Application Details:
Version: | 26 |
License: | Free to use |
URL: | http://www.clive.id.au/multimi... |
Votes: | 0 |
Latest Rating: | Bronze |
Latest Wine Version Tested: | 1.2.1 |
Maintainers: About Maintainership
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What works
The game can be played reasonably well.
What does not
Sometimes a certain flag will show up on one client but not the other, and when the flag is removed, it shows up on the other client.
If a server is started on port 0, an "unhandled page fault on read access" error is triggered and the game initiating the server quits.
When the game type in the server options window is changed from "Death match" to 3BV and back, the description of the third option continues being the same as for 3BV.
Workarounds
What was not tested
I didn't try networking a single game between different computers, changing the server name, or changing the maximum number of players.
Hardware tested
Graphics:
Additional Comments
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | openSUSE 11.3 | Jun 29 2011 | 1.2.1 | N/A | Yes | No | Bronze | Nathan |
Bug # | Description | Status | Resolution | Other apps affected |
Try downloading gdiplus.dll to Multimine's directory if you receive a line like this:
fixme:gdiplus:GdipCreateBitmapFromHBITMAP don't know how to handle 16 bpp
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