Myst V: End of Ages

Downloaded & installed via Steam on Mar 19th, 2012.

Application Details:

Version: Steam
License: Retail
Votes: 0
Latest Rating: Bronze
Latest Wine Version Tested: 1.7.19

Maintainers: About Maintainership

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Gameplay up to Yeesha's appearance (without DirectSound fix)

Gameplay in K'Veer (with DirectSound fix)

Classic, Classic Plus, and Free Movement modes

What does not

Linking books, cannot link to other ages


What was not tested

Hardware tested


  • GPU:
  • Driver:

Additional Comments

Game installs and runs on clean wineprefix, but gameplay halts after exiting the first linking bubble and encountering Yeesha (bug 31586) Running "winetricks directmusic" and restarting did allow the cutscene to run and proceed with the game through the K'Veer age, but all of the linking books are blank and unclickable when opened, so the player is unable to link to any other ages in the game and the game cannot be played to completion. The linking book animations work in the game environment, it's only when they're picked up that the pages appear blank. The area where the animation "should" be is not registered as clickable so the books can't be interacted with, only set back down.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentFreeBSD 10.0 x86_64Jun 21 20141.7.19Yes Yes Bronzean anonymous user 
ShowDebian GNU/Linux 6.x "Squeeze"Mar 19 20121.4-rc3Yes Yes GoldRobert Waldner 

Known Bugs

Bug # Description Status Resolution Other apps affected
31586 Myst V stuck when about to play the first cutscene in the game (DirectMusic segment handling/notification incomplete, IDirectMusicTool8::ProcessPMsg) NEW View

Show all bugs


The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

shimmering dome in the starting area
by Paul The Tall on Monday November 5th 2012, 10:53
Did you come further then the issue that breaks the game at this point is that when the person appears behind you after walking out of the shimmering dome in the starting area? She does not animate in any way, and does not make any sounds. The camera view, however, still moves as if to follow her. I have tried to progress to further areas of the game, but it seems that maybe something needs to be done by the person, but can not be done because of the lack of movement.
RE: shimmering dome in the starting area
by Béla Gyebrószki on Monday November 5th 2012, 10:58
Try 'winetricks directmusic'