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Shin Megami Tensei: IMAGINE

beginners lounge, diaspora, WildCat, some fixes & new bugs added

Application Details:

Version: 1.6x
License: Free to use
URL: http://megaten.atlusonline.com...
Votes: 6
Latest Rating: Gold
Latest Wine Version Tested: 1.5.13

Maintainers: About Maintainership

Free Download Atlus Online

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

- installation

- updater (sometimes, see extra comments)

- game with vertex shader patch


What does not

- game without patch

Workarounds

What was not tested

- pvp

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Game runs normally if patched, see how-to for installation instructions! my Hardware: phenom II x4 3.2GHz; nvidia 560 GTX TI 2GiB; 4GiB RAM performance: ~60 fps

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentDebian GNU/Linux 7.x "Wheezy" x86_64Sep 21 20121.5.13Yes Yes GoldYuki 
ShowDebian GNU/Linux 7.x "Wheezy" x86_64Jul 18 20121.5.7Yes Yes GoldYuki 
ShowDebian GNU/Linux 7.x "Wheezy" x86_64Apr 04 20121.5.1Yes Yes GoldYuki 
ShowDebian GNU/Linux 7.x "Wheezy" x86_64Mar 19 20121.4Yes Yes GoldYuki 
ShowDebian GNU/Linux 7.x "Wheezy" x86_64Mar 03 20121.4-rc6Yes Yes GoldYuki 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

Note:

This test result is for the EN server of megaten!

wine setup how-to:

Installation of Wine:
1st of, I recommend you use wine-1.5.13.
Next, you need the vertex shader patch (use 'save as'). Extract the wine source, copy the patch to the extracted wine source tree and open a terminel. cd to the source tree and run "patch -p1 < wine-1.5.11-swblending.patch" (Name might be different for the patch if you changed it) without quotes. Once the patch is successful, compile wine via "./configure && make". Next, install with "make install".

Installation of Game:
Download megaten form the official site and run it in wine. Should the installer hang, quit it completely and run it again. Should the installer not work for you (which also sometimes happens on windows!), either run it on a virtual windows system or download the preinstalled archive from Gamershell.

Updating the game:
Run "wine start ImagineUpdater.exe" form the installation tree of megaten. If you happen to get a mismatch error, use the manual patch available on the Atlus Online Forums.

Different resolutions:
For some reason, CAVE, the developer, decided to not include many resolution options. But you can manually fix that. First off, I recommend to run the game with virtual desktop, so open winecfg, activate virtual desktop and set the resoluton to something you want, e.g. 1920x1080. Now go to the megaten installation tree, open OutsideOption.txt and edit the lines ResolutionX and ResolutionY. They should look like this:
-Color 32
-FullScreen true
-ResolutionX 1920
-ResolutionY 1080
It's important that the FullScreen option is set to true. The game should now start in the selected resolution. If you get an error, check if the resolution in winecfg and OutsideOption.txt are identical! You can also use uncommon resolutions, I e.g. use 1920x1053 with disabled window decorations, so the window of the game is maxed on my desktop without being covered by my panels

Alternatively, you can run the game without virtual desktop in windowed mode. Therefor, change -FullScreen true to -FullScreen false and the resolution to the dimensions you want your window to have.

Fixing Fonts:
Since wine uses open fonts, you might experience weird spacing and characters (special letters) being broken. At the time of writing this, the only solution I can recommend is using the actual ms fonts. You need msgothic.ttc and msmincho.ttc, google should help you finding them. Save both in [your_wine_folder]/drive_c/windows/fonts/.

updated: 2012.9.21.

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Terminal controls
by Leo on Friday January 3rd 2014, 11:44
So I got through this pretty easily and don't think I made any mistakes, until this happens;
" neko@leo-Compaq-Mini-CQ10-500:~/Downloads/Wine/wine-1.5.13$ make install
make: *** No rule to make target `install'. Stop.
Not sure what I did wrong and how I'm supposed to fix it
Blank screen
by midramble on Monday February 18th 2013, 5:44
Hello,

First of all thank you so much for the wonderful info. I'm trying to run imagine through wine and I'm coming up with a blank white screen when the game tries to run. I installed wine and wine bottler from the combined dmg. With that I could download and install the game and even run the updater; however, when I hit play it gives me a blank white x11 screen that freezes. I downloaded the version you suggested, extracted, ran the patch, compiled (took 30 mintues btw hahaha) made install, and still giving me the blank white screen. Have I missed a step or do I need to completely uninstall wine and go again from scratch?
I couldn't make it.
by Christophe on Wednesday August 1st 2012, 15:28
Sorry... I know you already explained a lot.. but I still couldn't make it. I don't know what is the source and when I ran the wine "Configure" I got this message.
And I don't really get how to apply the patch, sorry, (by the way I am french, so sometimes it's a bit harder for me sorry).

I did download the patch, the installing .exe, the wine, (i don't know if I could install correctly the wine). But from there I was completely lost.

If someone could give me all the actions needed, with * between actions, or something like that. Sorry I know I ask for much. I could put everything on desktop (Computer is french but terminal is english)

Thank you in advance :) I hope you can help me

Christ ;)
RE: I couldn't make it.
by Yuki on Wednesday August 1st 2012, 15:58
Hi Christophe
ok, I'll try to help you: 1st, download wine 1.5.7 (see how to above for link). Then, download the vertex shader patch (see respective link in how to; use "save as...").

Extract wine-1.5.7 and open the folder. Copy the vertex shader patch into the extracted wine folder.
now, open a terminal inside that folder.

There, you type:
patch -p1
RE: I couldn't make it.
by Yuki on Wednesday August 1st 2012, 16:01
gosh, text got snipped...

There, you type:
patch -p1
RE: I couldn't make it.
by Yuki on Wednesday August 1st 2012, 16:02
wft, this stupid comment thing won't allow the command to be posted...

Please check the how to above, there, I described it pretty well actually.
"ImagineClient.exe expeerienced a problem and needs to close"
by Robert Lee on Monday February 13th 2012, 11:53
I tried installing wine 1.3.32 using the above mentioned vertex shader patch and I installed shin megami tensei. The updater and options work find but when I try to launch the game itself I just get a crash with the error in the subject. I am using an AMD e-350 1.6ghz dual core with integrated radeon graphics using the FOSS radeonhq drivers. Any suggestions ro advice for maybe edits to the registry or settings or anything that may fix this?
RE:
by Yuki on Tuesday February 14th 2012, 3:09
never experienced such a problem, and you say you experience that always?
I could imagine, that this is caused by your integrated ati card (ati drivers for linux still suck..).

What does your terminal say, when you start megaten?
RE:
by Robert Lee on Wednesday February 15th 2012, 13:22
Here is a pastebin of terminal output. I AM using PlayOnLinux but someone on the POL IRC ensured me that it will not change anything, and that POL does not affect the workings of WINE itself, whether it be in POL or installed to the system. pastebin.com/ecEHq7Lj
RE:
by Yuki on Wednesday February 15th 2012, 16:42
I know playonlinux, I tested it some time ago already and I wasn't happy with it since it either didn't work at all or completely broke my wine setup.

did you try compiling wine yourself already after applying the patch?
RE:
by Robert Lee on Wednesday February 15th 2012, 16:51
That is what this is. I compiled it myself only instead of ./configure I did ./configure --prefix=~/.PlayOnLinux/wine/linux-x86/1.3.32-vertexshader So that way I didn't have to overwrite my system installation of wine/ have to edit pacman.conf to block wine updates.
RE:
by Yuki on Thursday February 16th 2012, 3:45
hmm, I'm unfamiliar with the way you patch the wine source.
If that's not the problem and PoL is not a possible cause, I'd suspect your gpu to be the culprit.

You could try the following:
-patch wine prior of configuring it via patch -p1
-test another game via wine and see if it works

sorry, that's all I can suggest :/
maybe you want to ask in the wine forums, someone might give you a proper hint for troubleshooting if you also add the link to your terminal output there..
RE:
by Robert Lee on Thursday February 16th 2012, 9:33
I followed your instructions for patching and installing WINE using the source you provided and the patch you provided (even kept the same name you used for the patch) I just modified the install path during the ./configure step.
vertex shader patch for wine 1.3.37
by Yuki on Tuesday January 31st 2012, 9:30
apparently, the new vertex shader patch doesn't exactly work on the wine version 1.3.37, but I'm not entirely certain.

ok, uncertainty aside, there's that 10001 error indication that something doesn't work properly and my female intuition tells me it's something about shaders.

for the time being, I cannot recommend any update higher than 1.3.36 with the vertex shader patch for wine 1.3.28
RE: vertex shader patch for wine 1.3.37
by Yuki on Wednesday February 8th 2012, 2:48
stupid me, I meant wine 1.3.35 along with the vertex shader patch for wine 1.3.28.

wine 1.3.36 causes mageten to crash
o.O f i n a l l y
by Yuki on Tuesday December 13th 2011, 6:51
sorry for the mail spam your might have received
I really had to tidy this entry up, especially for the upcoming major update 2.0x and so on

hope you don't mind.

have some nice holidays,
yuki
RE: o.O f i n a l l y
by Thomas Kowaliczek on Tuesday December 13th 2011, 8:20
No problem :)
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