Deus Ex: Human Revolution - update.
Version 1.3.643.1 released by Eidos Montreal, on 18 Oct, 2011.
Partial changelog for this patch:
Application Details:
Version: | 1.3.643.1 |
License: | Retail |
URL: | https://www.deusex.com/game/dx... |
Votes: | Marked as obsolete |
Latest Rating: | Garbage |
Latest Wine Version Tested: | 1.5.7 |
Maintainers: About Maintainership
What works
Installing via Steam, starting the game (clean wine prefix, no winetricks).
What does not
Graphics are glitchy in the menu with the detected settings.
Mouse movement works in the menu, but clicking or using the keyboard does nothing.
Workarounds
What was not tested
Any gameplay. Unable to click to start the game.
Hardware tested
Graphics:
Additional Comments
Being unable to click or use keyboard input makes this completely unusable. The raw input patch may be a workaround but on stock wine this is unusable still.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu) | Jun 30 2012 | 1.5.7 | Yes | Yes | Garbage | Nell Hardcastle | ||
Show | Ubuntu 11.10 "Oneiric" i386 (+ variants like Kubuntu) | Mar 05 2012 | 1.4-rc6 | Yes | Yes | Bronze | Jonathan | ||
Show | Linux Mint Debian | Mar 25 2012 | 1.4-rc4 | Yes | Yes | Bronze | Peter Norell | ||
Show | Debian GNU/Linux 6.x "Squeeze" | Dec 23 2011 | 1.3.35 | Yes | Yes | Garbage | an anonymous user | ||
Show | Linux Mint 12 "Lisa" x86_64 | Jan 02 2012 | 1.3.34 | Yes | Yes | Bronze | Xpander |
These notes were last updated: 28 November 2017
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DirectX 11 Support
As of Wine version 1.7.53(+) there are tests enabled to see if your graphics hardware supports DirectX 11... Unfortunately a significant amount of the DirectX 11 translation layer has still to be implemented in Wine.
On supported hardware, Deus Ex: Human Revolution will start in DirectX 11 mode. The menus may display correctly. In game there will be a lot of graphical corruption and missing textures.
The workaround is to disable support for the DirectX Graphics Infrastructure (DXGI) in Wine:
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\dxhr.exe\DllOverrides" "/v" "dxgi" "/t" "REG_SZ" "/d" "" /f
Graphical Corruption
Wine, by default, does DirectX draw calls in a different order from Deus Ex: Human Revolution running under Windows.
The workaround is to enable strict draw ordering (via a registry key):
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\dxhr.exe\Direct3D" "/v" "StrictDrawOrdering" "/t" "REG_SZ" "/d" "enabled" /f
In addition the AlwaysOffscreen registry setting is enabled by default (since wine version: 1.5.10). It is important that this registry setting should be left enabled.
Mouse Escapes Window (Wine Virtual Desktop mode)
The symptom of this problem is that when Deus Ex: Human Revolution is run in a Wine Virtual Desktop the mouse can escape from the fullscreen game window.
The workaround is to enable the grab mouse in full screen mode setting (via a registry key):
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\X11 Driver" "/v" "GrabFullscreen" "/t" "REG_SZ" "/d" "Y" /f
This is a workaround introduced by Wine Bug 6971 - Mouse "escapes" window or is confined to an area in the full screen program.
Incorrect DPI Scaling of Elements
The symptom of this issue is that all UI popup elements, the in-game HUD, etc. are scaled to an inappropriately small size. This appears to manifest on a single-head X session with multiple monitors, combined into a single X display.
The only known workaround is to use a Wine Virtual Desktop. The issue is to be investigated further as no Wine bugs appear to be filed against it.
In-game stuttering and generally low FPS
Enabling StrictDrawOrdering leads to a high price in game performance. It is recommended, certainly for Nvidia GPU users (using the proprietary driver), to use the Wine Staging CMST patchset available in the Wine Staging package. AMD GPU users who are using Gallium Nine may not require or benefit from this patchset.
This unstable feature can be enabled in the Staging tab of the winecfg utility. Regressions (crashes, graphical artifacts, etc.) should be reported at the WineHQ Bugzilla - stating that the Wine Staging patchset was used.
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Xpander on Saturday February 4th 2012, 5:31
with MATE desktop (on linux mint)
it doesnt require me to have pulseaudio so if i do
killall pulseaudio and start the game right away.. then it takes alsa stuff and sound doesnt cut out.
by Peter Norell on Friday April 6th 2012, 18:45
Not a single crash throughout the whole game, all 38 hours of it.
Excellent game - warmly recommended.
by Peter Norell on Saturday April 28th 2012, 12:12
Game works fine with the direct input patches.
by Xpander on Sunday April 29th 2012, 12:33
gotta find some time to complete the game also:)
time is money sadly, never enaugh for playing games.
by Xpander on Monday January 2nd 2012, 4:08
problems with sound that cuts out pretty fast in this game.
otherwise, runs fairly good.
by Maquis196 on Monday January 2nd 2012, 4:17
If not Ubuntu then maybe another distro that uses pulseaudio. (I think it's being worked on since the workaround of removing pulseaudio is not much of a workaround)
by Xpander on Monday January 2nd 2012, 4:21
also i have tryed different setting /etc/pulse/daemon.conf but with no effect for this game.
by Maquis196 on Monday January 2nd 2012, 4:23
There were some tips in there to restart sound, I've not really played much attention I must admit (even though I'm one of the few people who use Gentoo and Pulseaudio :P). Doing some kind of test in the game sometimes restarts sounds afaik.
by Galym Kerimbekov on Monday December 26th 2011, 14:03