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Hegemonia: Legions of Iron

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Haegemonia Gold Edition sold at GOG.com

Application Details:

Version: Gold Edition
License: Retail
URL: http://en.wikipedia.org/wiki/H...
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 1.5.7

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Everything seems to work fine.

What does not

Nothing that I know of.

Workarounds

What was not tested

Whole gameplay.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

I'm using several prefixes for different Wine-Windows versions and not one prefix for every Windows application, so creating registry entries for every used application with specific settings is crucial. --- REGEDIT4 [HKEY_CURRENT_USER\Software\Wine\AppDefaults\Hgm.exe\X11 Driver] "ClientSideAntiAliasWithRender"="Default" "ClientSideWithRender"="Default" "Managed"="N" "DXGrab"="Y" "UseXRandR"="Y" "UseXVidMode"="Default" [HKEY_CURRENT_USER\Software\Wine\AppDefaults\Hgm.exe\Direct3D] "AlwaysOffscreen"="enabled" "OffscreenRenderingMode"="default" "PixelShaderMode"="enabled" "RenderTargetLockMode"="readtex" "UseGLSL"="disabled" "VideoMemorySize"="1024" --- WINEPREFIX="/your/prefix/path" regedit wine-haegemonia-legions-of-iron.reg WINEPREFIX="/your/prefix/path" regedit wine-haegemonia-the-solon-heritage.reg Those settings work for mine setup. Without them with some objects on screen there was stuttering with rendering. Crucial settings are: "UseXRandR"="Y" for proper screen resolution change (for the the game and desktop afterwards) - it wasn't perfect before - and "AlwaysOffscreen"="enabled" for getting rid of the stuttering rendering. Since I had DirectX9 already installed, I am not sure if one has to have it. No Dll-overrides were necessary. Wine-1.5.7-252-g1f01355 build from git repository OpenSUSE 12.1 x86_64 AMD FX Bulldozer 8150 Asus M5A99X EVO G.Skill 16 GB DDR3-14900 AMD/ATI Radeon HD 4850 with Fglrx 12.4

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentopenSUSE 12.1 x86_64Jul 05 20121.5.7Yes Yes NoGoldErnest Skrzypczyk 
ShowUbuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)Jun 11 20121.5.6Yes Yes NoGoldRikard Johansson 
ShowUbuntu 11.04 "Natty" amd64 (+ variants like Kubuntu)Jun 02 20111.3.21Yes Yes NoPlatinumMichael Curran 
ShowMac OS X 10.6 "Snow Leopard"Dec 21 20091.1.34Yes No NoGarbagean anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

Mouse behaviour

If you experience weird mouse behaviour while changing angle in "3D world" view:

uncheck wine configuration option Graphics->"Allow the window manager to control the windows"

*or* check Graphics->"Emulate a virtual desktop".

Note
These registry settings could help you (or not) if you have troubles:

[HKEY_CURRENT_USER\Software\Wine\AppDefaults\Hgm.exe\X11 Driver]
"ClientSideAntiAliasWithRender"="Default"
"ClientSideWithRender"="Default"
"Managed"="N"
"DXGrab"="Y"
"UseXRandR"="Y"
"UseXVidMode"="Default"

[HKEY_CURRENT_USER\Software\Wine\AppDefaults\Hgm.exe\Direct3D]
"AlwaysOffscreen"="enabled"
"OffscreenRenderingMode"="default"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="readtex"
"UseGLSL"="disabled"
"VideoMemorySize"="1024"
 
Comment:
Those settings work for mine setup. Without them with some objects on screen there was stuttering with rendering. Crucial settings are:
"UseXRandR"="Y"
for proper screen resolution change (for the the game and desktop afterwards) - it wasn't perfect before - and
"AlwaysOffscreen"="enabled"
for getting rid of the stuttering rendering.

Tested on:
Wine-1.5.7-252-g1f01355 build from git repository
OpenSUSE 12.1 x86_64
AMD/ATI Radeon HD 4850 with Fglrx 12.4

Thanks goes to Ernest Skrzypczyk.
    

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