The whole game, well not all the missions, but who has the patience to play every single mission?
What does not
MouseWarpOverride must be set to force which causes some issues, specifically when upgrading Waynetech stuff such as when switching from the Batman character to the Catwoman character. The game must be stopped, MouseWarpOverride set to something other than "force", then the game started, the Catwoman character selected, the Waynetech stuff allocated and finally the game must be played enough to get to another save point so that MouseWarpOverride = force can be set.
The game will not launch without DXVK setup and the whole game was played with DXVK although once the game launches for the first time, the DirectX(TM) 11 stuff will work with the builtin libraries. If the Builtin libraries are used, some structures will have disappearing walls but otherwise the game is very playable and very good framerates with a Radeon RX 570 card.
What was not tested
Every single last possible mission but the main missions of the story were played through so it's doubtful there are any game stoppers hiding.
Once Arkham City GOTY is launched enough Microsoft(TM) stuff like .net etc. is installed for Arkham Asylum GOTY to launch without any workarounds.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Mageia 7||Jan 01 2019||4.0-rc3||Yes||Yes||No||Silver||Alan Richter|
|Show||Gentoo Linux x86_64||Jan 20 2018||3.0-rc5-staging||N/A||Yes||Yes||Gold||ChinaphoneOne|
|Show||Ubuntu 17.10 "Artful" amd64 (+variants like Kubuntu)||Nov 14 2017||2.20-staging||Yes||Yes||No||Silver||Steven|
|Show||Ubuntu 16.10 "Yakkety" i386 (+ variants like Kubuntu)||Dec 25 2016||2.0-rc2||Yes||No||Garbage||Tristan|
|Show||Linux Mint 17.1 "Rebecca" x86-64||Feb 22 2015||1.7.36||Yes||Yes||Gold||Ned|