What does not
Multiplayer (because of xliveless).
Game crashes during Lure mission (bug #21581).
Sound in game lags (every sound exept radio music shutters every second). Logs are clear, if someone can help with this - i will be very-very glad.
What was not tested
Sound lags affected on wine from 1.5.26 to 1.6-rc2.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux x86_64||May 06 2019||4.7-staging||Yes||Yes||Yes||Gold||Adam Moore|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||Dec 26 2018||3.18-staging||N/A||Yes||Yes||Gold||Roman|
|Show||Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)||Feb 17 2018||3.2||N/A||No||No||Garbage||Aaron Franke|
|Show||Gentoo Linux x86_64||Sep 30 2015||1.7.51||Yes||Yes||Silver||Manuel|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Jan 30 2014||1.7.11||Yes||Yes||Silver||an anonymous user|
Games for Windows - LIVE does not work under Wine. GFWL components will crash any game that use the service. The only thing to do about it is to cut XLive out using XLiveLess Patch.
1) Download the latest XLiveLess patch from here.
2) Unpack xlive.dll into the game folder.
XLive is out and the game launch is unobstructed. Please note that from now on the online play via GFWL is disabled so as to prevent cheating.