The installation of the game along with normal gameplay.
What does not
-Application crashes when I try to switch to a Linux Application
-Application takes at laest 3 minutes to load, which is a long time for a game
-Application also crashed after a short period of time.
-Performance of the Application was also sluggish., which might have caused the application to crash in the first place.
What was not tested
Everything was Tested in the application
Upon further testing, I found out that the application runs better with my graphics card disabled, which is a ATI Raedon 6500. Unfortunately, some of the problems are still present with the graphics card disabled.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 13.04 "Raring" amd64 (+ variants like Kubuntu)||May 10 2013||1.5.29||Yes||Yes||Platinum||gnales|
|Show||Gentoo Linux||Sep 18 2012||1.5.13||Yes||Yes||Gold||Andrew Aladjev|
|Current||Linux Mint 13 "Maya"||Sep 06 2012||1.5.11||Yes||Yes||Bronze||an anonymous user|
|Show||Arch Linux||Aug 28 2012||1.5.10||Yes||Yes||Silver||an anonymous user|
|Show||Mac OS X 10.7 "Lion"||Mar 17 2013||1.4||Yes||Yes||Gold||an anonymous user|
|Bug #||Description||Status||Resolution||Other apps affected|
|26379||Multiple games crash on unimplemented function d3dx9_36.dll.D3DXComputeNormals (Gamestudio Venice, Nvidia hdr demo, Fritz 11, XCOM, Cities XL)||CLOSED||FIXED||View|
|31640||hugin's enfuse.exe crashes without native vcomp100.dll (purist)||CLOSED||FIXED||View|
|31844||CitiesXL (all versions) needs native D3DXCreateSphere (purist)||CLOSED||FIXED||View|