The official release version. Beginning with versions 1.x.
Application Details:
Version: | Release |
License: | Free to use |
URL: | https://pathofexile.com/ |
Votes: | 16 |
Latest Rating: | Bronze |
Latest Wine Version Tested: | 6.0-rc4-staging |
Maintainers: About Maintainership
What works
Everything tested.
What does not
Everything tested worked as it would normally.
Workarounds
What was not tested
Windowed fullscreen mode and the twitch.tv broadcasting functionality.
Hardware tested
Graphics:
Additional Comments
This game suffers several serious performance hits running in wine which make the game very difficult to get through and make normal use hard to do. The installer issue is already well known. That is easily worked around by preloading libeatmydata to get around msync (ab)use causing the space allocation phase to take a long time. The more significant issue is the lag spikes the game suffers when loading effects, textures and the like on demand. They occur most often as mobs appear (i.e. critical moments of the game), and will become less frequent as you get around a map. But if you should change maps (as will likely happen due to above causing deaths) the lag spikes pick up again. I was able to help this a little by loading the 'Content.ggpk' blob from the PoE install directory to a ramdisk. That only helped a little bit. My specs: AMD Phenom II x4 965 @ 4.0 Ghz AMD Radeon HD 7870 Ghz Edition 2GB GDDR5 PCI-e (8GB) 2 x 4GB DDR3 1600 RAM 2 x 500GB WD Blue hard drives (one SATA, one PATA with PATA-to-SATA converter)
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu) | Jan 29 2021 | 6.0-rc4-staging | Yes | Yes | No | Bronze | Jontom Xire | |
Show | Debian GNU/Linux 10.x "Buster" | Oct 01 2020 | 5.18 | Yes | Yes | No | Silver | vWL9yyyMQtNr | |
Show | Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu) | May 12 2019 | 4.4 | Yes | Yes | Yes | Gold | Richard Orilla | |
Show | Debian 9 (Stretch) | Feb 21 2019 | 4.2-staging | Yes | Yes | Yes | Gold | Acridwax | |
Show | Arch Linux x86_64 | Dec 22 2018 | 4.0-rc3 | Yes | Yes | No | Garbage | troy |
Bug # | Description | Status | Resolution | Other apps affected |
32463 | Font artifacts in Path of Exile | CLOSED | ABANDONED | View |
32798 | Memory leak in Path of Exile | CLOSED | FIXED | View |
32849 | Path Of Exile sound glitch | CLOSED | FIXED | View |
33146 | Path of Exile "Allocating Space" very slow, due to NtFlushVirtualMemory being synchronous | CLOSED | FIXED | View |
34011 | Path of Exile stutters constantly | CLOSED | FIXED | View |
34791 | Path of Exile: minimap don't work, when I hit "Tab" | CLOSED | ABANDONED | View |
34820 | Path of Exile fails to start in windowed mode (crashes on resize) | CLOSED | FIXED | View |
35181 | Path of Exile crashes at startup | CLOSED | FIXED | View |
35718 | Multiple games have extreme flicker, stutter, slowdown (Path of Exile, Roller Coaster Tycoon, Counter Strike: Global Offensive, Warframe, Crysis, Anno 1602, Splinter Cell: Blacklist) | CLOSED | FIXED | View |
37424 | Path of Exile: Graphical Glitches with GLSL Disabled | CLOSED | FIXED | View |
38917 | Path of Exile: black/transparent/flickering ground textures in submerged passage with shadows enabled | CLOSED | INVALID | View |
39064 | Path of Exile: resolution other than 1024x768 causes a crash | CLOSED | FIXED | View |
39916 | Path of Exile: Crash during combat | CLOSED | ABANDONED | View |
41943 | Path of Exile no longer launches | CLOSED | WORKSFORME | View |
43792 | Wine-Staging crashes when fighting Tukohama in Path of Exile | UNCONFIRMED | View | |
44375 | Some 32-bit games crash when they exhaust their VM addressing space (Path of Exile, Dragon Age: Origins, NecroVisioN) | NEEDINFO | View | |
49298 | Path of Exile crashes when switching to Vulkan Renderer on RADV. Switching works in proton. | CLOSED | FIXED | View |
50175 | Path of Exile: some Cyrillic and Hungul text is missing since Wine 5.20 | CLOSED | FIXED | View |
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by evanh on Saturday August 25th 2018, 21:38
It's night and day improvement! I can turn off all the nerf'ing switches now and all is sweet. Eg: It now loads to the login screen in a second, whereas this used to take maybe 30 seconds before the flame was animating smoothly and the login button would click easy. Also, similar, but not as dramatic, level loading speed improvement.
There has been many software updates to everything in that time period, including moving from Kubuntu 17.10 to 18.04.1 and POE and Wine updates too, so can't pin the improvement down to just graphics driver.
I have yet to test heavy battles where it used to get very jerky and near impossible to control the fight but my hopes are high ...