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Path of Exile

The official release version. Beginning with versions 1.x.

Application Details:

Version: Release
License: Free to use
URL: https://pathofexile.com/
Votes: 16
Latest Rating: Silver
Latest Wine Version Tested: 5.18

Maintainers: About Maintainership

Free Download Installer [msi] (direct link)

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Everything except the corner map / minimap and the overlay map. They only show the names of NPCs, but no graphics, no landscape, no nothing.

What does not

Antialiasing provides us with a white screen where the game world should have been. SMAA simply does not work, which appears to be the case in other DirectX11 titles too.

Workarounds

Turn antialiasing off.

What was not tested

PvP, group play.

Hardware tested

Graphics:

  • GPU: AMD
  • Driver: open source

Additional Comments

This was tested an AUR package for Arch Linux that includes both wine-staging 3.3, wine-pba patches for better D3D performance as well as a patch to allow the usage of DirectX11 in Path of Exile:
https://aur.archlinux.org/packages/wine-staging-pba-git/

Should be noted that I installed it in a fresh 64bit wineprefix, set to windows 10, with EAX- and vaapi video decoding enabled.

I adjusted the following settings in the ~/'Documents/My Games/production_Config.ini':

[Display]
directx_version=11
dx11_antialias_mode=0
use_dynamic_resolution=false
vsync=false
[GENERAL]
engine_multithreading_mode=disabled
[UI]
show_corner_map=false

Furthermore I'm running the game with the following launch options:

wine ./'PathOfExile_x64.exe' --garbage-generation 1 --waitforpreload

With these settings I was getting fluent gameplay with hardly any stuttering, and no crashes.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowDebian 10.x "Buster"Oct 01 20205.18Yes Yes NoSilverpioruns 
ShowUbuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)May 12 20194.4Yes Yes YesGoldRichard Orilla 
ShowDebian 9 (Stretch)Feb 21 20194.2-stagingYes Yes YesGoldAcridwax 
ShowArch Linux x86_64Dec 22 20184.0-rc3Yes Yes NoGarbagetroy 
CurrentArch Linux x86_64Mar 18 20183.3Yes Yes YesSilverLars Norberg 

Known Bugs

Bug # Description Status Resolution Other apps affected
34011 Path of Exile stutters constantly NEW View
39916 Path of Exile: Crash during combat UNCONFIRMED View
43792 Wine-Staging crashes when fighting Tukohama in Path of Exile UNCONFIRMED View
44375 Some 32-bit games crash when they exhaust their VM addressing space (Path of Exile, Dragon Age: Origins, NecroVisioN) NEEDINFO View
49298 Path of Exile crashes when switching to Vulkan Renderer on RADV. Switching works in proton. RESOLVED FIXED View

Show all bugs

HowTo / Notes

Required fixes (as of 2014-08-07)
Set fullscreen
Edit the production_Config.ini file located in ${Documents}/My Games/Path of Exile/. Change fullscreen to true. This prevents the "Failed Resetting Direct3D device objects" crash.

Override openal32.dll:
In winecfg, set the openal32 library to native,builtin or native. This prevents errors involving sound files at launch.
Unconfirmed: An alternative is to launch Path of Exile with sound off with the -nosound flag. 
Recommended fixes (as of 2014-08-07)
winetricks riched20.dll // for launcher
winetricks usp10.dll    // fix unicode missing symbols

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Way smoother framerate now!
by evanh on Saturday August 25th 2018, 21:38
I haven't played POE in 6 months but with nVidia's latest 396.54 driver noted for producing significant overall performance boost to many benchmarks I thought I'd give POE a spin up as well.

It's night and day improvement! I can turn off all the nerf'ing switches now and all is sweet. Eg: It now loads to the login screen in a second, whereas this used to take maybe 30 seconds before the flame was animating smoothly and the login button would click easy. Also, similar, but not as dramatic, level loading speed improvement.

There has been many software updates to everything in that time period, including moving from Kubuntu 17.10 to 18.04.1 and POE and Wine updates too, so can't pin the improvement down to just graphics driver.

I have yet to test heavy battles where it used to get very jerky and near impossible to control the fight but my hopes are high ...
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