The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim is an open world action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion.

Application Details:

Version: Steam
License: Retail
Votes: 40
Latest Rating: Platinum
Latest Wine Version Tested: 5.12-staging

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

What does not


What was not tested

Hardware tested


  • GPU:
  • Driver:

Additional Comments

If you want to try my way to run it ... 1. Install Skyrim (I think installation is not the problem, because of that you don't need details) 2. Make sure you have enough hardware-power and the recommended driver for you graphic card. 3. Now you need some extras. These are: Net Framework 4.51 , DirectX from June 2010 , all visual runtimes from 2005 until 2010 with 32bit and 64bit ! ! Get it from these links: Net Framework: DirextX: Visual runtimes: 4. The most important step is to set d3dx9_42 in your wine library to "Builtin (Wine)" 5. To install mods you need windows in a virtual machine to work with nexus mod manager. Just install Skyrim in the virtual windows, not the runtimes. Then install nexus mod manager and install all your mods you want. NOTE: You should test the game before, because it could crash. After that copy the Data folder to your Linux system and replace the existing Data folder in your skyrim directory. 6. Skyrim may hangs when you exit the game. You should run it in a virtual desktop with your maximum screen resolution. If it hangs, you can escape by hovering the mouse to your panel and close it. Maybe this won't work. Then minimze it and kill the process with the taskmanager. DONE Here are some of my system specs: CPU: Intel Core i7-3630QM GPU: Nvidia Geforce GTX 675MX with binary driver 331.113 Ram: 8GB PS: If you find any mistakes in my english, you have the authority to keep them ;-)

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowLinux Mint 19.3 "Tricia"Jul 10 20205.12-stagingYes Yes NoPlatinumLinuxSupahFly 
ShowArch Linux x86_64Jan 01 20204.21Yes Yes YesGoldDoug T 
ShowManjaro Linux 18.1.0Sep 13 20194.15Yes Yes YesGoldKy Nguyen 
ShowmacOS 10.13 "High Sierra"May 30 20194.9-stagingYes Yes YesGoldAvenue 
ShowArch Linux x86_64Dec 28 20184.0-rc3-stagingYes Yes YesGoldDoug T 

Known Bugs

Bug # Description Status Resolution Other apps affected
11674 Dual-core unsupported in WoW and SC2 STAGED View
28282 Sound constantly crackling in lot of games STAGED View
30123 Mouse pointer is confined in a box lesser than the full screen REOPENED View
30984 Some keys do not work in different games (Trine, Skyrim, Dragon Age Origins, Dragon Age 2, Star Trek Online, Gothic 2) STAGED View
37508 Some Bethesda games sometimes freeze during gameplay UNCONFIRMED View
37995 Mouse jittering when steam overlay is enabled UNCONFIRMED View
39132 Skyrim: flickering / glitchy shadows UNCONFIRMED View
40983 VRamSizeDX9 reports incorrect video memory(Skyrim with ENB problem) UNCONFIRMED View
41262 It won't let me open Skyrim on my Steam UNCONFIRMED View
43105 Fallout 3, Fallout: New Vegas, and Skyrim crash when the Steam overlay is opened on macOS UNCONFIRMED View
44878 Skyrim with ENB fails to load game (d3dcompiler:assemble_shader Asm reading failed) UNCONFIRMED View
45575 Skyrim: No controller input when multiple controllers are connected UNCONFIRMED View

Show all bugs

HowTo / Notes

Change screen resolution and mode
  • Go to your home folder and open "Documents"->"My Games"->"Skyrim"
  • Open the "SkyrimPrefs.ini" file.

  • Find the lines where you see "bFull Screen", "iSize H" and "iSize W"
    and change their values to your desired resolution.
Getting ENB Working

This method is experimental presently(see associated bugs), so try at your own behest.

  1. Install enb same way as in windows to game directory
  2. Open `winecfg` and under libraries add "d3d9" and set it to "Native then builtin".
  3. To set basic enb environment, run `winetricks --showbroken d3dcompiler_43`
  4. Additional dll requirements change depending on the preset used, `winetricks d3dx9_43 d3dx9_36` should work fine for most presets.
  5. Experiment with more dlls to get your preset working but avoid installing directx9, d3dx9_42 and d3d9 as they would do more harm then good.
Skyrim + ENB: Common Workarounds

Game getting stuck at load screen (Vivid Weathers ENB)

  • This is caused by enbeffect.fx and enbeffect.fx.ini files, I replaced these with the one from Tetrachromatic ENB Ghost Preset to make it work.

Game getting stuck after/during load screen, ingame music keeps running(Multiple ENB Presets)

  • Set `FixParallaxTerrain=false` in enblocal.ini

There is a black overlay over characters and objects(Tetrachromatic ENB Ghost Preset)

  • This is a issue in subsurface scattering, set`EnableSubSurfaceScattering=false` in enbseries.ini to solve this. 
  • Surprisingly, enabling ambient occlusion also corrects this, only set `EnableAmbientOcclusion=true` in enbseries.ini to have both ambient occlusion ans subsurface scattering working without issues.

Everything is black with only hud visible

  • Set `FixTintGamma=false` in enblocal.ini
Miscellaneous Tips


To fix crackling and choppy sound with Pulseaudio:

Possible fix 0:
run in some terminal:
while true; do pasuspender sleep 0.02; sleep 60; done
This finally prevents buffer underruns and the sound is perfect then.

Possible fix 1:
Make sure your realtime kit (rt-kit) is installed and functional so it can assign pulseaudio realtime priority. The kernel config CONFIG_RT_GROUP_SCHED needs to be off for this (see here).

Possible fix 2:
Setting SndQueueMax to 15 (default is 10), see here:

Possible fix 3:
Launch wine with an environment variable set:
PULSE_LATENCY_MSEC=50 wine steam.exe

Underwater view

If you cannot see underwater (water is solid green):
Edit SkyrimPrefs.ini in your 'My Games\Skyrim' directory and in the [Imagespace] section set bDoDepthOfField=0 and iRadialBlurLevel=0

This is a game bug, not a Wine issue!

Stuck at main screen

Some mods change the fonts in Skyrim and sometimes that ends in wine not showing up the menu of Skyrim. Simple fix is to remove fontconfig.txt in Data/Interface.

Crashes, texture bugs etc..

Remember, this is a Bethesda game, a few bugs happen for Windows users too, so blaming wine might not be justified. Please leave comments and bug reports, especially if things that used to work suddenly break.


The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Wineskin newbie, can't get Skyrim to open
by D D on Friday February 12th 2021, 1:31
I'm using a 2015 Macbook pro with Sierra. When I open Skyrim on wine the screen goes black and then it crashes. This is the error message:

Skyrim772076906Wine(25778,0x401fd000) malloc: *** error for object 0x8d04ec83: pointer being freed was not allocated
*** set a breakpoint in malloc_error_break to debug

I've actually had trouble opening most of the games I've tried on wineskin. Maybe there are some basic settings to play with that I'm not aware of? Again, I'm a newbie.
by feitian on Sunday January 12th 2020, 8:10
In my case, it is needed to disable nvapi. In winecfg -> Libraries, add 'nvapi' then set it to disable.
Main menu CTD
by Avenue on Sunday May 12th 2019, 23:39
After a long time without playing this game, its happy to hear the rate was raised to gold.

I just updated my wine to latest one but the problem coming that the game CTD after any moving action on main menu,
log catching the latest happen on the terminal showing below:

0120:err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0xa733e12c

Any idea my bros??????
RE: Main menu CTD
by Avenue on Sunday May 12th 2019, 23:42
I'm using a MacBook Pro late 2015 with i7/16G/R7, Mac OS 10.13.6 High Sierra

current wine version: 4.7-staging
RE: Main menu CTD
by Avenue on Monday May 13th 2019, 4:45
[Sovled] related dll "xact, dinput, etc" must be setting in winecfg, as I updated and rebuild the whole wine package, left these step.

game running very smoothly, SKSE\ENB without any problem, but mouse going like a drunk, looking for solutions.
RE: Main menu CTD
by ZenAnonX on Monday May 13th 2019, 17:03
Lol, are you using Gallium Nine Patches? Try using those for extra FPS.

Might wanna try with Esync on too as Skyrim is a lot cpu dependent
RE: Main menu CTD
by Avenue on Tuesday May 28th 2019, 2:08
no, I didn't use this patch, I will take a look and try if these working for Mac player.
Black or Grey Screens with Wine 4.3
by Alberto on Sunday March 3rd 2019, 6:37

I have updated to Wine-Staging 4.3 and now when the game runs, after Bethesda Logo, remains in Black Screen (with sound).

I need to Alt-Tab once to see the menu.

Other thing is that before, with Wine-Staging 4.2, I can see tips and pictures of load screens and now I see a Grey Screen or Blue Screen or other colors.
RE: Black or Grey Screens with Wine 4.3
by Alberto on Sunday March 3rd 2019, 9:25
I fixed creating new WINEPREFIX for DXVK.

Sorry for open the thread.
Update: Workaround for FNIS
by Doug T on Monday January 7th 2019, 6:58
I missed a couple things in my initial report.
This is everything you need to get FNIS working:
winetricks physx dotnet45 vcrun2010 msxml6

Note that installing dotnet seems to create false error messages whenever you launch anything in that prefix. (for me at least)
You can simply ignore these messages and the game will continue to launch and play just fine.
Game Controller not working
by Phil on Friday July 13th 2018, 20:04
I have an XboxOne controller i am trying to use, its detected and was tested in linux, I tested in Wine thru the control panel and its works as well but it will not work in the game. I am not sure if t he xbone controller will work, i tried to use an xbox 360 controller but I only have the charge/play cable (which does not work in linux apparently nor detected. Has anyone been able to get a xbone controller to work?
Update: Workaround for getting enb ingame overlay menu running
by ZenAnonX on Thursday March 29th 2018, 1:06
1. run `winetricks dinput dinput8`
2. set dinput8 to "builtin,native" in winecfg
3. Run game and use Shift+F12(or whatever you have set your shorcuts to) to launch enb control.
RE: Update: Workaround for getting enb ingame overlay menu running
by ZenAnonX on Thursday March 29th 2018, 4:42
Just a note this disables in game input, ie no controls for menus,gameplay etc. Did somebody found a solution to this?
RE: Update: Workaround for getting enb ingame overlay menu running
by clayton craft on Saturday April 21st 2018, 20:16
This also fixes issues with the mouse sensitivity being extremely high, making it impossible to control the pointer when in-game.
Launcher Fix?
by Jazz on Tuesday March 6th 2018, 21:16
Has anyone been able to get the Skyrim Launcher to run in any current versions of Wine? I just updated to 3.3 and the launcher still crashes with an unhandled exception: page fault. I've seen others have no problem right out of the box, and still others who also have issues with the launcher crashing. Any workarounds for it?
RE: Launcher Fix?
by Vladislav on Thursday March 8th 2018, 23:57
Never had this issue and dont now (3.3 and/or 3.3-staging). Using intel graphics. Maybe its a driver issue with your card? Otherwise, feel free to open a bug report with more details about your system, which version of wine broke it, etc...
Fps improvements
by Vladislav on Friday February 9th 2018, 21:00
Wondering if anyone has had luck improving the game fps with any env variables for mesa or wine or mods, etc? Using Intel integrated graphics here, hd 3000
RE: Fps improvements
by Nhoya on Sunday April 15th 2018, 11:02
Project Optimization + wine gallium
Failure installing from DVD with Wine 2.22
by Ryan on Thursday November 30th 2017, 13:23
Has anyone successfully *installed* skyrim (legendary edition) from the dvd using 2.22? When I try, it asks for an install language and then I get floating point errors "Invalid floating point operation" and "Could not call proc."

I have installed from this same medium before using a previous wine version. md5sum matches so I know it hasn't become corrupted. Any suggestions?
RE: Failure installing from DVD with Wine 2.22
by Vladislav on Friday December 22nd 2017, 21:00
Report regression bug?
by Tom B on Thursday October 19th 2017, 14:27
I've tried everything to get SKSE working, manual install, steam install. Running skse_loader.exe directly through wine, running it through its own steam game entry, it just never loads.

Is there a wine setting that stops it working? Whatever I try, nothing happens!

by Jaster Laf on Thursday November 16th 2017, 12:19
Finally, someone with the same thing! It just started doing this for me. I'm using wine-2.19 (Staging). It used to work. Now I've done everything. I started a new 32 bit prefix, installed Skyrim, installed skse, and I just get "script command getskseversion not found" when I input "getskseversion" in the console in Skyrim. I might have to try an older version of wine.
by Jaster Laf on Thursday November 16th 2017, 12:23
When I run skse_loader.exe with wine in the terminal it says this:

Setting breakpad minidump AppID = 72850
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198086672031 [API loaded no]
ERROR: Could Not Get Primary Adapter Handle
by Jaster Laf on Thursday November 16th 2017, 13:03
SKSE seems to work with wine without gallium, but it runs very poorly.
by francisco on Friday December 1st 2017, 9:01
seems to be a regression, try with 2.17 or 2.17 staging. All later versions up to 2.22 seem to fail loading SKSE :P
by francisco on Friday December 1st 2017, 9:17
Correction: that this bug, was fixed in wine 2.22. So try that instead of 2.17.
by Ryan on Saturday December 2nd 2017, 17:05
Thank you. Right now on archlinux the available wine versions are wine-2.22, wine-staging-2.21 and wine-gallium-2.21. I was able to get SKSE working by 'downgrading' from wine-staging to wine. It seems this is fixed in 2.22.
Randomly appearing bounding boxes (dinput)
by Jayson on Wednesday May 17th 2017, 23:24
This appears to be the issue I've seen mentioned in bug 30123, but I've not managed to come up with a real fix for it.
Some have mentioned patching a library, but info about said patch and the method for doing so hasn't been accessible.

It appears to be a problem that has been known since 2012, so hopefully somebody knows what I can do about it. Best I've done is alt+tabbing and putting focus back onto the game to regain mouse warping.
RE: Randomly appearing bounding boxes (dinput)
by Jayson on Monday May 22nd 2017, 5:11
It would appear reverting to Wine 2.0 or disabling Xbox controller support in-game has fixed this issue.
Previously used versions of Wine were 2.4 and 2.8. Hopefully this saves a bunch of headaches.
RE: Randomly appearing bounding boxes (dinput)
by Steffen Herzfeldt on Thursday April 19th 2018, 8:13
reverted to wine 2.22 and deactivated the controller support ingame and the problem is still there.
RE: Randomly appearing bounding boxes (dinput)
by Steffen Herzfeldt on Friday April 20th 2018, 3:22
problem only appears in fullscreen. i'd love to use windowed fake fullscreen, but that would require SKSE to work, which doesn't so the problem is now on Nexus Mod Manager for that purpose.
RE: Randomly appearing bounding boxes (dinput)
by ZenAnonX on Friday April 20th 2018, 20:49
First thing, you might want to shift to wine 3.6, wine 2.22 is severely outdated. Also, don't use NMM, it doesn't work smoothly with wine, shift to Mod Organizer(32 bits) too. I could confirm that skyrim launches fine with or without skse in both fullscreen and windowed modes using latest wine. You might also wanna try a clean prefix with only xact installed. Lets see if we can't solve this problem.
RE: Randomly appearing bounding boxes (dinput)
by Steffen Herzfeldt on Saturday April 21st 2018, 4:46
wouldn't a new prefix mean also having to reinstall steam and skyrim?
RE: Randomly appearing bounding boxes (dinput)
by ZenAnonX on Wednesday April 25th 2018, 10:40
Yes new install will be preferable but overriding registry works too,

Also, keep a separate wineprefix for skyrim as lots of setting that skyrim uses are mutually exclusive with those used by other games.
Can't hear voices/music (but can hear background sounds)
by Ema on Monday May 1st 2017, 7:58

Just installed Skyrim via steam on Ubuntu 16.04.

I'm using wine 2.4 (staging) and the game does start, I can hear background sounds but no music during the main intro (when you travel with other prisoners on the carriage).
When they talk, I can see the lips moving, but no audio.

Additionally, I reach the stage where I'm supposed to create my character - but nothing happens.

Please note all of this is on a clean installation of wine, then only additional install I did was "winetrick corefonts".

What can I do?

RE: Can't hear voices/music (but can hear background sounds)
by Ema on Monday May 1st 2017, 13:10
I managed to get it working by using winetricks xact - but now got the following issues:

* Shadows corruption:
* When I try to run ENB by overriding d3d9.dll, the game doesn't load

Everything else seem to be working now - btw I switched over to wine-staging 2.6.
RE: Can't hear voices/music (but can hear background sounds)
by Vladislav on Tuesday January 16th 2018, 23:17
i had the audio issue plus things jumping around and it was that my monitor hrz refresh rate was set too high. this is a skyrim bug not wine, as it was happening on a windows p.c.
Installing the Game for Steam
by Gabriel on Sunday April 23rd 2017, 14:29
Whenever I attempt to get the winetrick dotnet45, dotnet20 conflicts with dotnet45 which is necessary to run the game and it won't download/
no voices
by def4332221 on Wednesday January 25th 2017, 14:02
after reinstalling xact using winetricks with the --force option this issue is also resolved for me.
ENB enhancement
by Josep on Thursday January 12th 2017, 4:22
ENBoost (memory management) is working (d3d9.dll to native, then built-in) alongside with Crash fixes (d3dx_42.dll to native, built-in).
When I try to use a ENB graphical enhancement presets (all ini files well configured), Skyrim crash when loading a savegame, new game too.
How can I get it work?
RE: ENB enhancement
by Ema on Monday May 1st 2017, 13:03

Have you managed to get this working?

by The Yeti Wakes on Monday December 26th 2016, 14:38
I've tried disabling nvapi64.dll as I'm not using nvapi.dll but it doesn't change anything and my SkyrimPrefs.ini file doesn't have the bDeferredShadows setting in it?

Any other ideas?
RE: bDeferredShadows
by Federico Guerra on Saturday December 31st 2016, 7:33
You have to add this line (copy and paste)
in the DISPLAY section of ~/Documents/My Games/Skyrim/SkyrimPrefs.ini
The other SkyrimPrefs.ini (the one in the game's directory) has no effect on the game AFAIK.
Special edition?
by Tom B on Sunday October 30th 2016, 8:31
It looks like the new special edition uses DX11 and won't work until Wine has better support, but it would be interesting to know if anyone has had any luck getting it to work.
No Sound after Intro Movie: Fixed
by David McInnis on Thursday September 22nd 2016, 10:11
Installing lib32-openal worked for me!
Fix for no sound on Arch
by Eli Stone on Sunday September 4th 2016, 16:48
Hello you all, I noticed that the latest tester was having trouble getting sound on arch. My solution which works for Pulseaudio is to install which is in the package "lib32-alsa-plugins" and dynamically linked by Wine. You also need to create it in a 32bit prefix or you will only get sound during the intro video.

This works for me on version 1.9.17
A few more workarounds
by John on Wednesday August 17th 2016, 10:45
Sorry if these posts are lengthy... I'm new here so I'm not sure what the norm is. These workarounds were very difficult to find for me though, so I feel like they should be written somewhere visible. In my opinion, they should be copied up to the "miscellaneous tips" section above...


ISSUE: Skyrim crashes, with memory errors in the debug log, when the texture setting is set to "high".

Use ENBoost to improve memory management and game stability. Note that ENB can be used /without/ graphical tweaks (that's what ENBoost refers to). Also note that with ENBoost installed, the game will stay on a black screen for a minute or so on start-up - that's normal.



ISSUE: ENB / ENBoost doesn't work. You can tell by the fact that no in-game message appears on start-up.

Open up the Winecfg configuration tool, go to the "Libraries" tab, and add a new override for "d3d9". Set its load order to native first, then built-in.


ISSUE: Skyrim freezes and unfocuses when the Alt key is pressed.

Open up the Winecfg configuration tool, go to the "Libraries" tab, and add a new override for "gameoverlayrenderer". Set its load order to disabled. Note that this will also disable the in-game Steam overlay. I suggest that you only do this if you actually encounter the issue.
Workarounds for issues I experienced
by John on Tuesday August 16th 2016, 11:43
I've been pulling my hair out trying to get Skyrim working properly on Ubuntu 16.04. I've finally managed to get it running well, so I wanted to make a consolidated post with the workarounds I used so others can benefit.


ISSUE: Crackling distorted audio (bug #28282).

WHAT DIDN'T WORK (for me):
• "Possible fix 0" listed above - Running "while true; do pasuspender sleep 0.02; sleep 60; done" in a terminal.
• "Possible fix 2" listed above - Setting the HKCU\Software\Wine\DirectSound\SndQueueMax registry key to 15. This key seems to be removed in current versions of Wine and does nothing.
• Running ("killall pulseaudio") before playing. Ubuntu seems to auto-restart this, so maybe that's why? I didn't investigate further.
• Editing "/etc/pulse/daemon.conf" and increasing the "default-fragments" setting, then restarting pulseaudio.

Simply set the "export PULSE_LATENCY_MSEC=60" environment variable before playing.

It works like magic! If using PlayOnLinux, just editing the shortcut script to add this line works fine. Thanks to Deve for this solution:

(Apparently using Windows XP mode also solves this problem - I found this out later on. I believe this is because Wine uses a different sound system for XP.)


ISSUE: Extremely long start-up time.

Install Skyrim directly to the Linux drive.

I was previously running Skyrim directly from my Windows NTFS drive (with the steamapps folder symlinked). It appears that this was the cause of the issue. Installing Skyrim directly to my Linux drive solved the problem. If it was NTFS that was making it take so long, then perhaps using a shared drive with a different file system could also resolve the issue? I didn't investigate further.


ISSUE: Gallium Nine not working (using a patched version of Wine).

Uninstall any ENB mods.

This was caused by an ENB mod I had installed. After some investigation, it seems that the ENB mod apparently uses DirectX 10 or 11 features, whereas Gallium Nine obviously provides only DirectX 9 functionality. It seems that it was getting disabled as a result. Uninstalling the ENB mod resolved this issue.


ISSUE: Running in fullscreen mode and then switching focus to another window causes the game to freeze.

Play in a borderless "fake fullscreen" window instead.

The Skyrim mod "OneTweak" works well for this. You can find the mod here: Thanks to Danny for this solution:

by MATHEUS BENTO DUTRA DA SILVA MELO on Thursday July 14th 2016, 11:13
To emulate the skyrim the wine 1.8, everything went well, but I can not load a game already saved and enter the comand of the game console.
by Josep on Tuesday August 2nd 2016, 18:47
To enter console, change the keyboard distribution to "US"
Silent roll causes total freeze
by Kate on Friday April 29th 2016, 1:28
I've tried Skyrim on a few different Wine versions in Ubuntu 14.04, with and without PlayOnLinux, and for the most part the game works fine--under certain conditions. The first couple times I played it it froze completely around 30 minutes in and I didn't know why. The next few times I noticed the game froze specifically when I tried to perform the Silent Roll you can get as a Sneak perk. I noticed that if I went outdoors I could roll a couple times before the game would freeze up again, but doing it indoors seemed to freeze it on the first try every time. Last time I tested it out the game froze after going through a door and autosaving, no rolling needed. I should mention that when it freezes, I typically cannot alt-tab out or close the game in any way and usually end up rebooting completely. I should also mention that sneaking around and stealth-rolling is my primary mode of transportation in this game, so simply "not rolling" is uh, not an option.

I've tried changing my Wine versions, making sure I'm using 32 bit architecture, updating my NVIDIA drivers, moving my /home mounting point to my HDD (I boot from a SSD and thought maybe some difference in how memory is accessed might have something to do with it), everything. And I've looked all over the web, and nobody else has this specific problem (though I'll be honest, trying to search for "skyrim freezes while rolling" mainly yields irrelevant results including the phrase "roll back to a previous save". which I have also done, and which did not help). What might be going on here? And what should I try next?
RE: Silent roll causes total freeze
by Kate on Wednesday May 11th 2016, 21:57
Update: tested it on my Windows 7 machine. Can roll just fine without freezing, so I don't think a problem with my save data being too big or anything. It is an i5 processor running at the lowest quality graphics, whereas the machine I want to run it on uses AMD, and I've thus far only tried it with high and medium quality graphics.
No video display after launcher
by Alekh on Sunday January 31st 2016, 18:31
Hi all,
I've been trying to get Skyrim from Steam working using PlayOnLinux but I've run into a problem. When I click play on the Skyrim Launcher after installing the game, it launches the game and I can hear the sound of the Bethesda logo and the main menu music (even the noise of different menu options getting highlighted when I move the arrow keys) BUT there's no video shown with it--it's just a black screen.

Any ideas about what's wrong? I've scoured the internet for the past two days but I've had no luck. My guess is that it has something to do with video libraries not present, but I'm not sure what.

I'm running Arch Linux 64bit and I've tried using Wine versions 1.7.36, 1.7.53-steam_crossoverhack, 1.8, and 1.9.2 in POL. Thanks.
RE: No video display after launcher
by Jonas Jelten on Monday February 1st 2016, 6:25
I can really recommend running the latest plain wine.
Just create a fresh prefix with export WINEPREFIX=~/.wine-skyrim, then install steam, in steam, install skyrim, click launch and voila it should work.
PlayOnLinux helps in many cases but everything it does can be done manually. And for Skyrim, there's nothing to do in my experience, as steam installs DirectX and does other setup.
RE: No video display after launcher
by Alekh on Monday February 1st 2016, 12:47
Thanks Jonas. I installed it in its own clean 32bit wine prefix and tried it again. I had the same trouble so I looked at the optional dependencies for Wine and installed all the lib32 ones. Turns out I was missing a crucial one that was marked optional. Thanks again!
Sluggish when NPC's are around
by Michael on Monday January 25th 2016, 7:48
I'm using wine-staging with wine-nine and the game runs great for the most part. The only problem I can see now is that the game gets very sluggish when NPC's around, especially when they're fighting or using magick.

I disabled mouse acceleration and vsync(I know I shouldn't) to see if it would make a difference, but it didn't.

Does anyone know if there's anything else that can be done to try to minimize the sluggishness?
RE: Sluggish when NPC's are around
by Michael on Tuesday January 26th 2016, 14:06
Actually the sluggishness is intermittent even without NPCs. Occasionally the game runs beautifully and then for no apparent reason the frames drop.
Radeon woes
by Damon on Thursday January 21st 2016, 5:32
Has anyone else tried running Skyrim in wine with a Radeon card/APU?
I used to run Skyrim in wine on an old Radeon card since the game was released. It was always buggy, but kept getting better more or less as new versions of wine came out, up until around 2012 some time I think.
Then a wine version was released that completely destroyed the performance of the game on Radeon cards, and subsequent releases kept getting worse. I haven't been able to play it on wine since, because the performance makes Skyrim unplayable, and the issue was never resolved.
I seem to be able to run other wine compatible games fine. The issue seems to be more or less specific to Skyrim.
RE: Radeon woes
by Reinhard on Thursday January 21st 2016, 15:08
On my side it works just fine. But I did not use original wine but PlayOnLinux's patched wine with their installer (based on stable wine). But you might get difficulties with certain "mods" like ENB, SweetFX, HiAlgo or those changing input using dlls that wine cannot use due to the way the input handling is implemented. Sometimes (f.e. directx) it helps to change certain dll to be used native instead of builtin (which normally is the default).
RE: Radeon woes
by Damon on Thursday January 21st 2016, 15:20
Good to hear!
What Radeon card are you using, and which version of wine is it?
I noticed that the Playonlinux installer for Skyrim failed on my PC, and that it was using a version of wine without wine-mono.
From memory Skyrim started getting slow for me around the same time Wine mono was added by default in Playonlinux. So I wonder if that's related.
RE: Radeon woes
by Damon on Friday January 22nd 2016, 10:33
Yep. I just tried this, and it does seem to run a bit better now.
The wine version it's using from the playonlinux installer is 1.7.36. But I noticed when I changed back to wine 1.9.1, it works the just as well, and also the sound glytch I was having is gone in version 1.9.1.

Playonlinux has also put in Dll overides are dwrite (disabled), and gameoverlayrenderer (disabled), and also installed C++ 2008, and Wine Mono.

Skyrim runs a lot better in full screen than windowed mode for me.
RE: Radeon woes
by John on Tuesday August 16th 2016, 12:08
Have you tried Gallium Nine? It significantly improves performance for me.
Hybrid graphics (Optimus Intel FB, nVidia 3D accelerator) missing textures
by Gian Paolo Mureddu on Wednesday January 6th 2016, 21:15
Hi all, I'm experiencing a strange problem in my gaming laptop which sports hybrid graphics in Optimus configuration. The issue is simple: There are missing textures from time to time or when plyaying for long periods and from traveling long distances in the world (not fast travel), these are mostly character or "actor" (objects like weapons, pelts, plates, ingredients, clothing, etc) textures. I have this setup cloned from my main system installation where I have no such issues, and where the graphics card is a dedicated nVidia GTX 760 with 4Gb vRAM, now the laptop has 4Gb of vRAM as well, and wine is set up with that amount of video RAM. Thus far, Skyrim is the only game exhibiting this behaviour on this particular hardware configuration.

Anyone else seen this with hybrid graphics and Skyrim?
RE: Hybrid graphics (Optimus Intel FB, nVidia 3D accelerator) missing textures
by Sean Young on Sunday January 24th 2016, 17:26
Yea, I had this issue too.

Skyrim's VRAM management is known to be pretty bad, and apparently, with hybrid graphics in wine, it is even worse than usual.

I worked around this by setting textures quality to Medium (and making sure to get 1k textures whenever I could in mods), which significantly extends how long until textures start going missing and the game soon crashes afterwards, from tens of minutes to hours.

Yea, the textures looks terrible at this level, but rather that than a completely broken textures.
Solution for freezing when the window loses focus
by Danny on Sunday December 20th 2015, 21:58
The mod OneTweak is absolutely essential in my experience. It makes skyrim run as a borderless fullscreen application, which kept it from freezing if I alt-tabbed out. It also makes the game a bit more stable. The link is:

Note that it requires the Skyrim Script Extender, which you can install manually or via steam.

On Steam:

Even if you don't plan to mod Skyrim, this two things will make your experience a whole lot nicer.
No voices: any fix for this?
by Michael on Saturday October 31st 2015, 12:07
I'm using ALSA, no pulseaudio. Tried installing DX10 from the game directory, and installed xact. None of these solutions work for me. The game seems to run great other that this issue which makes it impossible to even start a new game.
RE: No voices: any fix for this?
by Matt on Monday November 2nd 2015, 19:44
The current workaround is to set xaudio2_6 to (native, builtin) in the libraries tab of your winecfg.
RE: No voices: any fix for this?
by Michael on Thursday November 5th 2015, 14:26
That disables sound completely for me. I guess there really is no fix yet :(
RE: No voices: any fix for this?
by Storm Engineer on Thursday November 12th 2015, 11:04
Did you read my thread right below yours before posting? Because I'm talking about the same issue.
RE: No voices: any fix for this?
by Michael on Saturday November 14th 2015, 7:07
I guess I didn't. I see your workaround is to install xact via winetricks and add the native override for xaudio2_6. I have done both of these things and there is no audio at all. Without the xaudio override there is audio, but no dialogue. Every time I start Skyrim steam goes through the first setup to install DirectX and then Skyrim goes through the auto-detection of hardware. Could these be related to my problem?
RE: No voices: any fix for this?
by Michael on Saturday November 14th 2015, 7:41
Actually nevermind. I don't know what fixed it but it's working now. First I reinstalled DirectX 10 from the Skyrim directory and then added the xaudio2_6 override, but this time as Native only instead of "Native then Builtin".
RE: No voices: any fix for this?
by Denis on Tuesday November 10th 2015, 6:22
This fixes the problem for me. Thanks.
RE: No voices: any fix for this?
by Vladislav on Monday April 11th 2016, 22:56
This is assuming you have installed xact via winetricks.

Actually, I couldn't get it working until I did a forced reinstall of xact.

winetricks --force xact
RE: No voices: any fix for this?
by Erwan on Sunday April 15th 2018, 10:27
Thanks you, that's working for me.
No sound after intro video
by Storm Engineer on Tuesday October 27th 2015, 19:34
Many people had this, but none of teh fixes that worked for dem does work for me. And funny thing, it worked for years until few weeks ago when I last played, then today I wanted to play, and no sound...

I have:
- verified game cache
- updated and rebooted my system
- reinstalled everything with winetricks that was installed before
- installed xact via winetricks
- reinstalled DirectX from game's directory
- removed intro video file
- toggled Wine from XP mode to Win 7 mode
- made sure Wine uses pulseaudio
- made sure speakers in Wine are set to stereo and not 5.1

None of these made a difference.

See more details at my bug ticket:
RE: No sound after intro video
by Storm Engineer on Wednesday October 28th 2015, 20:26
A workaround until the initial issue is fixed:
1; Install xact via winetricks
2; In winecfg, set a Native override for xaudio2_6

Keep an eye on the bug ticket to see when the issue is fixed proper so the workaround is no longer necessary:
RE: No sound after intro video
by David McInnis on Thursday September 22nd 2016, 10:08
installing lib32-openal fixed this for me!
RE: No sound after intro video
by David McInnis on Thursday September 22nd 2016, 10:10
Installing lib32-openal fixed this for me.
Black flickering surfaces fix
by Stephen on Monday October 19th 2015, 19:55
I had problems using wine-staging 1.7.52. The game was playable but I was getting black or gray flickering on surfaces like roofs or the ground. To fix I disabled "nvapi" in the library tab of winecfg. Hope this helps people who want to keep the game beautiful while playing.
RE: Black flickering surfaces fix
by Jacob on Monday June 13th 2016, 11:21
Thanks, this fixed it for me. :)
RE: Black flickering surfaces fix
by Pete on Monday September 12th 2016, 14:03
For me setting bDeferredShadows=0 in SkyrimPrefs.ini helped, disabling nvapi.dll did not.
Many Keyboard Input Bugs
by Anthony Ruth on Thursday September 17th 2015, 20:40
I believe the walking/shuffling/sticky keys bug is actually the same as this bug for keyboard input:

I set up a rule for the dinput library to native,builtin and was able to change the keys in my controls page to F1, but tab was still not being detected.
crashes just inside game
by jazz on Saturday July 18th 2015, 0:40
game seems to load ok with wine staging but may be in fact hanging waiting for the menu to load.I have GLSL and Hardware shaders on and 2048 MB of VRAM manually set.Im using the optional CSMT option as well.
I cant get to the menu but the game seems to be loaded ok.Im on fedora 21.No sound issues.I dont want to drop a release version test data just yet if I can get this to work.
Jerky/Stuttering movement when walking
by Jonathan Farrugia on Monday May 11th 2015, 16:11
I have noticed that when you switch the walk/run toggle with Caps lock the character stutters when walking / running.

A simple workaround to this is to rebind the Walk/Run toggle to another key. In my case I've set it to the letter X and the movement issues are gone for good.
Playing Skyrim Locked up the entire computer!
by Steven Wilson on Friday May 8th 2015, 7:47
I was playing Skyrim for several hours. When I tried to go into a dungeon, the sound began playing over and over like it was stuck in a loop. Everything froze. [CTRL] + [ALT] + [ESC] didn’t work. [CTRL] + [ALT] + [DEL] wouldn't work. Pressing the power button briefly didn't work. I had to hold the power button until the power was killed and then restart the computer.

by Jaime Pérez Aparicio on Sunday May 3rd 2015, 10:44
When I stop playing and press go to desktop game blocks and don't let me return to desktop. I can see ohter opened windows with Alt+Tab, but skyrim window doesn't dissappear. Evverything else works as expected
by Josep on Friday May 8th 2015, 5:33
No solution. The trick: play in windowed mode, then you can use alt+tab and close the game.
by Kai Krakow on Friday November 20th 2015, 11:34
You can also press Ctrl+Alt+Esc which should show a skull and crossbones mouse pointer then. Clicking a window with this mouse pointer will kill the X client and you get back to desktop (at least in KDE, this works). The game keeps playing sounds in background, tho... You will have to SIGKILL it with the Linux task manager (or pkill -9 TESV.exe).
Audio distortion
by Steven Wilson on Friday May 1st 2015, 12:55
I just reinstalled this using the PlayOnLinux install script. Everything seems to work except when the characters talk the sound is a bit distorted like its getting feedback.
RE: Audio distortion
by Josep on Saturday May 2nd 2015, 5:58
Use wine-staging and choose pulseaudio in winecfg options. This works for me.
RE: Audio distortion
by Steven Wilson on Friday May 8th 2015, 2:51
Thanks. Everything seems to work now. I did get a significant drop in FPS once. I never could repeat that so it must have been a rare bug that almost never shows up, so debugging that is probably futile.
RE: Audio distortion
by Kai Krakow on Friday November 20th 2015, 11:26
Even with pulse driver, the crackling sound may reoccur after a while of game play. It can be fixed once and for all by setting SndQueueMax to 15 (default is 10), see here:

I didn't do intensive testing yet but it looks like this also makes the game more stable. I had no freezes yet within several hours of gameplay while without this setting as soon as the crackling starts the game would freeze every other hour or so...
RE: Audio distortion
by Jonas Jelten on Saturday November 21st 2015, 8:19
Thanks man, I added it to the possible fixes in the notes.
My pasuspender trick is probably another solution for the same issue :)
Alternate Underwater Visibility Method
by Nicholas O'Connor on Tuesday March 10th 2015, 3:04
Since this is a bug with the game itself, the mod community has its own set of fixes. You can install "Green Water Fix" to fix this bug without completely turning off DoF.

The mod was last seen at, however, the Nexus has been known to change their URLs regularly (to the point of changing domain names several times), so when this link finally goes defunct, just search "Green Water Fix" on the Skyrim Nexus.
Latest BodySlide 2 and Outfit mod
by Reinhard on Saturday January 3rd 2015, 11:32
This concerns users of the latest BodySlide2 and Outfit mod:

It is not possible to install vcredist_x86 2013 when you use have a "Win7" prefix. I have tested this myself and even under native Ubuntu I cannot access the files ("Access Denied". This is an ACL issue (the files are in C:\users\Public\Application Data\Package Cache\

So Bodyslide2 mod cannot right now not be used with Wine.

The issue is known since years, there even exist a patch but up to now it was not applied unfortunately.
Also the patch requires that you have your Skyrim on an Ext4 partition or it won't work.

So apart from applying the patch (I don't know if it still working with the "current" wine) on wine sources, I see the following workarounds:
1) Use cabextract to extract the vcredist_x86 and copy the two DLL manually to windows/system32
2) Try to change to "WinXP" and test if it is working (I suspect that 2013 in this case cannot be installed).

The best thing would be if BodySlide2 mod would include these two DLL or provide a method to install them without requiring ACL (I don't know if it is possible, however another Game's Launcher from a Game that I bought, was able to install VS2012 in the System32 folder. The vcredist_x86 from 2012 apparently has the same problem as I have read in the thread where the patch was mentioned. The difference is on my side that this is a WinXP prefix compared to my Skyrim prefix).
Graphical glitch
by Tim Van den Langenbergh on Sunday August 31st 2014, 14:08
Hm, I recently reinstalled everything on my system, and now when I try and run SKyrim (in a clean prefix, with steam doing the install) the game has a graphical glitch on the main menu and I can't run do anything.

It might be my system, as I get a number of error messages saying that radeon failed to locate buffers and GL OUT OF MEMORY errors.
RE: Graphical glitch
by Reinhard on Saturday January 3rd 2015, 11:40
I use some mods that possiblty fix issues.

For one I recommend to use SKSE 1.7.1 that with proper settings can change the way VRAM is assigned.

Also there is HiAlgoBoost that moves quite some work away from your GFX board to the CPU if that is your issue (i.e. you either have < 1 GB of GPU RAM or a low cost GPU). You did not state anything about your Hardware.

Finally and alternatively you could use ENBoost (fixing Skyrim issues but does not actually activate the ENB):

Also you can improve graphical load on your machine by installing the Ultimate Lightning Overhaul (ULO). (There is a "Plus" ULO variant that requires ENB but it is still better in terms of quality compared to even best performance ENB like reallike - I would recommended it if you use ENBoost).
Ubuntu 14.04, WINE 1.7.19, Skyrim hangs on exit to desktop
by LinuxSupahFly on Monday August 11th 2014, 9:31
Plays fine, except that it hangs when I try to exit to desktop.

Here's what I'm running:

product: P5B
vendor: ASUSTeK Computer INC.
version: Rev 1.xx

Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz
size: 2394MHz
capacity: 3800MHz
width: 64 bits
clock: 266MHz

6 GiB

product: GF108 [GeForce GT 430] [10DE:DE1]
vendor: NVIDIA Corporation [10DE]
bus info: pci@0000:01:00.0
version: a1
width: 64 bits
clock: 33MHz
vram: 1 GiB

product: GF108 High Definition Audio Controller [10DE:BEA]
vendor: NVIDIA Corporation [10DE]
bus info: pci@0000:01:00.1
version: a1
width: 32 bits
clock: 33MHz

product: 82801H (ICH8 Family) HD Audio Controller [8086:284B]
vendor: Intel Corporation [8086]
bus info: pci@0000:00:1b.0
version: 02
width: 64 bits
clock: 33MHz

Ubuntu 14.04.1 LTS, 3.15.7-031507-generic #201407281235 SMP Mon Jul 28 16:37:21 UTC 2014 x86_64 GNU/Linux
Skyrim (non-Steam with Dawnguard, Hearthfires, and Dragonborn DLC)
RE: Ubuntu 14.04, WINE 1.7.19, Skyrim hangs on exit to desktop
by Rosanne on Sunday August 24th 2014, 11:54
That's bug 34041.
RE: Ubuntu 14.04, WINE 1.7.19, Skyrim hangs on exit to desktop
by LinuxSupahFly on Wednesday August 27th 2014, 11:23
When I was searching initially, the bug said it was happening on OS X, which I wasn't running. I suppose I should have read the whole thing all the way down before posting here...
RE: Ubuntu 14.04, WINE 1.7.19, Skyrim hangs on exit to desktop
by AsciiWolf on Friday June 30th 2017, 8:50
Almost three years later, still the same issue. :-(
RE: Ubuntu 14.04, WINE 1.7.19, Skyrim hangs on exit to desktop
by Vladislav on Friday September 1st 2017, 19:15
Hello, This seems to be related to having dawnguard.esm (the official dlc) selected. There is a bug here for this.
Glitches and workarounds
by Lindsay Bradford on Sunday August 3rd 2014, 20:24
Similar experience, but I've now put about 100 hours into the game. Beyond what's already mentioned in the submission, here are two painful experiences I'm having with workarounds that I've found:

* lock-picking causes character to have jerky walk/run animation. Workaround: Toggle the caps-lock key, and try moving again. Repeat until it resets itself. Doesn't take many tries.

* The 'F' key isn't being recognised when trying to favourite spells/equipment. Workaround: The 'escape' key seems to do this toggling of favourites on/off instead.
Sound Issue
by Sam Welch on Wednesday July 23rd 2014, 20:16
I'm having the mentioned sound issue and have tried everything I could find and nothing works. I've uninstalled pulseaudio and am now using ALSA. The sound still does not work. Removed the intro video. Still doesn't work. Installing DirectX 10 in the game directory was mentioned, and I think I did but am not quite sure. I navigated into my skyrim folder under wineprefixes and used the command "winetrick d3d10"?? Is that what I needed to do?
RE: Sound Issue
by Johan on Tuesday August 5th 2014, 6:34
Having the same issue on arch.
Used to have pulseaudio installed and sound works, but pa was a hassle with other software on both my mic and output so i uninstalled it, but now it seems like skyrims sound does not work anymore.
RE: Sound Issue
by Frank on Wednesday February 11th 2015, 13:48
I found this fix on another forum:
in a terminal I pasted this line: wine reg add 'HKCU\Software\Valve\Steam' /v DWriteEnable /t REG_DWORD /d 00000000
and pressed enter. If Skyrim is not in the default wineprefix you will need to edit the registry by hand.
This has worked for me with both pulse and alsa drivers.I have also placed a copy of X3DAudio1_7.dll in my system 32 directory and have run directX from the game folder. I don't have to use any .dll overrides.

Wine version 1.6.2
Sound Card Creative Labs SB Audigy (rev 04)
Video Card NVIDIA Corporation GK107 [GeForce GTX 650]
RE: Sound Issue
by Anthony Ruth on Thursday September 10th 2015, 23:51

One thing that breaks audio is the lack of working xact:
winetricks --force xact
You need --force if you installed with Steam (maybe other methods) because the installer for xact will have run and set registry entries (making winetricks think it shouldn't reinstall it).
player walks without pressing any key
by Luis Donin on Thursday July 3rd 2014, 12:20
I just installed skyrim, the only bug i`m having is that my char just start walking and the keyboard stop working, i`ve searched everywhere but didn`t found any answer, i currently using ubuntu 14.04
RE: player walks without pressing any key
by Sam Welch on Wednesday July 23rd 2014, 20:18
Does the keyboard stop working entirely? I know that if the "c" key is pressed in Skyrim your character will walk in the direction the camera is facing. Perhaps you accidentally pressed it?
RE: player walks without pressing any key
by Conner on Saturday August 2nd 2014, 1:51
Do you have an xbox controller plugged in? I know in Oblivion, my character wouldn't stop walking and the keyboard barely did anything as far as walking, I solved the problem by 1. Unplugging my xbox controller, and also as a secondary precaution I went into oblivion.ini and disabled joystick support. I'm pretty sure there's a Skyrim.ini for the settings, I do believe it has an option for the joystick in there.
RE: player walks without pressing any key
by Mariano on Friday January 9th 2015, 5:51
Same issue. It started affecting after entering the keep, trying to scape Alduin. No controller. And "c" wasn't pressed. Not to mention that "c" is only to walk forward, and the movement is blocked backwards/sideways (pressing "c" won't help when the movement is blocked, only pressing 2 keys at the same time does, but with certain mods, that could be the difference between life and dead).
RE: player walks without pressing any key
by Mariano on Friday January 9th 2015, 5:53
BTW, using wine 1.6.2, on a fresh install, on ubuntu 14.04
RE: player walks without pressing any key
by Reinhard on Friday January 9th 2015, 11:02
Please stop posting bugs that are not related to Wine.

This is a very old Skyrim bug that occurs on any platform.

A solution for this is this mod:
RE: player walks without pressing any key
by Mariano on Friday January 9th 2015, 11:32
Sorry, but you are wrong. Both the OP and myself clearly stated that the character keeps moving in a direction (usually the one that was pressed at the moment the bug kicks in), not that the character starts running or walking while you are moving. This cases IS related to wine, since it doesn't exist on window$. It's been happening on wine since (at least, as far as I remember) 1.3.30. Skyrim isn't the only game affected by this, and I really hoped that 1.6.2 was the right version to play it.
RE: player walks without pressing any key
by Ezra on Saturday February 7th 2015, 14:56
I run an Ubuntu and the best solution that I've found is to change your keyboard settings. Just pull the "repeat keys"- "speed" slider all the way down. It can make it a pain to type but it fixes the problem.
RE: player walks without pressing any key
by Anthony Ruth on Thursday September 17th 2015, 20:05
I have been fighting this issue, and I believe it is related to a problem reading keys correctly, but I do not know how to fix it.

The game was working well for me after playing with many settings until I could not open character menu. When trying to change the key from tab to something else no matter what key I hit the set key would be 0x45. I reset my computer and when I tried to change a key again, the result would always be CAPS.
RE: player walks without pressing any key
by Vladislav on Friday September 1st 2017, 19:20
I fixed this for me on Gnome/Fedora/Wine 2.14 by going to Gnome Settings > Universal Access > Repeat Keys > TURN OFF. If this occurs for you in KDE / Ubuntu / or another DE I receommend seeking out a similar repeat key / keyboard / accessibility setting and turning it off before you play the game.