Deus Ex: Human Revolution - update.
Version 1.1.622.0 released by Eidos Montreal, on 25 Aug, 2011.
Changelog for this patch:
Deus Ex: Human Revolution - hot-fix update.
Version 1.1.620.0 released by Eidos Montreal, on 23 Aug, 2011.
Changelog for this hot-fix patch:
Deus Ex: Human Revolution initial release.
Version 1.0.618.8 released by Eidos Montreal, on 23 Aug, 2011.
The initial release version for DXHR.
Game loads and all title credits work fine
What does not
Interacting with the menu does not work. Menu entries will be highlighted when the mouse is over them but will clicking does not work. Alt+F4 triggers "Are you sure you want to exit" screen, but clicking "Yes" also does nothing so CTRL+ALT+[DOWN] and then system monitor + end process must be used to exit.
Because one cannot pass the menu screen, the actual game cannot be started or tested.
What was not tested
The actual game - because it's impossible to access
SUPER : Test was for previous version 1.1.620.0 rather then 1.1.622.0, wouldn't want to hazard a guess why it's previous version but I'm not going to add in an older version then 1.1.622 after 2 weeks.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Slackware64 -current||Oct 01 2011||1.3.29||Yes||Yes||Garbage||Zdenek Styblik|
|Show||Arch Linux||Nov 18 2011||1.3.28||No, but has workaround||Yes||Garbage||an anonymous user|
|Show||Arch Linux x86_64||Oct 02 2011||1.3.28||Yes||Yes||Garbage||TT|
|Current||Ubuntu 11.04 "Natty" amd64 (+ variants like Kubuntu)||Sep 11 2011||1.3.28||Yes||Yes||Garbage||Samuel|
|Show||Ubuntu 11.04 "Natty" amd64 (+ variants like Kubuntu)||Sep 08 2011||1.3.27||Yes||Yes||Garbage||CaptainRedShirt|
These notes were last updated: 28 November 2017
Follow these guidelines to avoid embarrassment when your Test Submission is immediately rejected!!
These guidelines ensure your submitted test results are actually relevant to other users of Wine and WineHQ.
1 The console version of the lshw utility is your friend. This command will dump your System hardware specification in a clean format. Post command and output in the Extra Comments section:
sudo lshw -short | egrep -v '(volume|disk|bus)'
2 glxinfo can be used to display your OpenGL and graphics driver versions. Post the command and output in the Extra Comments section:
glxinfo | egrep '^[[:alpha:]]'
DirectX 11 Support
As of Wine version 1.7.53(+) there are tests enabled to see if your graphics hardware supports DirectX 11... Unfortunately a significant amount of the DirectX 11 translation layer has still to be implemented in Wine.
On supported hardware, Deus Ex: Human Revolution will start in DirectX 11 mode. The menus may display correctly. In game there will be a lot of graphical corruption and missing textures.
The workaround is to disable support for the DirectX Graphics Infrastructure (DXGI) in Wine:
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\dxhr.exe\DllOverrides" "/v" "dxgi" "/t" "REG_SZ" "/d" "" /f
Wine, by default, does DirectX draw calls in a different order from Deus Ex: Human Revolution running under Windows.
The workaround is to enable strict draw ordering (via a registry key):
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\dxhr.exe\Direct3D" "/v" "StrictDrawOrdering" "/t" "REG_SZ" "/d" "enabled" /f
In addition the AlwaysOffscreen registry setting is enabled by default (since wine version: 1.5.10). It is important that this registry setting should be left enabled.
Mouse Escapes Window (Wine Virtual Desktop mode)
The symptom of this problem is that when Deus Ex: Human Revolution is run in a Wine Virtual Desktop the mouse can escape from the fullscreen game window.
The workaround is to enable the grab mouse in full screen mode setting (via a registry key):
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\X11 Driver" "/v" "GrabFullscreen" "/t" "REG_SZ" "/d" "Y" /f
This is a workaround introduced by Wine Bug 6971 - Mouse "escapes" window or is confined to an area in the full screen program.
Incorrect DPI Scaling of Elements
The symptom of this issue is that all UI popup elements, the in-game HUD, etc. are scaled to an inappropriately small size. This appears to manifest on a single-head X session with multiple monitors, combined into a single X display.
The only known workaround is to use a Wine Virtual Desktop. The issue is to be investigated further as no Wine bugs appear to be filed against it.
In-game stuttering and generally low FPS
Enabling StrictDrawOrdering leads to a high price in game performance. It is recommended, certainly for Nvidia GPU users (using the proprietary driver), to use the Wine Staging CMST patchset available in the Wine Staging package. AMD GPU users who are using Gallium Nine may not require or benefit from this patchset.
This unstable feature can be enabled in the Staging tab of the winecfg utility. Regressions (crashes, graphical artifacts, etc.) should be reported at the WineHQ Bugzilla - stating that the Wine Staging patchset was used.