This Win95 port of the original (and very good) DOS flight sim can be made to run very well indeed under wine.
To start it make sure that your wine command line includes the parameters found in Windows' Start Menu PIF , eg "wine /PROGRAM/_superw.exe DID=. quick_flag=1 GUI". Should the game run to slow or to fast, try using the nice program to launch it like this: "nice -n X wine /PROGRAM/_superw.exe DID=. quick_flag=1 GUI" where the X ranges 0-19
Installation of DirectX fails, but is unnecessary.
It may complain about not being able to find MIDI and other files; if so, copy them to the directory above the superef2000 PROGRAM directory (SEF2000) and it should find them OK.
Set the game resolution to 640x480 in EF2K (press the key to the left of the \"1\" key to access settings) and use Alt-Enter to switch wine full-screen to make it more useable on modern computers. You may even find it runs a little too fast! (because of this, in network games, You need to use some sort of a cpukiller to slow it down, or it won't be fair play)
What does not
What was not tested
Multiplayer. (Hey Andrew, are You on this one with me? :)
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 11.10 "Oneiric" amd64 (+ variants like Kubuntu)||Mar 10 2012||1.4-rc6||Yes||Yes||Gold||Lukasz Hejnak|
|Show||Ubuntu 11.04 "Natty" amd64 (+ variants like Kubuntu)||Jun 12 2011||1.2.2||Yes||Yes||Gold||Lukasz Hejnak|
|Show||Ubuntu 10.10 "Maverick" i386 (+ variants like Kubuntu)||Nov 09 2010||1.2.1||Yes||Yes||Gold||Lukasz Hejnak|
|Show||Linux From Scratch||Jan 12 2008||0.9.53.||Yes||Yes||Platinum||Lukasz Hejnak|
|Current||Linux From Scratch||Oct 27 2007||0.9.46.||Yes||Yes||Gold||Lukasz Hejnak|
First you'll need to set up wine's DirectPlay.
Download this archive:
unpack it into Wine's windows/system32 directory, then add DLL overrides (native,builtin) for: dplayx, dpnet, dpnhpast and dpwsockx in winecfg.
Second - if You'll be the one being server-side, You'll need to let traffic in trough 47624 and 2300 TCP ports.
To launch the game, select type to be DirectP, Service to be "Internet TCP/IP Connection For DirectPlay", enter Your callsign.
After at least two players connect, the server side player will be free to go to Main Menu and select what will be played. The selection is very wide:
If You're looking for a server to play EF2k - contact me: szift_at_szift_dot|here_org
I had this issue for long.
Turns out that all that was required was to change the windows version for _superw.exe to winxp. It's not exactly clear why, because the game was ported from dos to win95, but it works :)