Application Details:
Version: | Steam |
License: | Retail |
URL: | |
Votes: | 2 |
Latest Rating: | Silver |
Latest Wine Version Tested: | 4.0 |
Maintainers: About Maintainership
What works
What does not
Workarounds
What was not tested
Multiplayer
Hardware tested
Graphics:
Additional Comments
The game works excellently, but has some problems that are easy to fix locally(winetricks + patch).
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | Gentoo Linux x86_64 | Feb 06 2019 | 4.0 | Yes | Yes | No | Silver | Nick | |
Show | Arch Linux x86_64 | Apr 10 2018 | 3.4 | Yes | Yes | Yes | Bronze | Volpe | |
Show | Gentoo Linux x86_64 | May 17 2016 | 1.9.8 | Yes | Yes | No | Bronze | Nick | |
Show | Gentoo Linux x86_64 | May 04 2014 | 1.7.18 | Yes | Yes | No | Bronze | NeverLoved | |
Show | Gentoo Linux x86_64 | Jan 18 2014 | 1.7.10 | Yes | Yes | No | Bronze | NeverLoved |
Bug # | Description | Status | Resolution | Other apps affected |
29896 | The Darkness II fails to render - needs PresentEx() | CLOSED | FIXED | View |
30061 | Shader bug in The Darkness II | CLOSED | DUPLICATE | View |
34266 | 0*inf in D3D9 shaders outputs NaNs to floating-point framebuffers | STAGED | View | |
46472 | Linux kernel 4.19 breaks startup of Call of Duty: Black Ops II due to change in PTRACE_POKEUSER hw breakpoint behavior | CLOSED | FIXED | View |
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Konrad Materka on Tuesday May 15th 2018, 13:17
by MonoBOY on Monday September 10th 2012, 2:28
by Martijn Vandecasteele on Wednesday September 5th 2012, 11:58
winetricks xact xact_jun2010
by William Min on Sunday March 4th 2012, 23:36
by K1773R on Sunday March 4th 2012, 23:49
by Yuki on Saturday March 3rd 2012, 7:57
by K1773R on Saturday March 3rd 2012, 8:42
by Yuki on Saturday March 3rd 2012, 11:43
I would, but cannot add any terminal output at the moment
by K1773R on Saturday March 3rd 2012, 12:36
by Yuki on Saturday March 3rd 2012, 16:53
apparently, the shader issue was part of the original bug..
didn't want to let you do the extra work, sorry again :/
by K1773R on Saturday March 3rd 2012, 18:29
by Yuki on Friday March 2nd 2012, 6:32
At least, according to t800, that would be a possible explanation on why the game ran for him.
Could someone add some screenshots for this game running on wine?
by K1773R on Friday March 2nd 2012, 8:45
by K1773R on Friday March 2nd 2012, 10:13
it really needs the PresentEx() otherwise it wont work, looks like a fake!
by K1773R on Friday March 2nd 2012, 11:13
by K1773R on Friday March 2nd 2012, 11:42
by K1773R on Friday March 2nd 2012, 11:52