Everything (network game - not tested)
What does not
I'm not aware of anything.
What was not tested
When leaving the game I got blank black screen with mouse pointer and I had to restart the session. (might be due to my graphic card NVIDIA Quadro FX 1800M) I haven't made any special settings, but I was using CD. I was not able to get it working by mounting ISO image.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Fedora 35 x86_64||Nov 18 2021||6.21-staging||Yes||Yes||No||Bronze||Orbit Li|
|Show||Pop!_OS 20.04 LTS||Aug 22 2021||6.0.1||No, but has workaround||Yes||Yes||Silver||Matt K|
|Show||macOS Mojave 10.14||Jun 15 2020||5.0.1||Yes||Yes||Yes||Gold||Richard Orilla|
|Show||Debian GNU/Linux 10.x "Buster" x86_64||Jul 04 2020||4.0.4||Yes||Yes||Yes||Gold||Christian|
|Show||Linux Mint 19.1 Tessa||Jan 15 2019||4.0-rc6||No||Not installable||No||Garbage||sb9x|
|Bug #||Description||Status||Resolution||Other apps affected|
|219||Programs refuse to run because of safedisc copy-protection||CLOSED||FIXED||View|
|1631||Sound underruns occur in directsound||CLOSED||FIXED||View|
|4596||fixme:wave:OSS_AddRingMessage two fast messages in the queue!!!! toget = 52(WINE_WM_RESTARTING), tosave=53(UNKNOWN(0x00000000))||CLOSED||ABANDONED||View|
|5526||RedAlert 2 runs very slowly after upgrade from 0.9.15 to 0.9.16||CLOSED||FIXED||View|
|6281||Red Alert 2 crashes in save game||CLOSED||WORKSFORME||View|
|7806||Tiberian Sun crashes with OpenGL renderer in DirectDraw||CLOSED||FIXED||View|
|9826||OpenGL rendering in C&C TS not working for newer GeForce cards||CLOSED||FIXED||View|
|11984||Xinerama Fullscreen Broken||CLOSED||ABANDONED||View|
|14438||Moving cursor in RA2 freezes game||CLOSED||DUPLICATE||View|
|27156||Bioshock demo: mouse jumps around menu||CLOSED||FIXED||View|
|27414||Red Alert 2 "skirmish aftermath": user needs to "Alt+Tab" for the game to react||CLOSED||ABANDONED||View|
|29700||C&C Tiberian Sun and Red Alert 2 game graphics rendering freezes when NOT moving the mouse.||CLOSED||FIXED||View|
|30155||SafeDisc v2.05.030 fails due to driver dispatch routine status and irp.IoStatus.u.Status differing (Command & Conquer: Red Alert 2)||NEW||View|
|31279||Age of Empires II SafeDisc v1.x driver crashes in IDT check (INT1/3 hooks)||RESOLVED||NOTOURBUG||View|
|31489||C&C - Red Alert 2 can not enter campaign when fullscreen||CLOSED||FIXED||View|
|33211||C&C: Red Alert 2 still runs very slowly and mouse cursor flickers||UNCONFIRMED||View|
|33493||C&C: Red Alert 2 black screen at the title||CLOSED||ABANDONED||View|
|36934||C&C Red Alert 2 installer reports "A debugger has been detected. Unload the debugger and try again." when run in Win9x mode (SafeDisc v2.05.030)||CLOSED||WONTFIX||View|
|37991||C&C Red Alert 2 - Scrolling the map area with arrow keys is sluggish||UNCONFIRMED||View|
-- UPDATE --
If the game does not run correctly after these changes, remove them.
Add the following lines to ra2.ini: [Video] VideoBackBuffer=no If the game does not run correctly after these changes,remove them.
Network PlayIPX is tricky, and is fortunately no longer needed. Someone has written a patch to use TCP/IP instead.