Installation worked, and after a bit of configuring with CCSETUP.exe, the game successfully started. Cutscenes played, and the audio was ok. Ingame play was okay, albeit slow.
What does not
Extremely slow screen refreshing, after reaching main menu, had to wait a few seconds for the main menu to seemingly flicker and update before the main audio track played. Keyboard keys did not work at all.
What was not tested
Multiplayer play was not tested.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Fedora 24 x86_64||Nov 26 2016||1.9.22||Yes||Yes||Gold||an anonymous user|
|Show||Gentoo Linux x86_64||Apr 08 2014||1.7.16||Yes||Yes||Gold||Manuel|
|Show||Ubuntu 13.10 "Saucy" i386 (+ variants like Kubuntu)||Oct 30 2013||1.4.1||N/A||Yes||Gold||an anonymous user|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Sep 08 2012||1.4||Yes||Yes||Gold||Terence Hui|
|Show||Arch Linux x86_64||Feb 26 2012||1.4-rc5||No||Not installable||Garbage||Hugo Osvaldo Barrera|
To get around most of the bugs listed, check out: http://hifi.iki.fi/cnc-ddraw/
Also remember to add ddraw to dll overrides to get it loading, virtual desktop also recommended.
It is highly recommended you install Nyerguds' v1.06c version that includes bug fixes, new features, cnc-ddraw and CnCNet:
Regardless what version you install, remember to add ddraw to dll overrides as it will improve rendering performance a lot if ddraw.dll is included or installed by hand.
The game does not run correctly on SMP PCs (more than one CPU core or HyperThreading enabled); HyperThreading can be disabled in the BIOS setup.
by David Eccles (gringer) on Wednesday October 24th 2007, 4:58
As mentioned in bug 4487, an alternative workaround to freezes on multi-processor systems is to restrict the wine process to a single CPU, as in:
schedtool -a 0x2 -e wine C&C95.EXE