The official release version. Beginning with versions 1.x.
64 bit client installs, executes, and is playable if directx version under the game client graphics options is switched to dx9ex.
What does not
Game stutters from time to time especially when loading new scenery/areas and under heavy mob loads. Textures become momentarily blurry (low resolution) before clearing up (high resolution textures load delay). Appears to be dx11 graphics related type of problem. Same stuttering issue is present when switched to dx9 via game client graphics options.
Switching to dx9 via game client graphics options resolves the low res to high res texture load delay (but not the stuttering). Switching to dx9ex via game client graphics options resolves both texture load delay and stuttering, thereby making the game playable.
What was not tested
Path of Exile release version 3.5.4
i7 3770K 3.5GHZ
32 GB RAM
Geforce GTX 970
Note: While not supported by AppDB, dxvk dll (0.96) overrides resolved the dx11 stuttering and texture load delay problems.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||May 12 2019||4.4||Yes||Yes||Yes||Gold||Richard Orilla|
|Current||Debian 9 (Stretch)||Feb 21 2019||4.2-staging||Yes||Yes||Yes||Gold||Acridwax|
|Show||Arch Linux x86_64||Dec 22 2018||4.0-rc3||Yes||Yes||No||Garbage||troy|
|Show||Arch Linux x86_64||Mar 18 2018||3.3||Yes||Yes||Yes||Silver||Lars Norberg|
|Show||Mac OS X 10.11 "El Capitan"||Dec 22 2017||2.0.3||Yes||Yes||Yes||Bronze||Ethan|
|Bug #||Description||Status||Resolution||Other apps affected|
|34011||Path of Exile stutters constantly||NEW||View|
|39916||Path of Exile: Crash during combat||UNCONFIRMED||View|
|43792||Wine-Staging crashes when fighting Tukohama in Path of Exile||UNCONFIRMED||View|
|44375||Some 32-bit games crash when they exhaust their VM addressing space (Path of Exile, Dragon Age: Origins, NecroVisioN)||NEEDINFO||View|