The official release version. Beginning with versions 1.x.
Installer, launcher, login screen
What does not
Game started but crashed after few seconds later: err:d3d:wined3d_resource_allocate_sysmem Failed to allocate system memory.
What was not tested
This test only for evaluate clear (non-staging) wine version propriate for playing of Path of Exile.
Game installs, runs, but crashed after few seconds. Steps to reproduce:
1. d3dx9_42 through winetricks was installed (fixing "err:module:import_dll Library d3dx9_42.dll")
2. Some errors while launching follows client switch to directx9 version.
3. Game started but crashed after few seconds later: err:d3d:wined3d_resource_allocate_sysmem Failed to allocate system memory.
What was tried to fix:
Switching to fullscreen/windowed mode
Adjusting video setting in game ui
Switching between dx9, dx9EX, dx11 modes in production_Config.ini
64- and 32- wine prefix
Set videomemorysize through winetricks
Various game launch settings, like --waitforpreload, --garbage-generation 1, --noasync
HW: intel core-i7 3770, nvidia gtx970.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Debian 10.x "Buster"||Oct 01 2020||5.18||Yes||Yes||No||Silver||pioruns|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||May 12 2019||4.4||Yes||Yes||Yes||Gold||Richard Orilla|
|Show||Debian 9 (Stretch)||Feb 21 2019||4.2-staging||Yes||Yes||Yes||Gold||Acridwax|
|Current||Arch Linux x86_64||Dec 22 2018||4.0-rc3||Yes||Yes||No||Garbage||troy|
|Show||Arch Linux x86_64||Mar 18 2018||3.3||Yes||Yes||Yes||Silver||Lars Norberg|
|Bug #||Description||Status||Resolution||Other apps affected|
|34011||Path of Exile stutters constantly||NEW||View|
|39916||Path of Exile: Crash during combat||UNCONFIRMED||View|
|43792||Wine-Staging crashes when fighting Tukohama in Path of Exile||UNCONFIRMED||View|
|44375||Some 32-bit games crash when they exhaust their VM addressing space (Path of Exile, Dragon Age: Origins, NecroVisioN)||NEEDINFO||View|
|49298||Path of Exile crashes when switching to Vulkan Renderer on RADV. Switching works in proton.||RESOLVED||FIXED||View|