The official release version. Beginning with versions 1.x.
Everything tested*: Sound, Video, Act 1 content, Spell effects, Various video settings Connectivity
What does not
Memory leak causes game to crash or freeze after ~20m. I also ended with >3GB in swap before the crash. The leak was definitely affecting performance, likely due to heavy swapping (out of my 2GB of RAM). Lag for >6s also times out the connection to the server, so at times of heavy swapping I was occasionally disconnected. This correlated with loading new spell effects. Changing graphics settings made the game very grumpy. Often, the mouse-over coordinates of the UI no longer mapped to the display (the old mouse-over locations were still in effect, despite the display being resized, etc). Windowed-Fullscreen mode ended up behind the Gnome bars. Switching to Fullscreen mode alleviated this.
What was not tested
Later content. Many gem combinations. Many weapons, animations, etc. High end graphics were not tested extensively for performance reasons.
Ubuntu 12.04 Wine 1.5.22 Intel Core2 Duo E8400 nVidia 8800 GT w/ binary blob v 295.40-0ubuntu1.2 2GB RAM I only had to install vcrun2010 and d3dx9_36. If I installed d3dx9_42, the game would crash. I have another prefix with d3dx9_42 which does not crash the game, but it is a very dirty prefix and I'm not sure what the difference is. Switching openal32 to native made the sound jumpy. Sound worked fine without this workaround, and nothing besides the memory issues ever crashed the game afaik. Installs SLOWLY. There is an "allocating space" portion of the install process which took hours on ext4. I raced an ext4 install and an NTFS (on a USB2 drive, no less), and the NTFS drive finished in ~25m, whereas I lost track of how many hours the ext4 install took. Comparison to PoL install: PoL appears to use some Wine 1.4 version for this game, and everything works (except for the good old ALSA/wine/pulseaudio issues). I thought I would mention performance on that install, just for reference. Performance: I sit at exactly 60fps with vsync on. I have all of the graphics settings turned all the way down, but I also have a fairly old computer, so .. :)
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||Jan 29 2021||6.0-rc4-staging||Yes||Yes||No||Bronze||Jontom Xire|
|Show||Debian 10.x "Buster"||Oct 01 2020||5.18||Yes||Yes||No||Silver||pioruns|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||May 12 2019||4.4||Yes||Yes||Yes||Gold||Richard Orilla|
|Show||Debian 9 (Stretch)||Feb 21 2019||4.2-staging||Yes||Yes||Yes||Gold||Acridwax|
|Show||Arch Linux x86_64||Dec 22 2018||4.0-rc3||Yes||Yes||No||Garbage||troy|
|Bug #||Description||Status||Resolution||Other apps affected|
|34011||Path of Exile stutters constantly||NEW||View|
|39916||Path of Exile: Crash during combat||UNCONFIRMED||View|
|43792||Wine-Staging crashes when fighting Tukohama in Path of Exile||UNCONFIRMED||View|
|44375||Some 32-bit games crash when they exhaust their VM addressing space (Path of Exile, Dragon Age: Origins, NecroVisioN)||NEEDINFO||View|