The official release version. Beginning with versions 1.x.
What does not
Sounds at first, had to override openal32 to "builtin".
What was not tested
Late game stuff and PvP
I'm using wine 1.7.55-staging win64 CMST Enabled Everything worked "out of the box" except for the sound where I had to override openal32 to "builtin". With my GTX 970 (latest proprietary driver) I have 100-150fps with everything on high. I drop to 60fps on certain areas, no sure why. And I have 10fps in the skilltree if I zoom out too much.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||May 12 2019||4.4||Yes||Yes||Yes||Gold||Richard Orilla|
|Show||Debian 9 (Stretch)||Feb 21 2019||4.2-staging||Yes||Yes||Yes||Gold||Acridwax|
|Show||Arch Linux x86_64||Dec 22 2018||4.0-rc3||Yes||Yes||No||Garbage||troy|
|Show||Arch Linux x86_64||Mar 18 2018||3.3||Yes||Yes||Yes||Silver||Lars Norberg|
|Show||Mac OS X 10.11 "El Capitan"||Dec 22 2017||2.0.3||Yes||Yes||Yes||Bronze||Ethan|
|Bug #||Description||Status||Resolution||Other apps affected|
|34011||Path of Exile stutters constantly||NEW||View|
|39916||Path of Exile: Crash during combat||UNCONFIRMED||View|
|43792||Wine-Staging crashes when fighting Tukohama in Path of Exile||UNCONFIRMED||View|
|44375||Some 32-bit games crash when they exhaust their VM addressing space (Path of Exile, Dragon Age: Origins, NecroVisioN)||NEEDINFO||View|