WineHQ

Total War: Shogun 2

Shogun 2 Total War v1.1.0 (Steam)

Application Details:

Version: 1.1.0
License: Retail
URL: http://www.totalwar.com/shogun...
Votes: 2
Latest Rating: Silver
Latest Wine Version Tested: 2.0-rc2

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Everything I tryed: installation, menu, tactical and strategic maps & battles.

What does not

battles intro.

Workarounds

What was not tested

Online game, FOTS expansion

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

On vanilla wine 1.7.13 I had sideways models bug (all characters and soldiers drawed sideways). Solved using wine 1.7.4-CSMT via playonlinux. Performance is really good, the game runs nearly as fast as on windows.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowArch Linux x86_64Dec 22 20162.0-rc2Yes Yes SilverJulien Humbert 
ShowDebian GNU/Linux 8.x "Jessie" x86_64Jun 24 20151.7.45Yes Yes Goldan anonymous user 
CurrentUbuntu 13.10 "Saucy" amd64 (+ variants like Kubuntu)Mar 03 20141.7.13Yes Yes Silveran anonymous user 
ShowArch Linux x86_64Nov 12 20121.5.17Yes Yes PlatinumBen 
ShowArch Linux x86_64Sep 01 20121.5.11Yes Yes GoldBen 

Known Bugs

Bug # Description Status Resolution Other apps affected
34495 Total War: Shogun 2 (Steam): character models are fixed sideways NEW View

Show all bugs

HowTo / Notes

Fall the Samauri Update Workaround

If your game crashes due to awesomium.dll then do the following to get game working again;

Go to the games directory (Steam/steamapps/common/total\ war\ shogun 2/) and rename AwesomiumProcess.exe to AwesomiumProcessOrg.exe


Pirate warning & Steam

During battles you may encounter a message saying your copy might be counterfeit or that your install is broken. Now this could be because of the FOTS fix mentioned OR there is a problem with how the game knows steam is running.

At first you'll only be able to move your mouse around but if you wait the message goes away and you'll be able to continue the battle as normal.

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Game crashes after finishing Battle
by moritz on Friday August 21st 2015, 10:54
Hey there, once I finish a battle, the loading screen starts appearing but the game crashes before returning to the main menu with a program error. Using wine 1.6 with 32-bit prefix. Anyone else has that problem? Unfortunately I can't see into the details of the program error as I need to close to window in order to exit total war. Are those getting logged anywhere?
RE: Game crashes after finishing Battle
by Sebastian on Monday August 24th 2015, 7:17
I had the same problem ... I fixed this by installin shogun 2 through playonlinux with napoleon total war patched wine.
RE: Game crashes after finishing Battle
by moritz on Monday August 24th 2015, 12:37
thanks a lot sebastian...took me a while to understand as I had not used POL, here's a good guide (just use the newer version than the one mentioned):
sites.google.com/site/twonlinux/rome-2-total-war/how-to-run
RE: Game crashes after finishing Battle
by moritz on Thursday August 27th 2015, 11:01
Ok just tried it again and the crashes prevail. From what I can see in the log the message "fixme:d3d:resource_check_usage Unhandled usage flags 0x8." is re-occuring rather frequent. Where there any extra libraries that need to be installed on top?
RE: Game crashes after finishing Battle
by Sebastian on Saturday August 29th 2015, 16:15
Try, Set your video card RAM { in Playonlinux }
Won't get past loading screen
by Kevron Rees on Tuesday December 24th 2013, 0:43
Game starts (after complaining about Flash 11 not installing) but will not proceed past the loading screen. After a few seconds, an in-audible sound is played and the "Steam community" dialog appears. The game crashes soon after.
RE: Won't get past loading screen
by Kevron Rees on Tuesday December 24th 2013, 0:43
I should add wine 1.7.8 (ubuntu ppa) on 13.10
RE: Won't get past loading screen
by Kai Blaschke on Tuesday May 27th 2014, 16:37
Steam overlay is known to cause problems, as it uses some function hooks which are not always properly working due to a compiler bug in GCC. Disabling the in-game overlay may solve the issue. See wine bugs 22053 and 35361.
Black screen after scene transition
by Mark Strout on Tuesday November 19th 2013, 8:05
I've fought with this issue since Shogun 2 became playable, and now I think it's finally solved:

After a battle, you might see a black screen returning to the campaign map. Some of the UI actually might be visible, but the map itself is black.

I believe this is because Shogun 2 automatically downgrades its graphics if you go over your amount of VRAM. In my case, I believe, the black screen occurs when Shogun 2 automatically downgrades from anti-aliasing (on) to anti-aliasing (off).

You can check the log file - /.wine/users/YOU/Application Data/Creative Assembly/Shogun 2/logs/grfx.txt - to see if Shogun's auto-adjustment affects you.

For me, the log said I was 24MB over budget and was downgrading AA; exiting/re-running the game and turning AA off solved the problem.
Bug report for the sideways character models
by Ben on Wednesday September 11th 2013, 22:51
Alrighty, I've added a bug report for the sideways-models here: bugs.winehq.org/show_bug.cgi?id=34495

If anyone is using an AMD card, please let me know if you are experiencing this bug, as we've only had reports from NVIDIA users.

If you're a NVIDIA user, consider adding your experience with this bug into the bug report. The more this is discussed, the faster it will be resolved.
RE: Bug report for the sideways character models
by Kevron Rees on Tuesday December 24th 2013, 0:09
It also seems to affect intel graphics.
In-Game models are sideways
by Ben on Saturday August 3rd 2013, 0:22
Is anyone else experiencing the following issue with NVIDIA/AMD cards?

All the in-game character (Advisers, generals, agents, in-battle units) models are fixed sideways.

Screenshots: imgur.com/a/RQnRM

I'm currently using a NVIDIA GTX 660ti with the 319.32 driver, and wine 1.6rc3, though I have tried other wine version (1.4, 1.5.28, etc).
RE: In-Game models are sideways
by Samuel Hill on Saturday August 24th 2013, 5:05
I'm having exactly the same issue.

Using GTX460 on Linux Mint with wine 1.6 and the 310.44 drivers.
RE: In-Game models are sideways
by gnales on Sunday September 1st 2013, 11:23
Same issue with a GTX560Ti and proprietary driver 313.
Missing character models
by CaptainRedShirt on Sunday September 30th 2012, 6:06
I'm getting missing models for the new campaign screen, where you choose a faction, and also where you make your multiplayer avatar. Also, I'm missing some graphics, ie, the campaign map advisor head is invisible now. No ideas whatsoever.
RE: Missing character models
by Mark Strout on Tuesday May 21st 2013, 14:40
I have similar issues: missing models for advisors, nothing else missing but the figures on campaign map and battle maps are, erm... laying down. They appear as they're supposed to, move like normal, but sideways. Helluva thing to watch.

FWIW: Wine 1.5.30, fresh .wine, nothing other than what Steam and S2 requires.
RE: Missing character models
by CaptainRedShirt on Wednesday May 22nd 2013, 0:54
I got that in wine 1.5.26-27. Seemed to sort itself out in 1.5.28 though, not sure about .29, which I'm using now. I've also got the 319.12 nvidia drivers, and ubuntu 13.04 x64.
Sound problem
by Pavel on Saturday September 1st 2012, 12:49
Game runs ok, but after few minutes, sound start playing realy fast, music is also affected. Have someone similar experience?
RE: Sound problem
by Ben on Monday September 3rd 2012, 23:23
I haven't any experience with this problem, but I try and help. Can you give me some more details, such as your distro and terminal output?
RE: Sound problem
by Pavel on Tuesday September 4th 2012, 17:28
I had pretty old steam installation, so I tried clean install, and now, I cannot start game. Probably awesonium trap. : )
64 bit Ubuntu.
RE: Sound problem
by Ben on Tuesday September 4th 2012, 21:32
I'm assuming you're using a fairly recent version of wine (1.4 or higher). By ubuntu, do you mean 12.04? Ubuntu has pulseaudio running on top of ALSA, and wine is a bit finnicky with pulseaudio, so that may be your problem. Google around for disabling pulseaudio while you play Shogun 2.
RE: Sound problem
by Pavel on Wednesday September 5th 2012, 14:01
Thank for your help, but right now, I am unable even run game. Probably some 32x64 bit problem.
wldap32.dll troubles
by Ben on Tuesday August 28th 2012, 10:17
Hi all, I'm having a bit of trouble getting this working. Steam installed just fine, as did Shogun 2 (d3dx9 and flash included), however, when I attempt to run it, I get the following output in the terminal:

err:module:load_builtin_dll failed to load .so lib for builtin L"WLDAP32.dll": libldap_r-2.4.so.2: cannot open shared object file: No such file or directory
err:module:import_dll Loading library WLDAP32.dll (which is needed by L"C:\\Program Files\\Steam\\steamapps\\common\\total war shogun 2\\Shogun2.dll") failed (error c000007a).

Now, I've checked and wldap32 is sitting in the system32 folder, and I've fiddled with the dll override in winecfg, but no luck so far. Does anyone have any idea what I'm doing wrong here?

Wine version is 1.5.11 if that helps.
RE: wldap32.dll troubles
by Maquis196 on Tuesday August 28th 2012, 14:19
Looks to me like you're using a version you've compiled yourself (or acquired something similar)

Bottom line, it looks like you have ldap support compiled into wine yet do not have ldap on your system (hence the failure). I would either try to install the wine that you can get through your package manager (which if debian doesn't leave you much choice I know) or compile wine from scratch yourself but make sure you disable ldap :)
RE: wldap32.dll troubles
by Ben on Friday August 31st 2012, 9:29
Found what appears to be the solution: I needed the lib32-libldap package from the arch multilib repository.

Thanks for the quick response, and thanks again for the detailed help!

I'll post a test result tomorrow.
Version number mistake
by Maquis196 on Monday July 16th 2012, 17:19
I think I made a mistake on the version number, game still reports 1.1.0 after FOTS expansion and subsequent patches. All changes merged here for now.
New complication with FOTS update
by Mark Strout on Tuesday March 27th 2012, 11:24
Unfortunately, the latest expansion "Fall of the Samurai" brought with it patches to the base Shogun 2 install. Specifically, a dependency on Flash. Where pre-FOTS I was able to play the campaign and battles, there's now a crash on the 'legal' loading screen (though the mouse pointer icon changes to Shogun 2's pointer icon).
RE: New complication with FOTS update
by Maquis196 on Tuesday March 27th 2012, 11:29
So thats what that bloody 5gb download was! I'll have a play around with it when I get home if I can.
RE: New complication with FOTS update
by Ian Lim on Thursday April 12th 2012, 5:00
i also have that problem, and winetricks for flash doesn't seem to remove the problem
RE: New complication with FOTS update
by Mark Strout on Tuesday July 17th 2012, 8:49
Replying to myself: The above message is no longer applicable, as Shogun2 is working again after a newer patch (albeit with the slightly annoying piracy warning*).

I've had no luck with GLSL shaders, and once in awhile a transition from battle->campaign or campaign->battle presents a black screen (though with a working UI), but otherwise it runs remarkably well.

* About the piracy warning: I have Steam installed on a Windows partition, and another Steam install via wine on my Linux partition. I've symlinked the steamapps directory on the Linux Steam install to the corresponding directory on the Windows partition, so effectively it's running from the same installed files. There's no piracy warning when playing in Windows, but displays in wine/Linux.
RE: New complication with FOTS update
by Maquis196 on Tuesday July 17th 2012, 9:02
Yeah recent patches certainly made the game playable again (I actually booted into windows over the weekend to play this, wow it looks amazing on directx11...)

But yeah piracy thing is annoying, mine is regular install in a prefix so no issues there. Oh a trick I use for steam for what youre doing is use mount -o bind rather then symlink. I do something similar for having some games installed on an ssd and others on a btrfs raid.

The game did crash on me though, but was a good 20turns before that happened. Will play more when I get the time.
It Runs!... Well, thats all.
by Pavel on Saturday November 5th 2011, 9:24
Game is runable now 1.3.31. Also some butons in main menu works (I was able shange settings.)
I'll test it in future, but I wanted inform everyone, until we have weekend, maybe someone else want to test it. : )

Game crashed when I click on new campaign or historical batle and i have some problems with sound.
RE: It Runs!... Well, thats all.
by Daniel on Tuesday August 21st 2012, 16:45
I am having same problem now - I can't start a new campaign, but I can play the tutorial, butif I try and command the first battle it crashes.

Any help or suggestions?
D
Back