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Star Trek: Starfleet Command III

This is the last patch that was available for Starfleet Command III

Application Details:

Version: 1.01 534b
License: Retail
URL:  
Votes: 4
Latest Rating: Silver
Latest Wine Version Tested: 5.8

Maintainers: About Maintainership

Free Download 1.01-534b Patch

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Installation and - after applying the workaround - all single player modes.

What does not

- Movies are not playing (gstreamer can not handle bik files - just watch the intro and the 3 ending cinematics (Klingon, Romulan and Federation) on Youtube).
- Upon exiting from the game it freezes sometimes, just CTRL+C it in the terminal.

Workarounds

As far as I investigated: the game seems to have a hard coded Windows-like path searching mechanism (ignoring the first capital character in folder names), that conflicts with Linux systems and this is not compatible with the Wine provided d3dxof.dll file(s). This obviously results in path errors when the game tries to save cache content or load up models and textures into memory. Follow the below steps to install the game properly and to solve this issue.

- Mount up the ST SFC3 CD.
- Install the game without DirectX8 and GameSpy to a 32bit Wine prefix.
- On the mounted CD go to the DirectX directory, open the 'DirectX.cab' file with Archive Manager (or any archiver or unpacker software that is available for your Linux distro and can handle cab files) and copy the 'd3dxof.dll' file to the games main folder.
- Highly recommended: optionally install the v354b patch, the SFC3 Upgrade Mod 3.0 (then the 3.1 patch for it) and one of the HD patches for the SFC3 Upgrade Mod 3.1, so you can play the game in high resolution (in 16:9 or 16:10 aspect ratio). (A new 3.2 version of the mod has also been released some time ago, but I did not try it yet.)
- Switch Wine to Windows XP mode through winecfg and play the game.

What was not tested

Multiplayer was not tested.

Hardware tested

Graphics:

  • GPU: Nvidia
  • Driver: proprietary

Additional Comments

As you directly copy the d3dxof.dll file from the DirectX version that shipped with SFC3, the workaround should work fine on all Wine versions. At this point I played the game for hours without a single crash, but the application sometimes freezes upon exiting from it (not a big deal though).

My specs: Intel Core i5-2400 CPU 3.10GHz, 8 GB DDR3 RAM, NVIDIA GeForce GTX 1050 Ti 4GB DRV: 440.64

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowManjaro LinuxAug 09 20205.8Yes Yes YesSilverN. T. Crotser 
CurrentFedora 31 x86_64Apr 10 20205.5-stagingYes Yes YesGoldAshgaroth 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Sep 13 20141.7.25N/A Yes SilverVic McDonald 
ShowGentoo Linux x86_64Mar 17 20121.4Yes No GarbageMaquis196 
ShowGentoo Linux x86_64Dec 05 20111.3.34Yes No Garbagean anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected

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