WineHQ

Path of Exile

The official release version. Beginning with versions 1.x.

Application Details:

Version: Release
License: Free to use
URL: https://pathofexile.com/
Votes: 16
Latest Rating: Bronze
Latest Wine Version Tested: 6.0-rc4-staging

Maintainers: About Maintainership

Free Download Installer [msi] (direct link)

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Everything tested.

What does not

Everything tested worked as it would normally.

Workarounds

What was not tested

Windowed fullscreen mode and the twitch.tv broadcasting functionality.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

This game suffers several serious performance hits running in wine which make the game very difficult to get through and make normal use hard to do. The installer issue is already well known. That is easily worked around by preloading libeatmydata to get around msync (ab)use causing the space allocation phase to take a long time. The more significant issue is the lag spikes the game suffers when loading effects, textures and the like on demand. They occur most often as mobs appear (i.e. critical moments of the game), and will become less frequent as you get around a map. But if you should change maps (as will likely happen due to above causing deaths) the lag spikes pick up again. I was able to help this a little by loading the 'Content.ggpk' blob from the PoE install directory to a ramdisk. That only helped a little bit. My specs: AMD Phenom II x4 965 @ 4.0 Ghz AMD Radeon HD 7870 Ghz Edition 2GB GDDR5 PCI-e (8GB) 2 x 4GB DDR3 1600 RAM 2 x 500GB WD Blue hard drives (one SATA, one PATA with PATA-to-SATA converter)

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowUbuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)Jan 29 20216.0-rc4-stagingYes Yes NoBronzeJontom Xire 
ShowDebian GNU/Linux 10.x "Buster"Oct 01 20205.18Yes Yes NoSilvervWL9yyyMQtNr 
ShowUbuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)May 12 20194.4Yes Yes YesGoldRichard Orilla 
ShowDebian 9 (Stretch)Feb 21 20194.2-stagingYes Yes YesGoldAcridwax 
ShowArch Linux x86_64Dec 22 20184.0-rc3Yes Yes NoGarbagetroy 

Known Bugs

Bug # Description Status Resolution Other apps affected
43792 Wine-Staging crashes when fighting Tukohama in Path of Exile UNCONFIRMED View
44375 Some 32-bit games crash when they exhaust their VM addressing space (Path of Exile, Dragon Age: Origins, NecroVisioN) NEEDINFO View

Show all bugs

HowTo / Notes

Required fixes (as of 2014-08-07)
Set fullscreen
Edit the production_Config.ini file located in ${Documents}/My Games/Path of Exile/. Change fullscreen to true. This prevents the "Failed Resetting Direct3D device objects" crash.

Override openal32.dll:
In winecfg, set the openal32 library to native,builtin or native. This prevents errors involving sound files at launch.
Unconfirmed: An alternative is to launch Path of Exile with sound off with the -nosound flag. 
Recommended fixes (as of 2014-08-07)
winetricks riched20.dll // for launcher
winetricks usp10.dll    // fix unicode missing symbols

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Way smoother framerate now!
by evanh on Saturday August 25th 2018, 21:38
I haven't played POE in 6 months but with nVidia's latest 396.54 driver noted for producing significant overall performance boost to many benchmarks I thought I'd give POE a spin up as well.

It's night and day improvement! I can turn off all the nerf'ing switches now and all is sweet. Eg: It now loads to the login screen in a second, whereas this used to take maybe 30 seconds before the flame was animating smoothly and the login button would click easy. Also, similar, but not as dramatic, level loading speed improvement.

There has been many software updates to everything in that time period, including moving from Kubuntu 17.10 to 18.04.1 and POE and Wine updates too, so can't pin the improvement down to just graphics driver.

I have yet to test heavy battles where it used to get very jerky and near impossible to control the fight but my hopes are high ...
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