Application Details:
Version: | 1.0 |
License: | Retail |
URL: | http://anno-game.ubi.com/anno-... |
Votes: | 5 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 1.7.33 |
Maintainers: About Maintainership
What works
Updater.
What does not
Everything else.
Workarounds
What was not tested
Nothing.
Hardware tested
Graphics:
Additional Comments
After another (2nd) Ubisoft Game Launcher update only updater works.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu) | Jan 11 2015 | 1.7.33 | Yes | Yes | Gold | an anonymous user | ||
Show | Mac OS X 10.9 "Mavericks" | Jan 31 2014 | 1.7.8 | Yes | Yes | Gold | an anonymous user | ||
Show | openSUSE 12.3 x86_64 | Mar 16 2013 | 1.5.26 | Yes | Yes | Gold | Yuri Shishenko | ||
Show | Gentoo Linux x86_64 | Aug 06 2012 | 1.5.10 | Yes | Yes | Gold | Manu | ||
Current | openSUSE 12.1 x86_64 | Jul 20 2012 | 1.5.9 | Yes | No | Garbage | Yuri Shishenko |
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Aliekezhi on Wednesday April 29th 2020, 13:41
by Jonasz on Saturday September 22nd 2018, 5:18
Unhandled exception: page fault on read access to 0x001c0000 in 32-bit code (0xf7ccbbb5).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:f7ccbbb5 ESP:026efdd8 EBP:026efe58 EFLAGS:00010202( R- -- I - - - )
EAX:fee11f70 EBX:013ae080 ECX:01490000 EDX:01390020
ESI:001a1ef0 EDI:00000000
Stack dump:
0x026efdd8: 7eb56548 7eb3ddf7 01390020 001a1f90
0x026efde8: 00100000 00160890 026efe10 7bce1d2c
0x026efdf8: 026efe68 7bc54a53 00000002 00160870
0x026efe08: 00100000 01390020 00110060 00000004
0x026efe18: 000000ce 7eb56548 001a1ef0 00000001
0x026efe28: 0000274c 7eb31fff 00110000 00000000
Backtrace:
=>0 0xf7ccbbb5 (0x026efe58)
1 0x7eb3e26a (0x026efe78)
2 0x7eb321f3 (0x026efed8)
3 0x7bc88a34 (0x026efeec)
4 0x7bc8c437 (0x026effdc)
5 0x7bc88a26 (0x026effec)
0xf7ccbbb5: repe movq 0x10(%ebx,%eax,1),%mm1
Modules:
Module Address Debug info Name (34 modules)
PE 400000- dbd000 Deferred anno2070_offlinepatcher_2_00
PE 77430000-77440000 Deferred msasn1
PE 77a80000-77b15000 Deferred crypt32
PE 7ac10000-7ac23000 Deferred riched20
PE 7b420000-7b5c6000 Deferred kernel32
PE 7bc20000-7bc24000 Deferred ntdll
PE 7cf20000-7cf24000 Deferred uxtheme
PE 7d180000-7d184000 Deferred winex11
PE 7d3b0000-7d3b9000 Deferred msacm32
PE 7d3e0000-7d458000 Deferred winmm
PE 7d4a0000-7d4b6000 Deferred oleacc
PE 7d500000-7d504000 Deferred gdiplus
PE 7d590000-7d59b000 Deferred winspool
PE 7d5d0000-7d5d4000 Deferred imm32
PE 7d600000-7d603000 Deferred usp10
PE 7d640000-7d690000 Deferred comctl32
PE 7d790000-7d830000 Deferred comdlg32
PE 7d890000-7e15e000 Deferred shell32
PE 7e260000-7e268000 Deferred shlwapi
PE 7e2d0000-7e2da000 Deferred mpr
PE 7e330000-7e333000 Deferred msimg32
PE 7e340000-7e35c000 Deferred wininet
PE 7e3c0000-7e3c4000 Deferred ws2_32
PE 7e400000-7e404000 Deferred rpcrt4
PE 7e490000-7e494000 Deferred version
PE 7e4b0000-7e4b7000 Deferred gdi32
PE 7e5e0000-7e6c7000 Deferred user32
PE 7e800000-7e804000 Deferred advapi32
PE 7e880000-7e8a8000 Deferred ole32
PE 7e9f0000-7e9f8000 Deferred oleaut32
PE 7eb20000-7eb26000 Deferred winhttp
PE 7eff0000-7eff5000 Deferred jsproxy
PE f7960000-f7964000 Deferred msvcrt
PE f7da0000-f7da4000 Deferred dwmapi
Threads:
process tid prio (all id:s are in hex)
00000008 (D) Z:\home\jonasz\Pobrane\Anno2070_Offlinepatcher_2_00.exe
00000035 0
00000033 0
by Wojtek_U on Monday April 25th 2016, 2:29
Map grid, menu and everything was fine, but there were no textures for islands, ships, buildings etc - everything was black.
I did all the stuff everyone else talked about (installing directx11, vcrun2008, 10 etc.).
In the end, this is what made textures and shaders work:
I went to winetricks->select default wineprefix->change settings
There, I clicked:
- ddr=oppengl (Set DirectDrawRenderer to opengl)
- glsl=enabled (Enable glsl shaders (default))
- psm=enabled (Set PIxelShaderMode to enabled)
I'm not an expert, but since everyone was talking about "shaders", I just enabled whatever sounded like shaders in the settings.
And it worked - when I started Anno 2070 after that, all textures were working fine.
I still can't play the game, though, my laptop turns out to be just too weak, and I'll have to wait for new one, but this fix should work for other players, so here you have :).
by moonfield on Monday February 9th 2015, 19:41
by JBraun on Sunday April 13th 2014, 9:44
My problem now is that when i try to start the game, the patcher opens and says: "version.txt invalid...".
I know the issue is mentioned in the description above but i'm not able to fix it (can't find the version.txt in Anno 2070 folder).
Does someone have any idea how to fix the error?
Thanks for help!
by Jeff on Saturday June 7th 2014, 12:15
by User on Friday October 16th 2015, 15:42
1) Go to autopatcher.related-designs.de/2070/version.txt
2) Copy the text into a new blank text file.
3) Save the file as "version.txt"
4) Open PlayOnLinux
5) Select Anno 2070 Steam
6) In the side bar, Select "Open the directory"
7) steamapps -> common -> Anno 2070 -> update
8) Copy your "version.txt" into the update folder
9) right click "version.txt", properties
10) In the permissions tab, set access to "Read only"
11) Launch game
by Manu on Saturday October 17th 2015, 5:27
Also it would be even better if you'd create an entire test-result (it's really not much to do).
by Steven Wilson on Thursday January 2nd 2014, 23:03
corefonts, directx9, tahoma, vcrun2010, steam, mono210, msxml3=native
This for the steam version.
Kubuntu 13.10 wine 1.7.8
by Steven Wilson on Thursday January 2nd 2014, 23:16
vcrun2008,d3dx9,steam,fontssmoothrgb,msxml3=native,
Sorry I have a lot of games and I must have clicked on the wrong file by mistake. I keep a file list of wine set ups for every game. It helps when trying to get similar games to run.
by Yuri Shishenko on Wednesday January 2nd 2013, 8:19
wine: Call from 0x7b83c732 to unimplemented function d3d11.dll.D3D11CreateDevice, aborting
Even when i'm changed verion to XP or w2k.
by Yuri Shishenko on Thursday January 3rd 2013, 5:59
pastebin.com/gfzdXThC
by Carl on Saturday January 5th 2013, 19:08
by Carl on Saturday January 5th 2013, 19:18
by Yuri Shishenko on Sunday January 6th 2013, 2:47
line. By default it has value 0 and causes game to crash.
by Yuri Shishenko on Sunday December 9th 2012, 2:03
Recheck it. wine 1.5.19.
by Manu on Sunday December 9th 2012, 14:58
With enabled overlay it still doesn't start.
by Manu on Friday September 21st 2012, 19:32
Also I had to patch via the manual Patcher - this is only working if you put it into the Anno-Directory and run it with full path.
Last thing to mention:
I've experienced a few Lags while console output spammed:
fixme:uniscribe:GSUB_apply_ChainContextSubst TODO: subtype 2 (Class-based Chaining Context Glyph Substitution)
This doesn't make the game unplayable, it's just a little disturbing from time to time.
by Yuri Shishenko on Tuesday August 7th 2012, 14:29
by Manu on Tuesday August 7th 2012, 14:34
by Yuri Shishenko on Tuesday August 7th 2012, 14:57
by Yuri Shishenko on Thursday July 5th 2012, 2:34
After pressing "Start game" button nothing happens. After 1 minute appears game results windows that shows that the game played 1 minute. It means that game crashed.
by Manu on Thursday July 5th 2012, 7:52
I can confirm your report.
I got the following lines in console shortly after I clicked "play" maybe one of those fixme's is the cause:
fixme:ras:RasEnumConnectionsW (0x18d258,0x7264e5d8,0xf5c0004),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!
[0705/144954:ERROR:proxy_config_service_win.cc(159)] WinHttpGetIEProxyConfigForCurrentUser failed: 2
fixme:secur32:schan_imp_create_session Using hardcoded "NORMAL" priority
fixme:secur32:schan_imp_create_session Using hardcoded "NORMAL" priority
fixme:secur32:schannel_get_protocol unknown protocol 4
fixme:ras:RasEnumConnectionsW (0x18d258,0x7f98e5d8,0xf5c0004),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!
[0705/145016:ERROR:proxy_config_service_win.cc(159)] WinHttpGetIEProxyConfigForCurrentUser failed: 2
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:msvcr90:__clean_type_info_names_internal (0x780b19ec) stub
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:thread:GetThreadPreferredUILanguages 52, 0x33f130, 0x33f1a0 0x33f138
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:system:SetProcessDPIAware stub!
fixme:msvcr90:__clean_type_info_names_internal (0x780b19ec) stub
by Yuri Shishenko on Saturday July 7th 2012, 0:56
by Geriain on Saturday June 23rd 2012, 5:13
I even get sound for the intros and the cursor appears but the screen stays black. Someone an idea?
Nvidia GTS 450 GLH with 302.17 driver version
by Manu on Saturday June 23rd 2012, 5:17
Btw thanks for the entire winetricks, I'll try that one.
by Coxtor on Saturday June 23rd 2012, 8:29
by Geriain on Saturday June 23rd 2012, 10:08
by Coxtor on Saturday June 23rd 2012, 12:07
you have to set it to builtin,native
Try that it might do the trick
by Geriain on Saturday June 23rd 2012, 13:39
by Geriain on Monday June 25th 2012, 13:47
by Coxtor on Tuesday June 26th 2012, 3:33
If you still havent got it working, check out my script I wrote for playonlinux:
www.playonlinux.com/en/topic-9053-Script_Anno_2070.html
by Geriain on Tuesday June 26th 2012, 4:07
by Tomasz Dylewski on Tuesday June 26th 2012, 12:40
by Manu on Tuesday June 26th 2012, 12:59
Just in case you see the "shaders are loading" and not only a black screen - I've had that until 5 minutes ago.
Fix: install vcrun2010 but still switch to "buildin, native" in winecfg.
by Tomasz Dylewski on Tuesday June 26th 2012, 15:20
by Manu on Wednesday June 20th 2012, 20:20
I've patched it in a vmware with windows running in it since the patcher didn't worked neither.
Anyways it still looks like the patch failed (see my log) since ReadFileEx is still failing, but I'm 100% sure the patch submitted is applied (I checked the source!).
So after all, here's the relevant part of my log:
2012-06-21 03:15:38 [ 73] [INFO ] OrbitGameFacade.cpp (180) : Starting game with product id 22.
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:system:SetProcessDPIAware stub!
fixme:ntdll:server_ioctl_file Unsupported ioctl 110004 (device=11 access=0 func=1 method=0)
2012-06-21 03:15:47 [ 13] [ERROR ] NamedPipeReceiveLoop.cpp (74) : ReadFileEx failed, error = 109.
2012-06-21 03:15:47 [ 55] [INFO ] OrbitGameFacade.cpp (265) : A game connected to the pipe.
2012-06-21 03:15:47 [ 55] [ERROR ] OrbitGameFacade.cpp (294) : Game connection closed due to corrupt message.
System: gentoo; 64 bit; nvidia
by Manu on Saturday June 23rd 2012, 5:24
by Manu on Saturday June 23rd 2012, 22:21
Now I got the next problem, it tells me "initializing shaders" and then crashes.
No error, just a list of excluded modules.
Any ideas?
by Coxtor on Wednesday June 20th 2012, 12:27
env WINEPREFIX='/home/victor/.PlayOnLinux/wineprefix/anno20702' WINEDEBUG=-all '/home/victor/.PlayOnLinux/wine/linux-x86/1.5.6-customUplay/bin/wine' C:\\windows\\command\\start.exe /Unix /home/victor/.PlayOnLinux/wineprefix/anno20702/drive_c/users/Public/Desktop/ANNO\ 2070.lnk
victor@victor-P5K-V:~$ 2012-06-20 19:23:49 [ 52] [INFO ] main.cpp (242) :
2012-06-20 19:23:49 [ 52] [INFO ] main.cpp (243) : -- Starting Ubisoft Game Launcher --
2012-06-20 19:23:49 [ 52] [INFO ] main.cpp (247) : Platform: PC.
2012-06-20 19:23:49 [ 52] [INFO ] main.cpp (250) : Version: 0438.
2012-06-20 19:23:49 [ 52] [INFO ] main.cpp (251) : Built: Jun 11 2012.
2012-06-20 19:23:49 [ 52] [INFO ] main.cpp (262) : Arguments: "-orbit_product_id" "22" "-orbit_game_version" "29" "-orbit_exe_path" "QzpcUHJvZ3JhbSBGaWxlc1xVYmlzb2Z0XFJlbGF0ZWQgRGVzaWduc1xBTk5PIDIwNzBcQW5ubzUuZXhl" "-orbit_working_directory" "QzpcUHJvZ3JhbSBGaWxlc1xVYmlzb2Z0XFJlbGF0ZWQgRGVzaWduc1xBTk5PIDIwNzA=" "-orbit_arguments" "LXVwZGF0ZWNvbXBsZXRlIC1vcmJpdF9jZF9rZXkgIiIgLW9yYml0X29mZmxpbmVfbG9jYWxfcHJvZHVjdF9jb25maWdfcGF0aCAiQzpcUHJvZ3JhbSBGaWxlc1xVYmlzb2Z0XFJlbGF0ZWQgRGVzaWduc1xBTk5PIDIwNzAvZGF0YS9vZmZsaW5lLWNvbmZpZyI=" "-orbit_cookie" "2327427841" "-orbit_language_code" "de-DE" "-updatecomplete" "" "-orbit_cd_key" "" "-orbit_offline_local_product_config_path" "C:\Program Files\Ubisoft\Related Designs\ANNO 2070/data/offline-config"
2012-06-20 19:23:49 [ 52] [INFO ] Configuration.cpp (136) : Proxy type is automatic. No proxy detected.
2012-06-20 19:23:49 [ 52] [INFO ] Session.cpp (71) : Remember me present. Username is coxtor
2012-06-20 19:23:49 [ 52] [INFO ] MainViewQt.cpp (125) : Log level is set to info.
2012-06-20 19:23:49 [ 52] [INFO ] MainViewQt.cpp (261) : Environment is PROD.
2012-06-20 19:23:49 [ 52] [INFO ] MainViewQt.cpp (376) : Started with product id 22, game version 29, exe path C:/Program Files/Ubisoft/Related Designs/ANNO 2070/Anno5.exe, arguments -updatecomplete -orbit_cd_key "" -orbit_offline_local_product_config_path "C:\Program Files\Ubisoft\Related Designs\ANNO 2070/data/offline-config" -orbit_cookie 2327427841, working directory C:/Program Files/Ubisoft/Related Designs/ANNO 2070/, cookie 2327427841.
2012-06-20 19:23:49 [ 52] [ERROR ] ViewUtils.h (207) : Untranslated string EXPLANATION MESSAGE
2012-06-20 19:23:49 [ 52] [ERROR ] ViewUtils.h (207) : Untranslated string ALERT MESSAGE
2012-06-20 19:23:49 [ 52] [ERROR ] ViewUtils.h (207) : Untranslated string LOADING
2012-06-20 19:23:49 [ 52] [ERROR ] ViewUtils.h (207) : Untranslated string LOADING
2012-06-20 19:23:49 [ 61] [INFO ] OrbitFacade.cpp (1041) : Downloading Satellite list from URL static3.cdn.ubi.com/orbit/satellitelist/satellitelist.txt.
2012-06-20 19:23:49 [ 35] [INFO ] ProductConfiguration.cpp (198) : Reading file C:/Program Files/Ubisoft/Ubisoft Game Launcher/data/22/config/product_config.yml.
2012-06-20 19:23:50 [ 75] [INFO ] PatchDownloader.cpp (89) : Latest (436) is a lower version than current (438) and patching was started with only upgrade, stopping patching
2012-06-20 19:23:50 [ 89] [INFO ] PatchDownloader.cpp (717) : No lingering files. Skipping creation of lingering files file
2012-06-20 19:23:50 [ 35] [INFO ] ProductConfiguration.cpp (198) : Reading file C:/Program Files/Ubisoft/Ubisoft Game Launcher/data/22/config/product_config.yml.
2012-06-20 19:23:50 [ 35] [INFO ] ProductConfiguration.cpp (67) : Product configuration version is 1.5
2012-06-20 19:23:50 [ 61] [INFO ] Profile.cpp (135) : Logging in user coxtor.
2012-06-20 19:24:13 [ 39] [INFO ] OrbitGameFacade.cpp (180) : Starting game with product id 22.
2012-06-20 19:24:54 [ 67] [INFO ] OrbitGameFacade.cpp (265) : A game connected to the pipe.
2012-06-20 19:24:54 [ 67] [INFO ] OrbitGameFacade.cpp (339) : Start game request. Cookie is 2327427841
2012-06-20 19:24:54 [ 67] [INFO ] OrbitGameFacade.cpp (363) : Sending game start accepted to game.
2012-06-20 19:24:54 [ 68] [INFO ] OrbitGameFacade.cpp (688) : Incoming handle get login request.
(Info) Tracking create, access key=Dct54om3
(Info) Tracking::Initialize without address, port, service Id
This platform has logs enabled. Don't use it for shipping.
This platform has traces enabled. Don't use it for shipping.
(Error) Tracking could not get handle to OnlineConfigClient...
(Error) Tracking could not get handle to OnlineConfigClient...
(Error) Tracking could not get handle to OnlineConfigClient...
(Error) Tracking could not get handle to OnlineConfigClient...
2012-06-20 19:25:00 [ 72] [INFO ] OrbitGameFacade.cpp (444) : Game disconnected.
2012-06-20 19:25:01 [ 52] [ERROR ] ActionsViewQt.cpp (99) : Got to many uwin actions. Expected
by Coxtor on Wednesday June 20th 2012, 10:31
I have tried to build wine with the patch you said, but then the launcher won't start at all - I just get a messagefield with blank labels and test and press ok. Then wine closes itself.
Could you perhaps provide a deb file with the appropriate wine version?
Using ubuntu 12.04 .
Thank you very much
by Yuri Shishenko on Sunday May 20th 2012, 8:59
by Berillions on Tuesday May 22nd 2012, 12:38
by LukasKnappstein on Sunday May 20th 2012, 3:44
Perhaps it works cause I used update 1.01 and a cr***.
But on my PC it crashes, cause i've a) an AMD card and b) the open source drive :P XD
But i get the screen displaying "shader loading"
by kenjiru on Saturday December 31st 2011, 5:27
pastebin.com/sZHksXSy
wine-1.3.35