The official release version. Beginning with versions 1.x.
|License:||Free to use|
|Latest Wine Version Tested:||6.0-rc4-staging|
Maintainers: About Maintainership
Everything so far, played till end of act 3.
What does not
What was not tested
Linux Mint 13 x86_64 AMD Phenom II 965 Geforce 450 GTS Nvidia Driver 310.14 Wine 1.5.24 Installed d3dx9_36 and vcrun2010 via winetricks, override openal32.dll via winecfg. GLSL was disabled to improve performance. Fullscreen resolution was at 1920x1080 and settings are at maximum except antialiasing.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||Jan 29 2021||6.0-rc4-staging||Yes||Yes||No||Bronze||Jontom Xire|
|Show||Debian 10.x "Buster"||Oct 01 2020||5.18||Yes||Yes||No||Silver||pioruns|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||May 12 2019||4.4||Yes||Yes||Yes||Gold||Richard Orilla|
|Show||Debian 9 (Stretch)||Feb 21 2019||4.2-staging||Yes||Yes||Yes||Gold||Acridwax|
|Show||Arch Linux x86_64||Dec 22 2018||4.0-rc3||Yes||Yes||No||Garbage||troy|
|Bug #||Description||Status||Resolution||Other apps affected|
|32463||Font artifacts in Path of Exile||CLOSED||ABANDONED||View|
|32798||Memory leak in Path of Exile||CLOSED||FIXED||View|
|32849||Path Of Exile sound glitch||CLOSED||FIXED||View|
|33146||Path of Exile "Allocating Space" very slow, due to NtFlushVirtualMemory being synchronous||CLOSED||FIXED||View|
|34011||Path of Exile stutters constantly||CLOSED||FIXED||View|
|34791||Path of Exile: minimap don't work, when I hit "Tab"||CLOSED||ABANDONED||View|
|34820||Path of Exile fails to start in windowed mode (crashes on resize)||CLOSED||FIXED||View|
|35181||Path of Exile crashes at startup||CLOSED||FIXED||View|
|35718||Multiple games have extreme flicker, stutter, slowdown (Path of Exile, Roller Coaster Tycoon, Counter Strike: Global Offensive, Warframe, Crysis, Anno 1602, Splinter Cell: Blacklist)||CLOSED||FIXED||View|
|37424||Path of Exile: Graphical Glitches with GLSL Disabled||CLOSED||FIXED||View|
|38917||Path of Exile: black/transparent/flickering ground textures in submerged passage with shadows enabled||CLOSED||INVALID||View|
|39064||Path of Exile: resolution other than 1024x768 causes a crash||CLOSED||FIXED||View|
|39916||Path of Exile: Crash during combat||UNCONFIRMED||View|
|41943||Path of Exile no longer launches||CLOSED||WORKSFORME||View|
|43792||Wine-Staging crashes when fighting Tukohama in Path of Exile||UNCONFIRMED||View|
|44375||Some 32-bit games crash when they exhaust their VM addressing space (Path of Exile, Dragon Age: Origins, NecroVisioN)||NEEDINFO||View|
|49298||Path of Exile crashes when switching to Vulkan Renderer on RADV. Switching works in proton.||CLOSED||FIXED||View|
|50175||Path of Exile: some Cyrillic and Hungul text is missing since Wine 5.20||CLOSED||FIXED||View|
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by evanh on Saturday August 25th 2018, 21:38
It's night and day improvement! I can turn off all the nerf'ing switches now and all is sweet. Eg: It now loads to the login screen in a second, whereas this used to take maybe 30 seconds before the flame was animating smoothly and the login button would click easy. Also, similar, but not as dramatic, level loading speed improvement.
There has been many software updates to everything in that time period, including moving from Kubuntu 17.10 to 18.04.1 and POE and Wine updates too, so can't pin the improvement down to just graphics driver.
I have yet to test heavy battles where it used to get very jerky and near impossible to control the fight but my hopes are high ...