Application Details:
Version: | Steam version |
License: | Retail |
URL: | http://store.steampowered.com/... |
Votes: | 7 |
Latest Rating: | Bronze |
Latest Wine Version Tested: | 3.0 |
Maintainers: About Maintainership
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What works
Singleplayer, cutscenes, changing options and all settings.
What does not
Native controller support.
Workarounds
What was not tested
I didn't check the leaderboards to see if they were working.
Hardware tested
Graphics:
Additional Comments
I used Antimicro to play with a controller. It woked flawlessly. The game worked perfectly with wine 2.0 staging (with CSMT), but it also ran fine with 2.2.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | macOS 10.12 "Sierra" | Feb 09 2018 | 3.0 | Yes | Yes | No | Bronze | Shrek Waifu | |
Show | Fedora 27 x86_64 | Nov 29 2017 | 2.21-staging | Yes | Yes | Yes | Gold | Hein-Pieter van Braam | |
Current | Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu) | Apr 16 2017 | 2.2 | Yes | Yes | Gold | Benjamim Marchi |
Bug # | Description | Status | Resolution | Other apps affected |
By default the Configuration tool on Wine is not capable of properly generating a PlayerInput.cfg file.
Through some trial and error I've created a PlayerInput.cfg file that will work for xbox 360 pads in Wine.
You can create a file in
drive_c/users/${USER}/My Documents/My Games/Sonic Generations/Saved Games
With the following contents:
Keyboard
$G:00000001-0000-0000-0000-000000000000$B:31 30 17 32 28 14 16 18 2 4 200 208 205 203 0 0 0 0 2$A:0 0 0 0 $D:0$
Microsoft X-Box 360 pad (event)
$G:028e045e-0000-0000-0000-504944564944$B:1 3 4 2 8 7 5 6 0 0 2 2 0 1 0 0 0 0 1$A:3 3 5 5 $D:0$
Make sure the file is saved with DOS line endings, an easy way to do this is by running
$ unix2dos PlayerInput.cfg
This also sets some reasonable defaults for the keyboard input. You can run the configuration utility to view the settings.
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