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Hegemonia: Legions of Iron

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Haegemonia Gold Edition sold at GOG.com

Application Details:

Version: Gold Edition
License: Retail
URL: http://en.wikipedia.org/wiki/H...
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 1.5.7

Maintainers: About Maintainership

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Installation, sound, graphics, cutscenes, and gameplay all work fine.

What does not

Everything tested works.

Workarounds

What was not tested

Only first episode (first 5 missions) were tested.

Multiplayer was not tested.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Depending on your screen resolution, you might have to restart the game to address screen resizing issues.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowopenSUSE 12.1 x86_64Jul 05 20121.5.7Yes Yes GoldErnest Skrzypczyk 
ShowUbuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)Jun 11 20121.5.6Yes Yes GoldRikard Johansson 
CurrentUbuntu 11.04 "Natty" amd64 (+ variants like Kubuntu)Jun 02 20111.3.21Yes Yes PlatinumMichael Curran 
ShowMac OS X 10.6 "Snow Leopard"Dec 21 20091.1.34Yes No Garbagean anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

Mouse behaviour

If you experience weird mouse behaviour while changing angle in "3D world" view:

uncheck wine configuration option Graphics->"Allow the window manager to control the windows"

*or* check Graphics->"Emulate a virtual desktop".

Note
These registry settings could help you (or not) if you have troubles:

[HKEY_CURRENT_USER\Software\Wine\AppDefaults\Hgm.exe\X11 Driver]
"ClientSideAntiAliasWithRender"="Default"
"ClientSideWithRender"="Default"
"Managed"="N"
"DXGrab"="Y"
"UseXRandR"="Y"
"UseXVidMode"="Default"

[HKEY_CURRENT_USER\Software\Wine\AppDefaults\Hgm.exe\Direct3D]
"AlwaysOffscreen"="enabled"
"OffscreenRenderingMode"="default"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="readtex"
"UseGLSL"="disabled"
"VideoMemorySize"="1024"
 
Comment:
Those settings work for mine setup. Without them with some objects on screen there was stuttering with rendering. Crucial settings are:
"UseXRandR"="Y"
for proper screen resolution change (for the the game and desktop afterwards) - it wasn't perfect before - and
"AlwaysOffscreen"="enabled"
for getting rid of the stuttering rendering.

Tested on:
Wine-1.5.7-252-g1f01355 build from git repository
OpenSUSE 12.1 x86_64
AMD/ATI Radeon HD 4850 with Fglrx 12.4

Thanks goes to Ernest Skrzypczyk.
    

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