Gold Edition's installer.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowDebian 9 (Stretch)Nov 20 20172.20-stagingYes Yes YesSilverTom Rodr 
ShowDebian GNU/Linux Unstable "Sid" x86_64Jul 19 20172.12Yes No GarbageHonki Tonk 
ShowopenSUSE Leap 42.2 x86_64Jun 03 20172.9Yes No GarbageBradley Baago 
ShowArch Linux x86_64Apr 27 20172.6Yes Yes SilverGMaster 
ShowLinux Mint 18 "Sarah" x86_64Nov 25 20161.9.23Yes Yes GoldAndreas Schmid 

Known Bugs

Bug # Description Status Resolution Other apps affected
28210 Rome Total War crash at start UNCONFIRMED View

Show all bugs

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Screen scrambled
by David on Saturday July 2nd 2016, 1:06
The screen starts off in 6 parts, then cuts to four and looks like a kaleidoscope. I assume that this is a graphics problem since the audio works perfectly. Is there any way to fix this?

imgur.com/AGjeZbU

imgur.com/AGjeZbU
RE: Screen scrambled
by Andreas Schmid on Sunday July 10th 2016, 12:51
Dear David,

In order that others can help you, you must give much more information about your hardware and software that you are using.

Start with the operating system and version, which graphics-driver and version, which graphics card, and which wine version, Monitor hardware and resolution used etc.

If I have to take a very very wild guess about your problem, it could be that you are using a very modern monitor with a very high resolution, beyond full hd. An other very wild guess is a damaged graphics card.

Start rome total war in a virtual desktop with a low resolution.
wiki.winehq.org/FAQ#How_do_I_get_Wine_to_launch_an_application_in_a_virtual_desktop.3F

Good luck
RE: Screen scrambled
by Richard Thier on Tuesday February 21st 2017, 12:21
Good afternoon!

My problem is exactly the same. I tried with wine1.6 and wine1.8 too (the latter I have installed now). When I tried running the game I tried to install directx dlls (as that made games like mount&blade:warband work) and also tried to force create a virtual desktop which didn't seem to help. The game is not crashing, the menu starts and I can hear the music, I can move the mouse and click on the menu items just I do not see anything because of the scrambled screen. Also the screen is not only cut into 6 pieces, but also these parts are basically unreadable. So they are not just parts of the screen at wrong places, but everything is utterly wrong.

Once in the very long ago past I have had a propriatery driver for this Ati VGA but it was supported last time when I had ubuntu 8.04 which was really long ago in a far away galaxy :-). I think this standard driver (which do have 3D support even though slower than original) is the only one I can have I guess.

I am running ubuntu 16.04 and this is the relevant part of my hardware setup:

ubuntu
description: Computer
product: RS410
vendor: ASUSTeK
width: 32 bits
capabilities: smbios-2.3 smp-1.4 smp
configuration: cpus=1
*-core
description: Motherboard
physical id: 0
*-cpu
product: Intel(R) Celeron(R) M CPU 420 @ 1.60GHz
vendor: Intel Corp.
physical id: 0
bus info: cpu@0
version: 6.14.8
serial: 0000-06E8-0000-0000-0000-0000
size: 1600MHz
width: 32 bits
capabilities: boot fpu fpu_exception wp vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov clflush dts acpi mmx fxsr sse sse2 ss tm pbe nx constant_tsc arch_perfmon bts aperfmperf pni monitor tm2 xtpr pdcm dtherm
*-memory
description: System memory
physical id: 1
size: 1019MiB
*-pci
description: Host bridge
product: RC410 Host Bridge
vendor: Advanced Micro Devices, Inc. [AMD/ATI]
physical id: 100
bus info: pci@0000:00:00.0
version: 01
width: 64 bits
clock: 66MHz
configuration: latency=64
*-pci:0
description: PCI bridge
product: RC4xx/RS4xx PCI Bridge [int gfx]
vendor: Advanced Micro Devices, Inc. [AMD/ATI]
physical id: 1
bus info: pci@0000:00:01.0
version: 00
width: 32 bits
clock: 66MHz
capabilities: pci normal_decode bus_master cap_list
resources: ioport:9000(size=4096) memory:fe100000-fe1fffff memory:bdf00000-ddefffff
*-display
description: VGA compatible controller
product: RC410M [Mobility Radeon Xpress 200M]
vendor: Advanced Micro Devices, Inc. [AMD/ATI]
physical id: 5
bus info: pci@0000:01:05.0
version: 00
width: 32 bits
clock: 66MHz
capabilities: pm msi vga_controller bus_master cap_list rom
configuration: driver=radeon latency=64 mingnt=8
resources: irq:17 memory:c0000000-cfffffff ioport:9800(size=256)
memory:fe1f0000-fe1fffff memory:fe1c0000-fe1dffff
ubuntu 16.04
by Gabriel Casanova on Wednesday April 6th 2016, 18:05
game works using lestplayonlinux > steam > total war rome. You might need to lower the resolution to prevent the issue with mouse scrolling.
RTW crashes at start
by OneVillage on Thursday March 24th 2016, 15:38
Hi, maybe you could help me.
Always when I try starting RTW (or Barbarian Invasion) it crashes just before playing the intros. I already tried some solutions that were proposed here but nothing worked for me.

log:
[date, time] - Running wine-1.9.6 RomeTW.exe (Working directory : /home/xxx/.PlayOnLinux/wineprefix/RTW/drive_c/Program Files/The Creative Assembly/Rome - Total War)
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000002 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x32d9c8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32d6f8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32df28,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x323248,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000002 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x322768,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x322498,0x00000000), stub!
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000002 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x322cc8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x3229f8,0x00000000), stub!
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x7d1c73b5
fixme:advapi:RegisterEventSourceA ((null)," "): stub
fixme:advapi:RegisterEventSourceW (L"",L" "): stub
fixme:advapi:ReportEventA (0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x62e5cc,0x652bb2): stub
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x13cb28,0x652bb2): stub
err:eventlog:ReportEventW L"3"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:advapi:RegisterEventSourceA ((null)," "): stub
fixme:advapi:RegisterEventSourceW (L"",L" "): stub
fixme:advapi:ReportEventA (0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x62e5cc,0x652c2a): stub
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x13cb28,0x652c2a): stub
err:eventlog:ReportEventW L"6"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:advapi:RegisterEventSourceA ((null)," "): stub
fixme:advapi:RegisterEventSourceW (L"",L" "): stub
fixme:advapi:ReportEventA (0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x000002cc,0x62e5cc,0x652ca2): stub
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x000002cc,0x13cb28,0x652ca2): stub
err:eventlog:ReportEventW L"7"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub

graphics of the loading screen are fine.
Maybe someone had the same problem/knows a solution? Would be very happy about that!
RE: RTW crashes at start
by David on Monday December 25th 2017, 16:29
My RomeTW worked fine with wine v1.8.5.
Since I updated to v2.2.1, the same problem happened to me: crash at start just before the intro.
For me, it worked to disable the lib winegstreamer.
Execute winecfg -> go to "libraries" tab -> select winegstreamer -> press "add", then "edit" -> choose "disable".

Now they work both my steam and non-steam versions of RomeTW.
Related to this bug bugs.winehq.org/show_bug.cgi?id=30557.
PROBLEM
by callum on Saturday January 16th 2016, 20:29
Hi If Anyone Knows how to fix this I would really appreciate it

This is my Problem /Users/callum.delmage/Desktop/Screen%20Shot%202016-01-17%20at%201.18.42%20pm.png
RE: PROBLEM
by Andreas Schmid on Tuesday January 19th 2016, 2:55
Your link does not work.
RE: PROBLEM
by Maquis196 on Tuesday January 19th 2016, 4:53
Yeah you should upload that image to imgur or something similar.
Everything looks weird
by Michele on Friday October 17th 2014, 16:22
Hi,

I installed Steam through PlayOnLinux (Wine 1.7.22), at the moment I'm playing with an integrated graphic card (Intel GMA 3100) on Ubuntu x86 14.04 LTS. Here a screenshot of the problem: s8.postimg.org/czj8jklbp/Screenshot_from_2014_10_17_23_05_18.png

Note also that it automatically changes resolution every time I start the game till I close the process.

Best regards.
RE: Everything looks weird
by Andreas Schmid on Sunday October 19th 2014, 16:03
Use a nvidia card with proprietary driver.
If you must use the intel graphics chip: Start PlayOnLinux. Select Rome Total war. Left-click the configure button. Press the wine-tab. Left-click on the configure-wine-button. After about 2 seconds the wine-configure program starts. Press the Graphics-tab. Check Emulate virtual screen (Note that the resolution can be adjusted to your desktop screen resolution. But first time around, leave it alone). Left-click ok. Close PlayOnLinux configuration.
Start the game.
The splash screen appears: "Rome Total war".
Then the screen that you posted.
Then: "Sega" screen.
Then: "The creative assembly" screen-
Now a blank screen appears and nothing happens.
Just press once the Esc-button.
Now, the video-intro should start.
Then the start menu appears and all is well.
I hope it works.
(My descriptions are based on german language versions and I translated it to English. The exact wording may be different from the English versions that you are using.)
RE: Everything looks weird
by Michele on Monday October 20th 2014, 3:37
Thank you for your reply! Now it works but it's extremely slow/laggy (and by extremely I mean that It's hard even to move the mouse cursor in the menu!). Note that it was so also before, when I had the graphic problem.

Best regards
RE: Everything looks weird
by Andreas Schmid on Monday October 20th 2014, 13:57
In general, when you ask for support, you should state, what hardware you are using and what software in detail with version numbers. That way, you increase your chances of getting a useful answer.
By the way how old is your pc?
Have you ever played the game under windows with the same hardware? How did it perform?
Not enough RAM or Videoram are mostly to blame for low performance. Check the minimum spec of the game in the steam store. If you are close and running a modern operating system (Ubuntu 14.04), it is obvious.
You could try to set the lowest graphic resolution in the game. Set the same resolution in the Emulate virtual screen; see my first answer. Check the advanded graphics options box and set all options to low, so the game only requires minimum hardware.
In addition you could also set your operating system to the lowest graphics settings.
That should make it faster.
Hope it works.
Greetings.
RE: Everything looks weird
by Michele on Monday October 20th 2014, 15:23
My PC richly fulfil game's requirements, someone was also able to record with my video card ( youtu.be/d4VnQk9eitQ ). I tried to set everything to low, of course, but that's not the problem because even in the main menu everything is extremely laggy and it is hard even to move the mouse cursor.
BTW my hardware is: Intel Core 2 duo E6500, 3GB Ddr2, Asus P5KPL-AM SE
Installing RTW through Steam
by Alex Martinez on Saturday October 4th 2014, 0:52
I do not own CD copies of this game, but I own the Steam version. The description says that it supports the Steam version, but it doesn't say anywhere how to install RTW through Steam using this client. Any help or link to a installation guide for getting the game up and running on Ubuntu would be greatly appreciated :)
RE: Installing RTW through Steam
by Maquis196 on Saturday October 4th 2014, 2:30
Its the same process as windows tbh. You can follow;

appdb.winehq.org/objectManager.php?sClass=version&iId=19444

to get the steam client installed. Then run it, installed rome total war.

It should be that simple, but I appreciate that someone that hasn't played around with wine before might see it differently. There is also;

www.playonlinux.com/en/

which might be even easier, but I've never used it.

Cheers,
Chris
RE: Installing RTW through Steam
by Alex Martinez on Saturday October 4th 2014, 18:15
Hey, thanks for the reply.

I was messing around with it last night and I got it to work just by installing Steam through PlayOnLinux, then installing Rome Total War through the Windows Steam client, and then just hit play. So far everything seems to work fine.
Crash at Start
by Xter on Tuesday May 6th 2014, 22:11
Sorry if I'm bringing up old or obvious issues. I'm new.
I'm running the game from Steam and it's crashing at the first loading screen. It gives me the following error. Any solutions?

Unhandled exception: page fault on read access to 0x00000129 in 32-bit code (0x43c06771).
Register dump:
CS:001b SS:0023 DS:0023 ES:0023 FS:1007 GS:000f
EIP:43c06771 ESP:003330b0 EBP:00333148 EFLAGS:00210206( R- -- I - -P- )
EAX:00000009 EBX:43c06761 ECX:e5b065b6 EDX:001ead30
ESI:05e16d50 EDI:001ead38
Stack dump:
0x003330b0: 00000001 00000004 00000000 00000006
0x003330c0: 00001403 05e2ef40 00000001 00000000
0x003330d0: 00000002 499a60d0 00000001 499a5c00
0x003330e0: 4999be00 00000001 00333128 92d501eb
0x003330f0: 47b88000 00000001 00000004 00000000
0x00333100: 00000006 00001403 05e2ef40 00000000
0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x43c06771 (0x00333148)
1 0x43be9a7c (0x003334a8)
2 0x43bc985a (0x003334d8)
3 0x43bc9006 (0x003334f8)
4 0x43bce2d4 (0x00333548)
5 0x443852de (0x003335c8)
6 0x00eea79b in rometw (+0xaea79a) (0x00333600)
7 0x00eeae95 in rometw (+0xaeae94) (0x00333620)
8 0x00eeb3e1 in rometw (+0xaeb3e0) (0x00333654)
9 0x00eeb48d in rometw (+0xaeb48c) (0x0033366c)
0x43c06771: movl 0x120(%eax),%eax
Modules:
Module Address Debug info Name (40 modules)
PE 390000- 3a8000 Deferred mssds3d.m3d
PE 3b0000- 3cb000 Deferred mssdsp.flt
PE 400000- 29e7000 Export rometw
PE 10000000-100cc000 Deferred steam
PE 21100000-21160000 Deferred mss32
PE 22300000-2232b000 Deferred msseax.m3d
PE 22400000-22415000 Deferred msssoft.m3d
PE 26f00000-26f29000 Deferred mssmp3.asi
PE 41c90000-41cbe000 Deferred user32
PE 41dd0000-41dd4000 Deferred gdi32
PE 41f10000-41f14000 Deferred advapi32
PE 41f80000-41f84000 Deferred version
PE 43890000-4399f000 Deferred shell32
PE 43a90000-43a94000 Deferred shlwapi
PE 43b10000-43b14000 Deferred ddraw
PE 43b90000-43b94000 Deferred wined3d
PE 43ce0000-43ce4000 Deferred opengl32
PE 43df0000-43df4000 Deferred winex11
PE 43fc0000-43fc4000 Deferred msacm32
PE 43fe0000-43fe4000 Deferred msvfw32
PE 44110000-4411b000 Deferred winmm
PE 44160000-44168000 Deferred ole32
PE 442a0000-442a4000 Deferred rpcrt4
PE 44330000-44334000 Deferred d3d9
PE 44370000-44374000 Deferred d3d8
PE 443b0000-443b4000 Deferred dinput8
PE 443e0000-44400000 Deferred comctl32
PE 444e0000-444e4000 Deferred uxtheme
PE 44520000-44524000 Deferred wsock32
PE 44530000-44534000 Deferred ws2_32
PE 44570000-44574000 Deferred iphlpapi
PE 44590000-44594000 Deferred psapi
PE 446c0000-446c4000 Deferred imm32
PE 44f60000-44f64000 Deferred dinput
PE 44fe0000-44fe4000 Deferred mmdevapi
PE 46430000-46434000 Deferred dsound
PE 46480000-46483000 Deferred winecoreaudio
PE 46560000-46567000 Deferred oleaut32
PE 7b810000-7b866000 Deferred kernel32
PE 7bc10000-7bc14000 Deferred ntdll
Threads:
process tid prio (all id:s are in hex)
00000008 Steam.exe
00000035 0
0000000d 0
0000000b 0
00000047 0
00000046 0
00000045 0
00000044 0
00000043 0
00000040 0
0000003f 0
0000003e 0
0000003d 0
0000003c 0
0000003b 0
0000003a 0
00000039 0
00000038 0
00000037 0
00000036 0
00000034 0
00000033 0
00000032 0
00000031 0
00000030 0
0000002f 0
0000002e 0
0000002d 0
0000002c 0
0000002b 0
0000002a 0
00000029 0
00000028 0
00000027 0
00000026 0
00000025 0
00000009 0
0000000e services.exe
0000001d 0
0000001c 0
00000016 0
00000014 0
00000010 0
0000000f 0
00000012 winedevice.exe
0000001b 0
00000018 0
00000017 0
00000013 0
00000019 plugplay.exe
0000001f 0
0000001e 0
0000001a 0
00000020 explorer.exe
00000021 0
00000024 (D) C:\Program Files\Steam\steamapps\common\Rome Total War Gold\RomeTW.exe
00000048 15
00000041 15
00000042 0
00000022 0
00000023 0
Game crashes randomly on new turn
by heron on Wednesday March 19th 2014, 8:05
Game crashes randomly on new turn

Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x00eb1869).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:00eb1869 ESP:003282f4 EBP:003282f8 EFLAGS:00210206( R- -- I - -P- )
EAX:032c7100 EBX:032c6fb0 ECX:032c7100 EDX:029a2da0
ESI:00000000 EDI:032c6fb0
Stack dump:
0x003282f4: 0000000c 032c70f0 00c753a3 00000000
0x00328304: 10dfd6b8 00c758e9 00000000 00000000
0x00328314: 00c65384 00000000 00000000 0000000c
0x00328324: 02c37c40 00328368 00207fcb 00000000
0x00328334: 00000032 00328378 00eb06cf 00000007
0x00328344: 02c37c40 00000087 02d15138 003283e4
000c: sel=0067 base=00000000 limit=00000000 32-bit r-x
Backtrace:
=>0 0x00eb1869 in rometw (+0xab1869) (0x003282f8)
1 0x00c753a3 in rometw (+0x8753a2) (0x032c70f0)
2 0xcdcd0100 (0x029a2da0)
3 0x00c6cd60 in rometw (+0x86cd5f) (0x00c6e9ac)
0x00eb1869: movl 0x0(%esi),%ecx
Modules:
Module Address Debug info Name (128 modules)
PE 390000- 3a8000 Deferred mssds3d.m3d
PE 3b0000- 3cb000 Deferred mssdsp.flt
PE 400000- 29e7000 Export rometw
PE 10000000-100cc000 Deferred steam
PE 21100000-21160000 Deferred mss32
PE 22300000-2232b000 Deferred msseax.m3d
PE 22400000-22415000 Deferred msssoft.m3d
PE 26f00000-26f29000 Deferred mssmp3.asi
ELF 794ba000-7b800000 Deferred libnvidia-glcore.so.334.21
ELF 7b800000-7ba5d000 Deferred kernel32
\-PE 7b810000-7ba5d000 \ kernel32
ELF 7bc00000-7bce4000 Deferred ntdll
\-PE 7bc10000-7bce4000 \ ntdll
ELF 7bf00000-7bf04000 Deferred
ELF 7bf07000-7c000000 Deferred quartz
\-PE 7bf20000-7c000000 \ quartz
ELF 7c3a2000-7c3ba000 Deferred libresolv.so.2
ELF 7c3ba000-7c3d4000 Deferred libnsl.so.1
ELF 7c3d4000-7c400000 Deferred libvorbis.so.0
ELF 7c414000-7c41c000 Deferred libogg.so.0
ELF 7c41c000-7c4a8000 Deferred libvorbisenc.so.2
ELF 7c72f000-7c764000 Deferred libflac.so.8
ELF 7c764000-7c77e000 Deferred libgcc_s.so.1
ELF 7c77e000-7c821000 Deferred libgcrypt.so.20
ELF 7c821000-7c848000 Deferred liblzma.so.5
ELF 7c848000-7c8bc000 Deferred libsndfile.so.1
ELF 7c8bc000-7c8ea000 Deferred libsystemd-journal.so.0
ELF 7c8ea000-7c936000 Deferred libdbus-1.so.3
ELF 7c936000-7c9af000 Deferred libpulsecommon-5.0.so
ELF 7c9af000-7ca00000 Deferred libpulse.so.0
ELF 7ca00000-7caf9000 Deferred libasound.so.2
ELF 7cb2d000-7cb5e000 Deferred winealsa
\-PE 7cb30000-7cb5e000 \ winealsa
ELF 7cb5e000-7cc98000 Deferred oleaut32
\-PE 7cb70000-7cc98000 \ oleaut32
ELF 7cc98000-7ccbb000 Deferred mmdevapi
\-PE 7cca0000-7ccbb000 \ mmdevapi
ELF 7ccbb000-7cd06000 Deferred dsound
\-PE 7ccc0000-7cd06000 \ dsound
ELF 7d68a000-7d68f000 Deferred libgpg-error.so.0
ELF 7d68f000-7d69a000 Deferred libjson-c.so.2
ELF 7d6f2000-7d6f9000 Deferred libasyncns.so.0
ELF 7d6f9000-7d700000 Deferred libasound_module_pcm_pulse.so
ELF 7d700000-7d709000 Deferred librt.so.1
ELF 7d709000-7d755000 Deferred dinput
\-PE 7d710000-7d755000 \ dinput
ELF 7d755000-7d77b000 Deferred imm32
\-PE 7d760000-7d77b000 \ imm32
ELF 7d925000-7da2d000 Deferred libgl.so.1
ELF 7da61000-7da75000 Deferred psapi
\-PE 7da70000-7da75000 \ psapi
ELF 7da75000-7da9b000 Deferred iphlpapi
\-PE 7da80000-7da9b000 \ iphlpapi
ELF 7da9b000-7dad3000 Deferred ws2_32
\-PE 7daa0000-7dad3000 \ ws2_32
ELF 7dad3000-7daef000 Deferred wsock32
\-PE 7dae0000-7daef000 \ wsock32
ELF 7daef000-7db26000 Deferred uxtheme
\-PE 7db00000-7db26000 \ uxtheme
ELF 7db26000-7dc33000 Deferred comctl32
\-PE 7db30000-7dc33000 \ comctl32
ELF 7dc33000-7dc5f000 Deferred msvfw32
\-PE 7dc40000-7dc5f000 \ msvfw32
ELF 7dc5f000-7dc7b000 Deferred dinput8
\-PE 7dc60000-7dc7b000 \ dinput8
ELF 7dc7b000-7dcaf000 Deferred d3d8
\-PE 7dc80000-7dcaf000 \ d3d8
ELF 7dcd3000-7dd11000 Deferred d3d9
\-PE 7dce0000-7dd11000 \ d3d9
ELF 7dd11000-7dd97000 Deferred rpcrt4
\-PE 7dd20000-7dd97000 \ rpcrt4
ELF 7dd97000-7dedc000 Deferred ole32
\-PE 7ddb0000-7dedc000 \ ole32
ELF 7dedc000-7df96000 Deferred winmm
\-PE 7dee0000-7df96000 \ winmm
ELF 7df96000-7df9c000 Deferred libxfixes.so.3
ELF 7df9c000-7dfa7000 Deferred libxcursor.so.1
ELF 7dfa7000-7dfb8000 Deferred libxi.so.6
ELF 7dfb8000-7dfbc000 Deferred libxcomposite.so.1
ELF 7dfbc000-7dfc7000 Deferred libxrandr.so.2
ELF 7dfc7000-7dfd2000 Deferred libxrender.so.1
ELF 7dfd2000-7dfd8000 Deferred libxxf86vm.so.1
ELF 7dfd8000-7dfdc000 Deferred libxinerama.so.1
ELF 7dfdc000-7dfe3000 Deferred libxdmcp.so.6
ELF 7dfe3000-7e006000 Deferred libxcb.so.1
ELF 7e006000-7e13d000 Deferred libx11.so.6
ELF 7e13d000-7e150000 Deferred libxext.so.6
ELF 7e153000-7e158000 Deferred libnvidia-tls.so.334.21
ELF 7e158000-7e184000 Deferred msacm32
\-PE 7e160000-7e184000 \ msacm32
ELF 7e184000-7e21b000 Deferred winex11
\-PE 7e190000-7e21b000 \ winex11
ELF 7e21b000-7e32b000 Deferred opengl32
\-PE 7e240000-7e32b000 \ opengl32
ELF 7e32b000-7e46f000 Deferred wined3d
\-PE 7e340000-7e46f000 \ wined3d
ELF 7e46f000-7e4e6000 Deferred ddraw
\-PE 7e480000-7e4e6000 \ ddraw
ELF 7e4e6000-7e561000 Deferred shlwapi
\-PE 7e4f0000-7e561000 \ shlwapi
ELF 7e561000-7e799000 Deferred shell32
\-PE 7e570000-7e799000 \ shell32
ELF 7e7ac000-7e7d5000 Deferred libexpat.so.1
ELF 7e7d5000-7e810000 Deferred libfontconfig.so.1
ELF 7e810000-7e87b000 Deferred libpcre.so.1
ELF 7e87b000-7e97f000 Deferred libglib-2.0.so.0
ELF 7e97f000-7e9d4000 Deferred libharfbuzz.so.0
ELF 7e9d4000-7ea0d000 Deferred libpng16.so.16
ELF 7ea0d000-7ea1d000 Deferred libbz2.so.1.0
ELF 7ea1d000-7eac1000 Deferred libfreetype.so.6
ELF 7eaf5000-7eb69000 Deferred advapi32
\-PE 7eb00000-7eb69000 \ advapi32
ELF 7eb69000-7ec8e000 Deferred gdi32
\-PE 7eb80000-7ec8e000 \ gdi32
ELF 7ec8e000-7edef000 Deferred user32
\-PE 7eca0000-7edef000 \ user32
ELF 7edef000-7edfc000 Deferred libnss_files.so.2
ELF 7ef86000-7efcc000 Deferred libm.so.6
ELF 7efcf000-7efe6000 Deferred libz.so.1
ELF 7efe6000-7f000000 Deferred version
\-PE 7eff0000-7f000000 \ version
ELF f7402000-f7406000 Deferred libxau.so.6
ELF f7408000-f740d000 Deferred libdl.so.2
ELF f7441000-f75ee000 Deferred libc.so.6
ELF f75ee000-f760a000 Deferred libpthread.so.0
ELF f760a000-f77c1000 Dwarf libwine.so.1
ELF f77c2000-f77e4000 Deferred ld-linux.so.2
ELF f77e4000-f77e5000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
0000000e services.exe
0000001d 0
0000001c 0
00000014 0
00000010 0
0000000f 0
00000012 winedevice.exe
00000020 0
00000019 0
00000017 0
00000013 0
0000001a plugplay.exe
0000001f 0
0000001e 0
0000001b 0
00000021 explorer.exe
00000022 0
00000023 Steam.exe
00000009 0
0000000b 0
00000047 0
00000044 0
00000043 0
00000042 0
00000041 0
00000040 0
0000003f 0
0000003e 0
0000003d 0
0000003c 0
0000003b 0
0000003a 0
00000039 0
00000038 0
00000036 0
00000035 0
00000034 0
00000033 0
00000032 0
00000031 0
00000030 0
0000002f 0
0000002e 0
0000002d 0
0000002c 0
0000002b 0
0000002a 0
00000029 0
00000028 0
00000024 0
00000016 (D) C:\Program Files\Steam\SteamApps\common\Rome Total War Gold\RomeTW.exe
00000018 0
00000025 15
00000046 15
00000045 0
00000037 0
00000026 0
RE: Game crashes randomly on new turn
by heron on Wednesday March 19th 2014, 9:54
RE: Game crashes randomly on new turn
by heron on Sunday March 23rd 2014, 8:36
SOLVED!

That bug affects only the Italian version and occurs on Windows too. It's the "261 a.C. bug", to solve it I had to edit a file. Search on the web for details.
Platinum rating with crashes?
by Tim Cooper on Sunday March 17th 2013, 9:38
Total war has always CTD'd on me, and only the install works. This has always been the case since I bought the "Gold edition" several years ago, tested with many different versions of wine since 1.4. my rig plays skyrim, warband, dark souls, and more flawlessly. tried on 32bit and 63 bit freebsd, same result.
RE: Platinum rating with crashes?
by Mario Oelze on Tuesday March 18th 2014, 4:30
I can only confirm the latest Review. I installed it on top a steam installation with winetricks for X-COM and it installed flawlessly and I played the campaign since hours. Had one crash so far. My system is Arch Linux x64 with nVidia GTX650 and wine 1.7.14.
RE: Platinum rating with crashes?
by heron on Wednesday March 19th 2014, 9:11
I have your SAME os, GPU and wine version, but the game crashes for me during the campaign some times when I start a new turn... could you describe what have you installed with winetricks, please???
RE: Platinum rating with crashes?
by heron on Wednesday March 19th 2014, 9:54
RE: Platinum rating with crashes?
by Mario Oelze on Sunday March 23rd 2014, 6:20
Hello,

sorry for the delay. I tried RTW with a fresh wine prefix only corefonts installed through winetricks and it works also without any problems. Maybe the list of my lib32 packages may help you:

multilib/lib32-acl 2.2.52-2 [installed]
multilib/lib32-alsa-lib 1.0.27.2-1 [installed]
multilib/lib32-attr 2.4.47-1 [installed]
multilib/lib32-bzip2 1.0.6-1 [installed]
multilib/lib32-elfutils 0.158-1 [installed]
multilib/lib32-expat 2.1.0-1 [installed]
multilib/lib32-fontconfig 2.11.0-1 [installed]
multilib/lib32-freetype2 2.5.3-1 [installed]
multilib/lib32-gcc-libs 4.8.2-8 [installed]
multilib/lib32-gettext 0.18.3.2-1 [installed]
multilib/lib32-glib2 2.38.2-1 [installed]
multilib/lib32-glibc 2.19-3 [installed]
multilib/lib32-glu 9.0.0-2 [installed]
multilib/lib32-harfbuzz 0.9.26-1 [installed]
multilib/lib32-icu 52.1-1 [installed]
multilib/lib32-libcl 1.1-1 [installed]
multilib/lib32-libdbus 1.8.0-1 [installed]
multilib/lib32-libdrm 2.4.52-1 [installed]
multilib/lib32-libffi 3.0.13-1 [installed]
multilib/lib32-libgcrypt 1.6.1-1 [installed]
multilib/lib32-libgpg-error 1.12-1 [installed]
multilib/lib32-libice 1.0.8-1 [installed]
multilib/lib32-libjpeg-turbo 1.3.0-4 [installed]
multilib/lib32-libltdl 2.4.2-12 [installed]
multilib/lib32-libpciaccess 0.13.2-1 [installed]
multilib/lib32-libpng 1.6.10-1 [installed]
multilib/lib32-libsm 1.2.2-1 [installed]
multilib/lib32-libtxc_dxtn 1.0.1-5 [installed]
multilib/lib32-libvdpau 0.7-2 [installed]
multilib/lib32-libx11 1.6.2-1 [installed]
multilib/lib32-libxau 1.0.8-1 [installed]
multilib/lib32-libxcb 1.10-1 [installed]
multilib/lib32-libxcursor 1.1.14-1 [installed]
multilib/lib32-libxdamage 1.1.4-1 [installed]
multilib/lib32-libxdmcp 1.1.1-1 [installed]
multilib/lib32-libxext 1.3.2-1 [installed]
multilib/lib32-libxfixes 5.0.1-1 [installed]
multilib/lib32-libxi 1.7.2-1 [installed]
multilib/lib32-libxrandr 1.4.2-1 [installed]
multilib/lib32-libxrender 0.9.8-1 [installed]
multilib/lib32-libxshmfence 1.1-1 [installed]
multilib/lib32-libxxf86vm 1.1.3-1 [installed]
multilib/lib32-llvm-libs 3.4-1 [installed]
multilib/lib32-mesa 10.1.0-4 [installed]
multilib/lib32-mpg123 1.18.1-1 [installed]
multilib/lib32-ncurses 5.9-2 [installed]
multilib/lib32-nvidia-libgl 334.21-5 [installed]
multilib/lib32-nvidia-utils 334.21-5 [installed]
multilib/lib32-openal 1.15.1-1 [installed]
multilib/lib32-opencl-nvidia 334.21-5 [installed]
multilib/lib32-pcre 8.34-1 [installed]
multilib/lib32-systemd 211-1 [installed]
multilib/lib32-util-linux 2.24.1-1 [installed]
multilib/lib32-wayland 1.4.0-1 [installed]
multilib/lib32-xz 5.0.5-1 [installed]
multilib/lib32-zlib 1.2.8-1 [installed]
RE: Platinum rating with crashes?
by heron on Sunday March 23rd 2014, 8:32
Well I found out that the crashes affected only the Italian version (on windows too).
Anyway thank you!
Random crashes
by Christopher Cope on Wednesday February 27th 2013, 16:20
Wine version 1.5.23

At random times, usually 1-3 minutes I get a crash with the following error.

Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x00000000).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:00000000 ESP:003324bc EBP:00332578 EFLAGS:00010212( R- -- I -A- - )
EAX:7e1f4c80 EBX:7e17af38 ECX:058e0058 EDX:00000000
ESI:058e4c04 EDI:0000216c
Stack dump:
0x003324bc: 7e13c104 00000000 0033250c 00332578
0x003324cc: 7e13b860 00008058 7e169b20 00000000
0x003324dc: 7e168c00 7d866000 001d0a08 00332528
0x003324ec: 0033250c 058e0068 00000000 00332568
0x003324fc: 7db79ddc 7c41bd88 7efe3e50 7e168c00
0x0033250c: 00000004 00000004 00000004 00000400
Backtrace:
=>0 0x00000000 (0x00332578)
1 0x7e0c5ad6 wined3d_init+0xaf5() in wined3d (0x003329b8)
2 0x7e13fdbc wined3d_create+0x4b() in wined3d (0x003329e8)
3 0x7e1b0032 DirectDrawEnumerateExA+0x81() in ddraw (0x00332d38)
4 0x00ebd1db in rometw (+0xabd1da) (0x00332d58)
5 0x00a32196 in rometw (+0x632195) (0x00000100)
0x00000000: addb %al,0x0(%eax)
Modules:
Module Address Debug info Name (111 modules)
PE 3e0000- 3f8000 Deferred mssds3d.m3d
PE 400000- 29e7000 Export rometw
PE 31c0000- 31db000 Deferred mssdsp.flt
PE 21100000-21160000 Deferred mss32
PE 22300000-2232b000 Deferred msseax.m3d
PE 22400000-22415000 Deferred msssoft.m3d
PE 26f00000-26f29000 Deferred mssmp3.asi
PE 30000000-302c4000 Deferred steam
PE 60000000-60021000 Deferred cserhelper
ELF 7a1fb000-7bf00000 Deferred libnvidia-glcore.so.304.51
ELF 7bf00000-7bf03000 Deferred
ELF 7d308000-7d3a7000 Deferred libasound.so.2
ELF 7d3a7000-7d3d3000 Deferred winealsa
\-PE 7d3b0000-7d3d3000 \ winealsa
ELF 7d3d3000-7d4dc000 Deferred oleaut32
\-PE 7d3f0000-7d4dc000 \ oleaut32
ELF 7d4dc000-7d4fb000 Deferred mmdevapi
\-PE 7d4e0000-7d4fb000 \ mmdevapi
ELF 7d4fb000-7d53e000 Deferred dsound
\-PE 7d500000-7d53e000 \ dsound
ELF 7d9bb000-7d9fd000 Deferred dinput
\-PE 7d9c0000-7d9fd000 \ dinput
ELF 7d9fd000-7da1d000 Deferred imm32
\-PE 7da00000-7da1d000 \ imm32
ELF 7da1d000-7da21000 Deferred iso8859-1.so
ELF 7db24000-7dc00000 Deferred libgl.so.1
ELF 7dd20000-7dd24000 Deferred libnvidia-tls.so.304.51
ELF 7dd24000-7dd37000 Deferred psapi
\-PE 7dd30000-7dd37000 \ psapi
ELF 7dd37000-7dd90000 Deferred dbghelp
\-PE 7dd40000-7dd90000 \ dbghelp
ELF 7dd90000-7ddac000 Deferred libgcc_s.so.1
ELF 7ddac000-7ddc4000 Deferred libresolv.so.2
ELF 7ddc4000-7dde6000 Deferred iphlpapi
\-PE 7ddd0000-7dde6000 \ iphlpapi
ELF 7dde6000-7de17000 Deferred ws2_32
\-PE 7ddf0000-7de17000 \ ws2_32
ELF 7de17000-7de31000 Deferred wsock32
\-PE 7de20000-7de31000 \ wsock32
ELF 7de31000-7de59000 Deferred msvfw32
\-PE 7de40000-7de59000 \ msvfw32
ELF 7de59000-7de74000 Deferred dinput8
\-PE 7de60000-7de74000 \ dinput8
ELF 7de74000-7dea2000 Deferred d3d8
\-PE 7de80000-7dea2000 \ d3d8
ELF 7dea2000-7ded7000 Deferred d3d9
\-PE 7deb0000-7ded7000 \ d3d9
ELF 7ded7000-7defd000 Deferred msacm32
\-PE 7dee0000-7defd000 \ msacm32
ELF 7defd000-7dfa9000 Deferred winmm
\-PE 7df00000-7dfa9000 \ winmm
ELF 7dfa9000-7e06f000 Deferred opengl32
\-PE 7dfc0000-7e06f000 \ opengl32
ELF 7e06f000-7e17f000 Dwarf wined3d
\-PE 7e080000-7e17f000 \ wined3d
ELF 7e17f000-7e1e0000 Dwarf ddraw
\-PE 7e190000-7e1e0000 \ ddraw
ELF 7e1e0000-7e252000 Deferred rpcrt4
\-PE 7e1f0000-7e252000 \ rpcrt4
ELF 7e252000-7e350000 Deferred ole32
\-PE 7e270000-7e350000 \ ole32
ELF 7e350000-7e383000 Deferred uxtheme
\-PE 7e360000-7e383000 \ uxtheme
ELF 7e383000-7e46a000 Deferred comctl32
\-PE 7e390000-7e46a000 \ comctl32
ELF 7e46a000-7e4d2000 Deferred shlwapi
\-PE 7e480000-7e4d2000 \ shlwapi
ELF 7e4d2000-7e6dc000 Deferred shell32
\-PE 7e4e0000-7e6dc000 \ shell32
ELF 7e6de000-7e6e6000 Deferred libxcursor.so.1
ELF 7e6e6000-7e6eb000 Deferred libxfixes.so.3
ELF 7e6eb000-7e6ee000 Deferred libxcomposite.so.1
ELF 7e6ee000-7e6f5000 Deferred libxrandr.so.2
ELF 7e6f5000-7e6fd000 Deferred libxrender.so.1
ELF 7e6fd000-7e702000 Deferred libxxf86vm.so.1
ELF 7e702000-7e705000 Deferred libxinerama.so.1
ELF 7e705000-7e708000 Deferred libxau.so.6
ELF 7e708000-7e71d000 Deferred libxcb.so.1
ELF 7e71d000-7e721000 Deferred libuuid.so.1
ELF 7e721000-7e857000 Deferred libx11.so.6
ELF 7e857000-7e864000 Deferred libxext.so.6
ELF 7e864000-7e878000 Deferred libice.so.6
ELF 7e878000-7e87f000 Deferred libsm.so.6
ELF 7e87f000-7e8ff000 Deferred winex11
\-PE 7e890000-7e8ff000 \ winex11
ELF 7e90e000-7e92b000 Deferred libexpat.so.1
ELF 7e92b000-7e953000 Deferred libfontconfig.so.1
ELF 7e953000-7e96c000 Deferred libz.so.1
ELF 7e96c000-7e9d1000 Deferred libfreetype.so.6
ELF 7e9d1000-7e9e9000 Deferred version
\-PE 7e9e0000-7e9e9000 \ version
ELF 7e9e9000-7ea48000 Deferred advapi32
\-PE 7e9f0000-7ea48000 \ advapi32
ELF 7ea48000-7eb48000 Deferred gdi32
\-PE 7ea50000-7eb48000 \ gdi32
ELF 7eb48000-7ec7a000 Deferred user32
\-PE 7eb60000-7ec7a000 \ user32
ELF 7ec7a000-7ec87000 Deferred libnss_files.so.2
ELF 7ec87000-7ec8f000 Deferred libnss_db.so.2
ELF 7ecd1000-7eef8000 Deferred kernel32
\-PE 7ece0000-7eef8000 \ kernel32
ELF 7eef8000-7ef37000 Deferred libm.so.6
ELF 7ef37000-7ef40000 Deferred librt.so.1
ELF 7ef40000-7f000000 Deferred ntdll
\-PE 7ef50000-7f000000 \ ntdll
ELF f7486000-f748b000 Deferred libdl.so.2
ELF f748b000-f7636000 Deferred libc.so.6
ELF f7636000-f7651000 Deferred libpthread.so.0
ELF f7651000-f7791000 Dwarf libwine.so.1
ELF f7793000-f77b5000 Deferred ld-linux.so.2
ELF ffffe000-fffff000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
00000008 Steam.exe
0000005b 0
00000024 0
00000064 0
00000056 0
00000055 0
00000049 0
00000048 0
00000043 0
0000003c 0
0000002b 0
0000002a 0
00000028 0
00000027 0
0000000d 0
0000000b 0
00000047 0
00000046 0
00000045 0
00000044 0
00000041 0
00000040 0
0000003f 0
0000003e 0
0000003d 0
0000003b 0
0000003a 0
00000039 0
00000038 0
00000037 0
00000036 0
00000035 0
00000034 0
00000033 0
00000032 0
00000031 0
00000030 0
0000002f 0
0000002e 0
0000002d 0
0000002c 0
00000029 0
00000026 0
00000025 0
00000009 0
0000000e services.exe
0000001e 0
0000001d 0
00000015 0
00000010 0
0000000f 0
00000012 winedevice.exe
00000019 0
00000014 0
00000013 0
0000001a plugplay.exe
0000001f 0
0000001c 0
0000001b 0
00000020 explorer.exe
00000021 0
0000008c (D) C:\Program Files\Steam\steamapps\common\Rome Total War Gold\RomeTW.exe
00000088 0
00000084 15
0000007e 15
00000089 0
00000086 0
0000007a 0
Installation from CD ver.
by Jaroslav Smutek on Wednesday June 13th 2012, 8:28
Hi.
I tried install RTW from CD's iso, but installation stop when it need 2. CD, i tried tap and untap CDs in winecfg, it not help.
Also i can't unmount CD1 when is running setup.

Thanks for help.
RE: Installation from CD ver.
by Maquis196 on Wednesday June 13th 2012, 8:33
Last time I installed something from multiple cd's I was able to umount the cd.

All I did was;

cd ..

In the terminal I ran setup from, it could you cant umount because the setup terminal is still in /mnt/cdrom (or whatever your path is to your cd).

If this doesn't work then maybe copy all the cd's to one directory on your hard drive and install from there, I cant remember if that trick worked with R:TW but worth a go maybe.
RE: Installation from CD ver.
by Jaroslav Smutek on Wednesday June 13th 2012, 9:44
well i manage to install it, but it's where it ends.
graphics is total mess.
Intro is displaied in window, don't know why.
after intro it fall down.
Rome Total War - Gold Edition. Graphic problems
by Sebastiano on Tuesday December 20th 2011, 17:24
I tried to make the game work with wine 1.3.28 but the graphic is totally corrupted.
It seems to be due to bad directx configuration: i tried to apply DirectX emulation (the game calls DirectX 9.0c) through winetricks but with no result (... it is also difficult to understand wich directx install in winetricks; you can choose d3dx9, d3dx9_26, ..._28, ...31 and so on). I didn't find any useful guide about that.
I use Gallium 0.4 on ATI RV350 driver for my Ati Radeon 9600 card.
The sound seems to work fine (i use the OSS).
I installed the game through wine using the original dvd of Rome Total War Gold Edition.
I installed the game in the past with an old version of wine (don't remember wich one) and it worked but too slowly. Now it is impossible to read menu options due to graphic corruption.
Any suggestions?
thank you
RE: Rome Total War - Gold Edition. Graphic problems
by Henrique Abreu on Monday February 27th 2012, 6:51
It seems that the graphic is only corrupted for ATI cards. On nvidia it works perfectly.
Sorry, I can't help you any further.
Videos
by Pavel Ondračka on Monday August 29th 2011, 11:16
Just wondering with all those platinum ratings if anybody actually managed to get the ingame videos (intro, animated menu backgroud, senate tab videos etc.) working and how,
RE: Videos
by Maquis196 on Monday August 29th 2011, 11:40
Hhhmm in my case it was more a question of I completely forgot the game actually had those. Gameplay itself is easily platinum rating, but you are right, without the video's you can't say the game works perfectly, however what do we put down? Wouldn't want to set the game to silver just because some video's that have no impact on the game don't work.

I dont even have access to a regular windows box to test a game to compare things like videos with. Thinking about it though, video's don't work in a _lot_ of games I test.
RE: Videos
by Pavel Ondračka on Tuesday August 30th 2011, 10:29
No workaround, that is a pity. I suppose platinum rating is fine as long as there is note about the missing videos. I'll probably just open a new bug about it when the gstreamer crash bug is fixed. Gstreamer supports wmv, so probably Wine could also with some work.
Higher Resolutions Possible
by Necron99 on Friday February 11th 2011, 21:00
I managed to get higher resolutions by:

1) Always launch battle in 1151x864 resolution
2) Once in battle you can change the resolution to a higher setting and the cursor will still be able to cover the whole screen.
RE: Higher Resolutions Possible
by Maquis196 on Saturday February 12th 2011, 4:04
Ah cheers for this, I think I managed to get higher res at the time as well.

Still pleasantly surprised how well this game plays tbh, last time I tried it wasn't playable at all!
RE: Higher Resolutions Possible
by Necron99 on Saturday February 12th 2011, 9:07
UPDATE: you have to reset the graphics to 1152x864 BEFORE the battle ends or else the next battle will have limited mouse movement...
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