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Category: Main Games Role Playing Games Eiyuu Densetsu - Zero no Kiseki 英雄傳說 零之軌跡 (Traditional Chinese)

Eiyuu Densetsu - Zero no Kiseki

The Traditional Chinese port of this game. Can be bought for example from YesAsia or PlayAsia.

Application Details:

Version: 英雄傳說 零之軌跡 (Traditional Chinese)
License: Retail
URL: http://www.falcom.co.jp/zero_p...
Votes: 0
Latest Rating: Bronze
Latest Wine Version Tested: 1.4

Maintainers: About Maintainership

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Install
SecuROM DRM
Game
Does not crash anymore with audio enabled.

What does not

Some audio can't be heard, and some effects are distorted.

Workarounds

What was not tested

Completing the whole game.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

You might want to run the game with Chinese locale, also it needs a simhei.ttf font, or otherwise when launching it will give you a visual runtime error.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentArch Linux x86_64Mar 11 20121.4Yes Yes BronzeJari Vetoniemi 
ShowArch Linux x86_64Nov 03 20111.3.31Yes Yes BronzeJari Vetoniemi 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

How to run Zero No Kiseki

Visual C++ Runtime Error

You'll need a Simhei (simhei.ttf) font from Windows (or google), drop that to the WINEPREFIX/drive_c/windows/Fonts directory.

Distorted sound and game crashes on title screen

For now, rename sound3d.dll in dll directory to something else, or disable audio driver from wine registry.

Since wine 1.4.78 ZnK works without crashing, however no audio can be heard.
It seems the various dsound/mmapi fixes have been doing their job.

Since wine has recently been under major audio overhaul, ZnK audio might work on older wine.
...

So, I looked into the issue. Here is a patch that fixes the audio issues:
Add extra handling for unbuffered MMIO handles (1.85 KB, patch)

It's not 100% tested and it might break other applications.
The patch is confirmed to not pass all tests on windows, so it's merely a workaround.


-------------------------
Zero no Kiseki @ TyphoonGames
Zero no Kiseki @ Falcom

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