I managed to test the following
* Installer from CD (I have a USB CD-R reader here) and use it to install the game (No Origin, No cracks or customized setups)
* Completed 1st mission allied campaign
* Completed a skirmish mission
* Tested the load and saved games
The setup crashes AFTER the installer exists. But to be honest it doesn't matter because the setup still works!
What does not
Performance issues, this isn't obvious until you start a campaign
mission or skirmish. It starts to have cursor flicker issues then FPS
drops significantly enough to be unplayable.
However if you go to winecfg, configure the libraries to make sure
ddraw.dll loads native before built in, then download the ddraw wrapper
then configure it have ForceDirectDrawEmulation and NoVideoMemory set
to 1, performance and cursor flickering issues disappear. Now it works
just like what it used to be back in 2000s :)
I know this is somewhat a workaround but these issues exists on Windows as well (Later versions, like playing on modern Windows machine). The only difference it seems from Windows when it comes to this step is that NoVideoMemory is necessary otherwise you still get FPS and flickering issues.
My unit is a macbook air 2015 model by the way.
What was not tested
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Pop!_OS 20.04 LTS||Aug 22 2021||6.0.1||No, but has workaround||Yes||Yes||Silver||Matt K|
|Current||macOS Mojave 10.14||Jun 15 2020||5.0.1||Yes||Yes||Yes||Gold||Richard Orilla|
|Show||Debian GNU/Linux 10.x "Buster" x86_64||Jul 04 2020||4.0.4||Yes||Yes||Yes||Gold||Christian|
|Show||Linux Mint 19.1 Tessa||Jan 15 2019||4.0-rc6||No||Not installable||No||Garbage||sb9x|
|Show||Arch Linux x86_64||Jul 03 2016||1.9.13||Yes||Yes||Bronze||Gert van den Berg|
|Bug #||Description||Status||Resolution||Other apps affected|
|219||Programs refuse to run because of safedisc copy-protection||CLOSED||FIXED||View|
|1631||Sound underruns occur in directsound||CLOSED||FIXED||View|
|4596||fixme:wave:OSS_AddRingMessage two fast messages in the queue!!!! toget = 52(WINE_WM_RESTARTING), tosave=53(UNKNOWN(0x00000000))||CLOSED||ABANDONED||View|
|5526||RedAlert 2 runs very slowly after upgrade from 0.9.15 to 0.9.16||CLOSED||FIXED||View|
|6281||Red Alert 2 crashes in save game||CLOSED||WORKSFORME||View|
|7806||Tiberian Sun crashes with OpenGL renderer in DirectDraw||CLOSED||FIXED||View|
|9826||OpenGL rendering in C&C TS not working for newer GeForce cards||CLOSED||FIXED||View|
|11984||Xinerama Fullscreen Broken||CLOSED||ABANDONED||View|
|14438||Moving cursor in RA2 freezes game||CLOSED||DUPLICATE||View|
|27156||Bioshock demo: mouse jumps around menu||CLOSED||FIXED||View|
|27414||Red Alert 2 "skirmish aftermath": user needs to "Alt+Tab" for the game to react||CLOSED||ABANDONED||View|
|29700||C&C Tiberian Sun and Red Alert 2 game graphics rendering freezes when NOT moving the mouse.||CLOSED||FIXED||View|
|30155||SafeDisc v2.05.030 fails due to driver dispatch routine status and irp.IoStatus.u.Status differing (Command & Conquer: Red Alert 2)||NEW||View|
|31279||Age of Empires II SafeDisc v1.x driver crashes in IDT check (INT1/3 hooks)||RESOLVED||NOTOURBUG||View|
|31489||C&C - Red Alert 2 can not enter campaign when fullscreen||CLOSED||FIXED||View|
|33211||C&C: Red Alert 2 still runs very slowly and mouse cursor flickers||UNCONFIRMED||View|
|33493||C&C: Red Alert 2 black screen at the title||CLOSED||ABANDONED||View|
|36934||C&C Red Alert 2 installer reports "A debugger has been detected. Unload the debugger and try again." when run in Win9x mode (SafeDisc v2.05.030)||CLOSED||WONTFIX||View|
|37991||C&C Red Alert 2 - Scrolling the map area with arrow keys is sluggish||UNCONFIRMED||View|
-- UPDATE --
If the game does not run correctly after these changes, remove them.
Add the following lines to ra2.ini: [Video] VideoBackBuffer=no If the game does not run correctly after these changes,remove them.
Network PlayIPX is tricky, and is fortunately no longer needed. Someone has written a patch to use TCP/IP instead.