Basically everything you need to play the game: - Movies work flawlessly - Gameplay works fine, without any performance problems. The sound system sometimes causes random noise, especially at the beginning and at the end of missions.
What does not
- random noise at the end of missions - performance problems at the beginning of each mission, when you have to choose the next territory to attack; everything takes abount twice as long as it should.
What was not tested
NOD missions, but I guess they work too. ;)
The game seems to be very sensitive to the sound configuration. On my system OSS with full hardware accelaration or ALSA with driver emulation work best; using ALSA with full hardware accelaration, the game won't even start. My Wine configuration looks like this: - Windows Version: Windows 95 - Graphics Tab: everything deactivated except for double buffering - Sound: OSS The game configuration in CCSETUP.EXE: - 640x480 - Hardware settings enabled Also, I have replaced the original thipx32.dll with the patched version for WinXP. Don't know why this is necessary since WINE is set to Win95, but the game won't start otherwise. I use Kernel 2.6.14, xorg-x11 6.8.2 and nvidia-drivers 1.0.8174, in case that matters.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Fedora 24 x86_64||Nov 26 2016||1.9.22||Yes||Yes||Gold||an anonymous user|
|Show||Gentoo Linux x86_64||Apr 08 2014||1.7.16||Yes||Yes||Gold||Manuel|
|Show||Ubuntu 13.10 "Saucy" i386 (+ variants like Kubuntu)||Oct 30 2013||1.4.1||N/A||Yes||Gold||an anonymous user|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Sep 08 2012||1.4||Yes||Yes||Gold||Terence Hui|
|Show||Arch Linux x86_64||Feb 26 2012||1.4-rc5||No||Not installable||Garbage||Hugo Osvaldo Barrera|
|Bug #||Description||Status||Resolution||Other apps affected|
|1798||Keyboard focus to terminal, not the program||CLOSED||FIXED||View|
|4487||SMP: C&C and Red Alert stop redrawing at random times||NEW||View|
|5526||RedAlert 2 runs very slowly after upgrade from 0.9.15 to 0.9.16||CLOSED||FIXED||View|
|6181||C&C Cutsceens and Menus Run Slow||CLOSED||WORKSFORME||View|
|6977||C&C and Red Alert - No picture at any point||CLOSED||FIXED||View|
|9249||Adobe Photoshop 6 installer fails early||CLOSED||FIXED||View|
|9334||Command & Conquer Gold: Installer crashes on startup||CLOSED||DUPLICATE||View|
|9910||Interaction delay in menus while navigating (CNC: The First Decade CD games)||CLOSED||FIXED||View|
|14164||Command and Conquer flashing screen and no full-screen video||CLOSED||ABANDONED||View|
|14812||dsound bug causes games to crash||CLOSED||FIXED||View|
|15226||Cursor in C&C Gold and Red Alert disappears randomly||CLOSED||ABANDONED||View|
|15377||1.1.5 breaks d3d game that worked in 1.1.4||CLOSED||FIXED||View|
|21887||Tomb raider 3 demo crashes when run||CLOSED||FIXED||View|
|35839||Command and Conquer 1 fails to install||UNCONFIRMED||View|
|38520||Command and Conquer fails to launch from Origin||UNCONFIRMED||View|
To get around most of the bugs listed, check out: http://hifi.iki.fi/cnc-ddraw/
Also remember to add ddraw to dll overrides to get it loading, virtual desktop also recommended.
It is highly recommended you install Nyerguds' v1.06c version that includes bug fixes, new features, cnc-ddraw and CnCNet:
Regardless what version you install, remember to add ddraw to dll overrides as it will improve rendering performance a lot if ddraw.dll is included or installed by hand.
The game does not run correctly on SMP PCs (more than one CPU core or HyperThreading enabled); HyperThreading can be disabled in the BIOS setup.
by David Eccles (gringer) on Wednesday October 24th 2007, 4:58
As mentioned in bug 4487, an alternative workaround to freezes on multi-processor systems is to restrict the wine process to a single CPU, as in:
schedtool -a 0x2 -e wine C&C95.EXE