- Patcher (see comments in what does not work), game. - Game runs in both fullscreen and windowed. Was able to kill a few things, enter and leave dungeons, manage loot and inventory.
What does not
- Patcher is blank and does not update unless a refresh is forced. On Mac OS this can be accomplished by transitioning between desktops or hiding the window and restoring it. Minimizing does not appear to force a refresh. - The game crashes with DirectX 10 selected even after running winetricks d3dx10. - Ground textures occasionally disappear, most predominantly indoors. This occurs regardless of full-screen or windowed, high quality or low quality textures. - There are artifacts on the edges of models in the character screen and occasionally in-game. - The game hangs when trying to exit.
What was not tested
PvP, raids, high level content.
Required running winetricks d3dx9 and copying dhcpsvc.dll from a windows installation as noted by other testers.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||openSUSE 12.1 x86_64||Aug 08 2012||1.5.10||N/A||Yes||Silver||Feldspar|
|Show||openSUSE 12.1 x86_64||Feb 08 2012||1.4-rc1||Yes||Yes||Bronze||Feldspar|
|Show||Mac OS X 10.6 "Snow Leopard"||Dec 07 2011||1.3.34||Yes||Yes||Bronze||Fabian|
|Current||Mac OS X 10.7 "Lion"||Oct 27 2011||1.3.31||Yes||Yes||Bronze||an anonymous user|
|Show||Ubuntu 11.04 "Natty" amd64 (+ variants like Kubuntu)||Sep 12 2011||1.3.28||Yes||Yes||Gold||an anonymous user|