The official release version. Beginning with versions 1.x.
Application Details:
Version: | Release |
License: | Free to use |
URL: | https://pathofexile.com/ |
Votes: | 16 |
Latest Rating: | Bronze |
Latest Wine Version Tested: | 6.0-rc4-staging |
Maintainers: About Maintainership
What works
64 bit client installs, executes, and is playable if directx version under the game client graphics options is switched to dx9ex.
What does not
Game stutters from time to time especially when loading new scenery/areas and under heavy mob loads. Textures become momentarily blurry (low resolution) before clearing up (high resolution textures load delay). Appears to be dx11 graphics related type of problem. Same stuttering issue is present when switched to dx9 via game client graphics options.
Workarounds
Switching to dx9 via game client graphics options resolves the low res to high res texture load delay (but not the stuttering). Switching to dx9ex via game client graphics options resolves both texture load delay and stuttering, thereby making the game playable.
What was not tested
32 bit
Hardware tested
Graphics:
Additional Comments
Path of Exile release version 3.5.4
i7 3770K 3.5GHZ
32 GB RAM
Geforce GTX 970
Note: While not supported by AppDB, dxvk dll (0.96) overrides resolved the dx11 stuttering and texture load delay problems.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu) | Jan 29 2021 | 6.0-rc4-staging | Yes | Yes | No | Bronze | Jontom Xire | |
Show | Debian GNU/Linux 10.x "Buster" | Oct 01 2020 | 5.18 | Yes | Yes | No | Silver | vWL9yyyMQtNr | |
Show | Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu) | May 12 2019 | 4.4 | Yes | Yes | Yes | Gold | Richard Orilla | |
Current | Debian 9 (Stretch) | Feb 21 2019 | 4.2-staging | Yes | Yes | Yes | Gold | Acridwax | |
Show | Arch Linux x86_64 | Dec 22 2018 | 4.0-rc3 | Yes | Yes | No | Garbage | troy |
Bug # | Description | Status | Resolution | Other apps affected |
32463 | Font artifacts in Path of Exile | CLOSED | ABANDONED | View |
32798 | Memory leak in Path of Exile | CLOSED | FIXED | View |
32849 | Path Of Exile sound glitch | CLOSED | FIXED | View |
33146 | Path of Exile "Allocating Space" very slow, due to NtFlushVirtualMemory being synchronous | CLOSED | FIXED | View |
34011 | Path of Exile stutters constantly | CLOSED | FIXED | View |
34791 | Path of Exile: minimap don't work, when I hit "Tab" | CLOSED | ABANDONED | View |
34820 | Path of Exile fails to start in windowed mode (crashes on resize) | CLOSED | FIXED | View |
35181 | Path of Exile crashes at startup | CLOSED | FIXED | View |
35718 | Multiple games have extreme flicker, stutter, slowdown (Path of Exile, Roller Coaster Tycoon, Counter Strike: Global Offensive, Warframe, Crysis, Anno 1602, Splinter Cell: Blacklist) | CLOSED | FIXED | View |
37424 | Path of Exile: Graphical Glitches with GLSL Disabled | CLOSED | FIXED | View |
38917 | Path of Exile: black/transparent/flickering ground textures in submerged passage with shadows enabled | CLOSED | INVALID | View |
39064 | Path of Exile: resolution other than 1024x768 causes a crash | CLOSED | FIXED | View |
39916 | Path of Exile: Crash during combat | CLOSED | ABANDONED | View |
41943 | Path of Exile no longer launches | CLOSED | WORKSFORME | View |
43792 | Wine-Staging crashes when fighting Tukohama in Path of Exile | UNCONFIRMED | View | |
44375 | Some 32-bit games crash when they exhaust their VM addressing space (Path of Exile, Dragon Age: Origins, NecroVisioN) | NEEDINFO | View | |
49298 | Path of Exile crashes when switching to Vulkan Renderer on RADV. Switching works in proton. | CLOSED | FIXED | View |
50175 | Path of Exile: some Cyrillic and Hungul text is missing since Wine 5.20 | CLOSED | FIXED | View |
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by evanh on Saturday August 25th 2018, 21:38
It's night and day improvement! I can turn off all the nerf'ing switches now and all is sweet. Eg: It now loads to the login screen in a second, whereas this used to take maybe 30 seconds before the flame was animating smoothly and the login button would click easy. Also, similar, but not as dramatic, level loading speed improvement.
There has been many software updates to everything in that time period, including moving from Kubuntu 17.10 to 18.04.1 and POE and Wine updates too, so can't pin the improvement down to just graphics driver.
I have yet to test heavy battles where it used to get very jerky and near impossible to control the fight but my hopes are high ...