What does not
In-Game anti-aliasing option, but that doesn't matter because you can override it with the GPU driver controls.
What was not tested
I did not have to make any modifications for this to work. Seems to run in anything from Windows 2000 - Windows 7 compatibility modes just fine (didn't try others). Make sure to update to the latest GPU drivers, that got shadows working just fine, even on high detail. Before enabling shadows would just cause the game to crash. (I'm now running NVIDIA 275.09.07) I'm not sure what the performance difference is from actually running windows. I am playing at 1920x1080 with all graphical options maxed and a 4X anti-aliasing override. It's playable but not perfect. Seems to have laggy buffering issues as it loads new textures to present explosions and things. Dropping the resolution or details settings does not seem to reduce this laggyness. In-between those laggy moments the frame rate is high enough to not be able to detect (very fluid looking). I added a string to the registry as I had seen described in various other "how-to" guides around the net. Basically it's supposed to tell directX how large the frame buffer is. "VideoMemorySize" is placed in HKEY_CURRENT_USER>Software>Wine>AppDefaults>SupremeCommander2.exe>Direct3D. I set the value to 768. It *seemed* like the performance may have improved slightly but I really have no idea if it made any difference. Hardware: Athlon II X4 635 OCed to 3.3GHZ 2x2GB (4GB) DDR3 running at ~1500-8-8-8 GTX460 768MB 1TB Samsung Spinpoint F3
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||KDE neon||Nov 07 2017||2.20||Yes||Yes||No||Platinum||Ãdika|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Aug 08 2014||1.7.22||Yes||Yes||Silver||u312302109381290|
|Show||Fedora 16 x86_64||Apr 07 2012||1.4||Yes||Yes||Platinum||Jason|
|Current||Ubuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)||Jul 12 2011||1.2.2||Yes||Yes||Gold||an anonymous user|
2014-10-23 Admin note: The following information was extracted from a user comment made in October, 2013. It may or may not be relevant to current Wine; follow at your own risk.
Install native d3dx9_36