WineHQ

Hard Reset

Version from Steam, V 1.24.

Application Details:

Version: Steam
License: Retail
URL: https://en.wikipedia.org/wiki/...
Votes: 0
Latest Rating: Silver
Latest Wine Version Tested: 1.9.18

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

The game plays. Sounds, achievement, in-game video work good. Mouse and keyboard work as expected.

What does not

  • Multiple graphic errors, mostly shadows. Disabling GLSL fixes most of them but not all. Changing details level in game settings doesn't help.
  • Playing on highest ("ultra") graphics details causes the game to crash after first checkpoint. Setting "hight" causes "Out of video memory error" after a while. I had to set graphic details to "middle". This crashes happens with GLSL enabled and disabled. This is Wine issue - on Windows it runs fine.
  • Game runs slower than on Windows.

Workarounds

What was not tested

Finishing the game, I tested half of the story mode.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Check screenshots to see video errors. Tested on Core i5-4570, 8GB RAM, NVIDIA GeForce GTX 460 (driver version: 319.60).

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)Sep 14 20161.9.18Yes Yes SilverKari Saaranen 
ShowSlackware64 -currentJun 11 20141.7.19Yes Yes PlatinumDanny Schmarsel 
CurrentUbuntu 13.10 "Saucy" amd64 (+ variants like Kubuntu)Mar 26 20141.7.15Yes Yes BronzeKonrad Materka 
ShowUbuntu 11.10 "Oneiric" amd64 (+ variants like Kubuntu)Mar 18 20121.5.0Yes Yes BronzeYore 
ShowUbuntu 11.10 "Oneiric" amd64 (+ variants like Kubuntu)Feb 04 20121.4-rc2Yes Yes Bronzechristian 

Known Bugs

Bug # Description Status Resolution Other apps affected
27879 Zombie Driver becomes unresponsive mid-game with shadows enabled RESOLVED NOTOURBUG View
35876 Hard Reset renders incorrectly - black shaders RESOLVED DUPLICATE View

Show all bugs

HowTo / Notes

To get mouse working in 1.3.37

Hi,

for me the raw input patch which worked for 1.3.36 does not work anymore with 1.3.37.

Instead i used this patch, which also workes like a charm:

http://bugs.winehq.org/show_bug.cgi?id=20395#c60

Regards,

Christian

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Works with Wine 1.7.9
by Carlos Rodriguez on Thursday December 26th 2013, 6:12
Tested on:

Wine 1.7.9 (compilado)
Nvidia Drivers 331.20 (.run package)
Linux Mint 15 KDE 32Bit - Kernel 3.8.0.26 PAE
CPU: INTEL Pentium G3220 (Nucleo Haswell a 22nm) 3.0Ghz (Dual-Core) Stock Clock
MEM: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition Passive Cooling 2GB DDR3 1800Mhz a 64Bit (14.4Gb/s)
MAINBOARD: MSI H81M E33

www.youtube.com/watch?v=RR2OBibSQH4
RE: Works with Wine 1.7.9
by Konrad Materka on Friday March 7th 2014, 16:49
As you can see on this movie shadows and sky looks weird. On Windows it looks much better.
RE: Works with Wine 1.7.9
by Carlos Rodriguez on Saturday March 8th 2014, 15:01
i use shadows on low or disable because in various games causes problems and loss performance
RE: Works with Wine 1.7.9
by Konrad Materka on Sunday March 9th 2014, 16:32
Turn of GLSL and you will see a big difference. It doesn't matter if shadows are on low, hight or turned off.
RE: Works with Wine 1.7.9
by Carlos Rodriguez on Monday March 10th 2014, 9:19
Good idea maybe on next test i have considered your idea
Gameplay Video
by Xpander on Sunday April 29th 2012, 7:18
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