launcher, introvideos, character selection, gameplay, conversation videos
What does not
If you've activated the cooldown timers, they will stop counting down sometimes, but you can see it on the icon (not greyed out anymore), if the ability is ready.
There are two instances of swtor.exe running on different CPU cores. Quitting the game sometimes leaves the one instance running. You can just kill it then.
What was not tested
installation with installer/dvd, server selection, character creation
I've set the games graphics details to lowest available. It runs smooth even in crowded areas or fighting in a 1920x1200 resolution. Hardware: Intel C2Q Q8400 / 4GB RAM / GeForce GTX460 (nvidia-glx 295.20-1) Linux 3.2-11.slh.3-aptosid-amd64 #1 SMP PREEMPT Sat Mar 17 01:00:27 UTC 2012 x86_64 GNU/Linux --- Built Wine from git using the KUSER_SHARED_DATA with no attributes patch: As root: apt-get build-dep wine apt-get install git nvidia-glx-ia32 As user: mkdir ~/wine-git git clone git://source.winehq.org/git/wine.git ~/wine-git cd ~/wine-git wget http://bugs.winehq.org/attachment.cgi?id=39316 -O swtor.patch cat swtor.patch |patch -p1 CFLAGS="-O3 -g" CC="gcc-4.6" LDFLAGS="-m32 -L/lib32 \ -L/usr/lib32 -Wl,-rpath,/lib32 -Wl,-rpath,/usr/lib32"\ ./configure --prefix=/opt/wine -v make As root: make install --- - copied SWTOR from Windows installation - renamed LoadingIconAnim.dds to LoadingIconAnim.dds.bak # only first run PATH=$PATH:/opt/wine/bin winetricks d3dx9 vcrun2008 /opt/wine/bin/wine ~/.wine/drive_c/Program\ Files/SWTOR/Fixlauncher.exe /opt/wine/bin/wine explorer /desktop:SWTOR,1920x1200 ~/.wine/drive_c/Program\ Files/SWTOR/launcher.exe
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||May 18 2012||1.5.4||Yes||No||Garbage||Hideaki|
|Show||Ubuntu 12.04 "Precise" i386 (+ variants like Kubuntu)||May 04 2012||1.5.3||Yes||No||Garbage||Benjamin Lawrence|
|Show||Gentoo Linux x86_64||May 08 2012||1.5.1||No, but has workaround||Yes||Bronze||hirschhornsalz|
|Show||Aptosid x86_64||Mar 22 2012||1.5.0||N/A||Yes||Gold||Hideaki|
|Current||Aptosid x86_64||Mar 18 2012||1.5.0||N/A||Yes||Gold||H. M. Kruse|
|Bug #||Description||Status||Resolution||Other apps affected|
|29168||Multiple games and applications need realtime updates to KSYSTEM_TIME members in KUSER_SHARED_DATA (Star Wars: The Old Republic game client, Blizzard games, GO 1.4+ runtime, Denuvo Anti-Tamper x64 #2)||CLOSED||FIXED||View|
|30148||Star Wars: The Old Republic - slow loading times||RESOLVED||NOTOURBUG||View|
1) Ensure that git is installed:
sudo apt-get install git
sudo yum install git
2) Get a copy of the wine source:
git clone git://source.winehq.org/git/wine.git wine-git cd wine-git
3) Get a copy of the patch:
wget -O KUSER_SHARED_DATA http://bugs.winehq.org/attachment.cgi?id=40435
4) Make sure that you have the requirements to compile wine:
Check out this link for 64 bit systems. You may want to only build the 32bit version to simplify things:
5) Apply the patch:
cat KUSER_SHARED_DATA | patch -p1
6) Build wine:
See Bug 29168 for more details.
- Change to the Loading Screen directory.
cd ~/.wine/drive_c/Program\ Files/Electronic\ Arts/BioWare/Star\ Wars\ -\ The\ Old\ Republic/swtor/retailclient/LoadingScreens/
- Rename the loading screens
mv LoadingScreen.jpg LoadingScreen.jpg.bak
mv LoadingIconAnim.dds LoadingIconAnim.dds.bak
At this point you will have a blank screen loading the server list, and people have seen long pauses while try waiting for the server list to load.
This is an appdb entry for an old version of SW: TOR. It is being archived to retain old comments.
Check out the new version.