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Command & Conquer: Generals

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A mod of zero hour that adds new generals and units.

Application Details:

Version: Shockwave 1.1
License: Free to use
URL: http://www.commandandconquer.c...
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 1.7.33

Maintainers: About Maintainership

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

  • Install - but you need to combine discs 1 & 2 for both CCG and ZH by copying the .cab from disc 2 into the folder you extracted disc 1 into. 
  • Skirmish (played many, many games at this point, many with 7 Hard AIs + me on an 8 player map). All generals and units work and it handles large numbers of units
  • Multiplayer on LAN (works both linux vs linux, and linux vs windows)

What does not

  • You will definitely need a no-cd crack. Disk detection doesn't work.
  • You might need to install the 32-bit libmpg123
  • You might need to create "My Documents\Command and Conquer Generals Zero Hour Data\options.ini" manually (see the ZH thread for more details
  • You might need to install d3dx9 with winetricks
  • You might need to disable the GLSL shaders in wine config

Workarounds

What was not tested

The "minigames" that Shockwave replaced Generals Challenges with.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

On my desktop (which is what this report is for) everything went beautifully and I had no issues. However, on my laptop, I had to use those workarounds I mentioned in the "what does not work". Figured they were worth mentioning.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentArch Linux x86_64Jan 05 20151.7.33Yes Yes GoldJosh Hertlein 
ShowArch Linux x86_64Mar 21 20111.3.16Yes Yes Goldan anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected

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