The official release version. Beginning with versions 1.x.
game appears to run after several hours of screwing with the 'allocating space' problem with the game client.
everything ingame seems to work normally.
What does not
the game drops frames when it tries to load new information into ram. im thinking this is do to the memory leak issue that was supposed to be patched but yet the game only runs with libeatmydata.so.
What was not tested
didn't get very far into the game. like i said, its really hard to play a fast paced hack-n-slash game when everytime you load in the new enemies it causes a lag and you end up loosing too much health.
its playable to an extent... expect heavy drops in framerate and high memory usage.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||Jan 29 2021||6.0-rc4-staging||Yes||Yes||No||Bronze||Jontom Xire|
|Show||Debian 10.x "Buster"||Oct 01 2020||5.18||Yes||Yes||No||Silver||pioruns|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||May 12 2019||4.4||Yes||Yes||Yes||Gold||Richard Orilla|
|Show||Debian 9 (Stretch)||Feb 21 2019||4.2-staging||Yes||Yes||Yes||Gold||Acridwax|
|Show||Arch Linux x86_64||Dec 22 2018||4.0-rc3||Yes||Yes||No||Garbage||troy|
|Bug #||Description||Status||Resolution||Other apps affected|
|34011||Path of Exile stutters constantly||NEW||View|
|39916||Path of Exile: Crash during combat||UNCONFIRMED||View|
|43792||Wine-Staging crashes when fighting Tukohama in Path of Exile||UNCONFIRMED||View|
|44375||Some 32-bit games crash when they exhaust their VM addressing space (Path of Exile, Dragon Age: Origins, NecroVisioN)||NEEDINFO||View|