The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)
playing in widescreen (1600x900 tested, edit ra2md.ini) works (campaign, skirmish)
(i.e. 800x600, not counting the allied campaign intro which worked in widescreen)
to get it working I had to do the "ddraw.dll & aqrit.cfg" override (see the basegame wine: Bug33211)
Workaround: do the mission in widescreen, save, transition to the next mission using a native resolution, then switch back
(quitting the game does work without leaving a dead black window you have to kill, it didn't back in wine 1.6.2 )
What does not
the transition from one mission to the next, unless I used a native resolution. trying to skip the cutscene didn't change anything. (wine 1.6.2: died after the first mission's cutscene "Yuri.exe encountered a internal problem". had no hopes of resolving that)
1024x768 resolution: the cursor mirrors about 2cm / one inch right, flickers and does all kinds of strange stuff during the gameplay
the main menu isn't a small window bordered by black bars when using a big resolution (like in the base game RA2) but stretched, and the unity-taskbar is clipping through. Sufficient, nonetheless.
What was not tested
the installing process (did mine back in wine 1.6.2)