WineHQ
EVE Online Current



Category: Main > Games > Online (MMORPG) Games > EVE Online > Current


NameEVE Online
VersionCurrent
License Retail
URLhttp://www.eve-online.com/
Votes 228
Link Wikipedia Entry
Link Download
RatingGold
Wine Version1.9.16
Maintainers of this version:
Description

This version is the current live "Tiamat" version on the Tranquility server.

Selected Test Results (selected in 'Test Results' table below)

What works

Game functionality appears fine.

1) Enable multilib see https://wiki.archlinux.org/index.php/Multilib
sudo vim /etc/pacman.conf

2) Install wine and required 32bit libs
sudo pacman -S wine wine_gecko winetricks q4wine wine-mono lib32-gnutls samba lib32-mpg123 lib32-sdl lib32-libldap lib32-libpulse

3) Make folder to contain wine prefixes
mkdir ~/Wine
cd ~/Wine

4) Setup 32 bit prefix for eve
WINEARCH=win32 WINEPREFIX=~/Wine/eve32 winecfg

5) Install dx9 corefonts and vcrun2005
WINEARCH=win32 WINEPREFIX=~/Wine/eve32 winetricks d3dx9 corefonts vcrun2005

6) Download the Launcher installer from their website and install (update the version number on the command below)
WINEARCH=win32 WINEPREFIX=~/Wine/eve32 wine ~/Downloads/EveLauncher-1045952.exe

7) Run the launcher
WINEARCH=win32 WINEPREFIX=~/Wine/eve32 wine ~/Wine/eve32/dosdevices/c:/EVE/Launcher/evelauncher.exe

8) Choose settings, launch options, check Run game on DirectX 9, click save

9) Click play!



What does not


What was not tested


Additional Comments


Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
CurrentArch Linux x86_64Aug 17 20161.9.16 Yes Yes Gold Kevin Andrews 
ShowArch Linux x86_64May 02 20161.9.9 Yes Yes Gold Rustam Second_Fry Gubaydullin 
ShowDebian GNU/Linux 8.x "Jessie" x86_64Mar 22 20161.9.5 Yes Yes Platinum Alex 
ShowArch Linux x86_64Feb 21 20161.9.3 Yes Yes Gold Andre 
ShowSlackware64 14.1Jan 03 20161.9.0 Yes Yes Gold an anonymous user 


Known bugs
Bug # Description Status Resolution Other apps affected
5657 EVE Online reports VM Size as 0 while on Windows it reports the memory usage (NtQueryInformationProcess ProcessVmCounters info class: actual value for 'PagefileUsage' required) NEW View
27909 EVE Online: Installer is missing left half of text NEW View
31209 Feature Request - Kernel Samepage Merging UNCONFIRMED View
32342 Multiple applications and games using 'Webkit' or 'Blink' web browser engine crash on startup ('Arial' and 'Times New Roman' font face name validation) STAGED View
37371 EVE Probe reports 'ALError: ALResult(80004005) E_FAIL' (NV Optimus detection doesn't work) NEW View
37948 EVE Online launcher crashes when importing/exporting patches UNCONFIRMED View

 
HOWTO - Eve Online install on Linux

You will need to disable Direct3D v11 support
Run winecfg and select -> Libraries -> [New override for library: ] d3d11 -> Add -> Edit... -> Disable

You will need to install a number of required libraries with winetricks.

  •  "winetricks corefonts d3dx9_36 vcrun2005 vcrun2008 vcrun2010" if this does not work try:
    • wget http://winetricks.org/winetricks
    • chmod +x winetricks
    •  "./winetricks corefonts d3dx9_36 vcrun2005 vcrun2008 vcrun2010"
  • wine msiexec /i EVE_Online_Installer_*.msi

http://wiki.winehq.org/winetricks

Virtual Desktops

Most testers report that Eve runs best in full screen mode in a virtual desktop, however as of wine 1.5 many users report that windowed mode is stable.  If you are using wine 1.4 you can set the virtual desktop mode via winecfg or create a script to run Eve.  Most people put the script in ~/bin/eve.bash or /usr/local/bin/eve.bash.  Note that 1920x1080 should be your desired resolution.

#!/bin/bash

WINE=wine 

$WINE explorer /desktop=eveA,1920x1080 "c:\program files\ccp\eve\eve.exe"

Then run;

  • winecfg
  • Make changes to winecfg according to other HOWTO to get game running
  • chmod +x /~/bin/eve.bash
  • eve.bash to play

If you are running wine 1.5 you may find it simpler to use  windowed mode.  If you wish to run multiple clients with wine 1.4 it's recommend that you create additional script for each instance, and change "desktop=eveA" to "desktop=eveB"...  You will also need to change the settings eve launcher settings so that it does not relaunch itself.


Creating a new wine prefix

If you need/want to use wine different instances of "windows" for Eve.  (Important if you have a lot of games with various installed dlls, and overrides that conflict.)  Creating a new prefix is simple create the directory and add the WINEPREFIX to all wine and winetricks commands.

  • mkdir ~/wine_games
  • add "WINEPREFIX=~/wine_games/wine-eve" to all wine and winetricks commands.

Some users prefer to have multiple wineprefixes for each eve client, but this is not required.

-- Edited by Silbory 2/7/12 --


 
Tips and Tweaks
1) Sound historically has been problematic for many posters in the past..  If you are crashing be sure to turn it off to see if it's causing issues.

2) If you are crashing during play you may find that reducing your graphic settings will help.  This is vital if you have an older card, low amounts of memory, and/or run a lot of clients.

3) DirectX11 support in Wine is potentially a long way off, so make sure your client is using DirectX9.


 
Note's for AMD Catalyst users
1] Catalyst is actively setting constrains on Wine [BUG = http://ati.cchtml.com/show_bug.cgi?id=528]
Is under investigation by the AMD, workaround below;

cp /usr/bin/wine /usr/bin/Emulator or something else, though please note that this under investigation and may introduce bugs that AMD may have tried to workaround with that ugly fix.


2] Seems that explosions from missiles and other effects have some corruption on the ships.
Workaround, enable Anti-Aliasing >= Low in options.


3] Rendering and GLSL errors when shaders on High
Catalyst 12.6 and older will have issues on High shaders. Later versions should have this fixed when released. [NOT FIXED in 12.8]


4] Freezes
Catalyst may freak Xorg out sometimes during login screen. SSH into the computer and killing the Wineprefix that the game was running may return the computer to usable state without the need of hard reboot. There is also a big chance that the game rendering will crash on first launch. UI works but you cant open menu's or drag ships or undock. Restart client if this happens.

Other workaround would be to have a script executed to kill the Wineprefix with a delay if not terminated.

5] Catalyst 12.9 beta2
This driver seem to have better and more stable performance, no more degrading over time nor crashing as much as it did in the ones before. However it got some drawbacks as in not rendering previews of ships, drones and gates and performance dies when running the game with HDR enabled.

Cortesy Artur O.

Added by: N3o


 
HOWTO - Eve Online on FreeBSD 10.x 64bit

All following steps you may use 'root' user, later of installation you can run wine as normal user


1) Get a 32 bit copy from : http://www.freebsd.org/where.html

2) Mount your 32 bit DVD of FreeBSD and install the base system, related 32 bits libraries and source code, copy Xorg and Linux emulation (necessary to compile nVIDIA driver) packages and download NVIDIA driver 32bits:


        # mkdir /compat/i386
        # cd /compat/i386
        # mount -t cd9660 /dev/cd0 /mnt/cdrom
        # cd /mnt/cdrom/usr/freebsd-dist
        # sh
        # export DESTDIR=/compat/i386
        # for file in base.txz src.txz; do (cat $file | tar --unlink -xpJf - -C ${DESTDIR:-/}); done
        # cp -v /mnt/cdrom/packages/freebsd:10:x86:32/All/linux_base-f10-10_7.txz /compat/i386


        Note:

        URL variable could be change on your system, the idea here, is put the correct path to your copy of FreeBSD 32bits


3)  Mount dev directory in the i386 enviroment:

        # mount -t devfs devfs /compat/i386/dev


4) Copy your /etc/resolv.conf to /compat/i386/etc

        # cp -v /etc/resolv.conf /compat/i386/etc/


5) Copy your ports from Host's system inside 32 bit chroot's enviroment :

        # cp -vr /usr/ports /compat/i386/usr/


6) Now do a chroot on /compat/i386 (as root) and change to "sh" shell:

        # chroot /compat/i386
        # sh


7) Edit /etc/rc.d/ldconfig and add /usr/local/lib to system library:

        Before :

        if [ -x "${ldconfig_command}" ]; then
            _LDC="/lib /usr/lib "
            for i in ${ldconfig_local_dirs}; do
                    if [ -d "${i}" ]; then
                            _files=`find ${i} -type f`
                            if [ -n "${_files}" ]; then
                                    ldconfig_paths="${ldconfig_paths} `cat ${_files} | sort -u`"
        After:

         if [ -x "${ldconfig_command}" ]; then
            _LDC="/lib /usr/lib /usr/local/lib"
            for i in ${ldconfig_local_dirs}; do
                    if [ -d "${i}" ]; then
                            _files=`find ${i} -type f`
                            if [ -n "${_files}" ]; then
                                    ldconfig_paths="${ldconfig_paths} `cat ${_files} | sort -u`"


    This is necessary because some libraries installation path is located in /usr/local/lib and later Wine' configure don't detect them


8) Inside of chroot (/compat/i386) do the following:

        # /etc/rc.d/ldconfig start
        # export MACHINE=i386 && export UNAME_p=i386 && export UNAME_m=i386
        # pkg add /linux_base-f10-10_7.txz && rm -v /linux_base-f10-10_7.txz
        # pkg install gsm openal mpg123 speex xorg wget flex help2man jpeg lcms bison libGLU libXi  libXrandr libXcursor
        # cd /usr/ports/graphics/libosmesa && make install clean
        # mkdir -p /usr/X11R6/man/man1 && mkdir -p /usr/X11R6/lib/modules/drivers

9)  Now we will install the NVIDIA driver 32 bits version inside Chroot current version is 331.49, your 64bits OS and the chroot enviroment should be the same driver version, this is very important, if you install different version, Wine won't run  :

        # cd /usr/ports/x11/nvidia-driver && make install clean

10) Now is time to build Wine :

        # cd /usr/ports/emulators/wine-devel && make install clean

11) Now we will exit from chroot :

        # exit

12) To run apps with wine we need first complete fonts apps dependency, normaly Arial fonts. to do this will install in outside chroot, cabextract (as root):

        # cd /usr/ports/archivers/cabextract && make install clean
        # download Arial family letters from http://sourceforge.net/projects/corefonts/files/the%20fonts/final/ [to_a_folder]
        # cd [to_a_folder]
        # cabextract *

13) Move the fonts to right place :

        # mv -v Ari*  /usr/local/lib/X11/fonts/TTF/

14)  Open a terminal and run 'sh' and put some aliases:

        # sh


        # alias winecfg="LD_32_LIBRARY_PATH=/compat/i386/usr/local/lib:/compat/i386/usr/X11R6/lib PATH=/compat/i386/usr/local/bin:$PATH /compat/i386/usr/local/bin/winecfg"


        # alias wine="LD_32_LIBRARY_PATH=/compat/i386/usr/local/lib:/compat/i386/usr/X11R6/lib PATH=/compat/i386/usr/local/bin:$PATH /compat/i386/usr/local/bin/wine"

15) Run winecfg and configure the rest as always or with your preferences.

16) Create the symlink to the new fonts  installed in step 13 in  ~/.wine/drive_c/windows/Fonts :

    #  ln -s /usr/local/lib/X11/fonts/TTF/Ari* /home/$USER/.wine/drive_c/windows/Fonts/

17) Run your win32 application as always.

17.1 To install EVE run:

wine msiexec /I (filename).msi

Updated By N3o
05.26.2016


 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Additional Dependencies
by Thomas on Wednesday June 8th 2016, 17:29
You now also need: 'winetricks vcrun2013'

[post new] [reply to this]

Current state?
by N. Andrew Walsh on Monday April 25th 2016, 15:18
Can a capsuleer (heh) post on the current state of the client? Do the shield/armor visuals still not work? Do you still need to do that winetricks stuff, or disable DX3D11? The notifications I see at the top are, like, two years old, so I'm wondering how valid they still are. Any issues with wine 1.9.x?

Cheers

[post new] [reply to this]

EVE, Linux (Wine) and Captains Quarters
by harry on Friday January 15th 2016, 8:10
THEY FIXED IT!!!!!!!!!!!!!!!!!!!

thats what's posted in the eve update list..

forums.eveonline.com/default.aspx?g=posts&t=464880&_ga=1.85153177.1053213709.1451420891

forums.eveonline.com/default.aspx?g=posts&m=6273329#post6273329

"
Technical
EVE, Linux (Wine) and Captains Quarters
If you are playing EVE under Linux via Wine, then you can now enter the Captains Quarters thanks to CCP Snorlax' brilliant skills (he found a bug in a 3rd party SDK and did a work around). If you want to use Wine, please use the Wine 32 bit version.
"

SAVE FLIGHT!

[post new] [reply to this]

EVEOnline crashes at launcher
by Sorin Istrate on Thursday January 14th 2016, 15:02
Hi,

After I installed EVEOnline (current version, just downloade) and run EVEOnline launcher, it crashes. Message is "The program QTEngineProcess.exe has encountered a serious problem and needs to close.We are sorry for the inconvenience".

I use Linux Mint 17.3 Rosa 64-bit and I have wine 1.9.1 from your site. Winecfg is set to Windows 10, d3d11.dll is disabled.

Solved:
I activated msvcr120.dll in libraries and works like a charm. Also, works with d3d11.dll activated with setting Native Windows, it doesn't work with Native then builtin.

[post new] [reply to this]

crash after persnoge select
by Alex on Friday December 18th 2015, 14:35
after login and personage select, station all looks black (selected as static in game menu) and here is log from console:
wine: Unhandled page fault on read access to 0x346b1000 at address 0xf7194ce9 (thread 0048), starting debugger...
Unhandled exception: page fault on read access to 0x346b1000 in 32-bit code (0xf7194ce9).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:f7194ce9 ESP:0033a41c EBP:0000000c EFLAGS:00010206( R- -- I - -P- )
EAX:00000000 EBX:00000000 ECX:00000004 EDX:00000000
ESI:346b1000 EDI:7cd5d218
Stack dump:
0x0033a41c: 00000020 00000009 0033a52c f5a80400
0x0033a42c: f5a86c1f 346b0fb0 7cd5d1c8 00000020
0x0033a43c: 7cd5d1c8 00000080 0000000f 00000020
0x0033a44c: f5a87200 00000000 0033a52c 00000000
0x0033a45c: f5a8e4fd ee94b000 0033a52c 0033a484
0x0033a46c: 00000001 00000001 f5a86bc0 00000000
000c: sel=0067 base=00000000 limit=00000000 32-bit r-x
Backtrace:
=>0 0xf7194ce9 (0x0000000c)
0xf7194ce9: movl 0x0(%esi),%ebx
Modules:
Module Address Debug info Name (222 modules)
PE 3e0000- 3f3000 Deferred physxloader
PE 400000- 487000 Deferred exefile
PE 2a80000- 2b5d000 Deferred _ssl.pyd
PE 2b60000- 2c82000 Deferred ccpbrowserhost.pyd
PE 2c90000- 2ca2000 Deferred pychartdir27.pyd
PE 2cb0000- 2cda000 Deferred _planetresources
PE 2de0000- 2e7f000 Deferred d3dinfo.pyd
PE 2e80000- 3a55000 Deferred _trinity_dx9_deploy
PE 3a60000- 3ac9000 Deferred bink2w32
PE 3ad0000- 3bc7000 Deferred apexframework_x86
PE 3bd0000- 3bf8000 Deferred tbb
PE 3c00000- 3d05000 Deferred cairo
PE 3d10000- 3d2f000 Deferred cairo-script
PE 4920000- 495e000 Deferred evelocalization
PE 4960000- 498f000 Deferred geo2
PE 4990000- 49c6000 Deferred _yaml.pyd
PE 49e0000- 4a56000 Deferred pyfsd.pyd
PE 4a60000- 4a83000 Deferred pyexpat.pyd
PE 4a90000- 4c15000 Deferred _audio2
PE 4c20000- 4cc8000 Deferred _destiny
PE 4cd0000- 545a000 Deferred _gameworld
PE 5460000- 57d6000 Deferred physxcore
PE 57e0000- 582a000 Deferred cudart32_30_9
PE 5a60000- 5ac4000 Deferred physxcooking
PE 5ce0000- 5cfa000 Deferred _vivox
PE 5d00000- 5d49000 Deferred ortp
PE 5d50000- 5dac000 Deferred vivoxoal
PE 5db0000- 5dd3000 Deferred _twitch
PE 5de0000- 5dfb000 Deferred extensions
PE 5e10000- 5e23000 Deferred _ime
PE 95c0000- 9c60000 Deferred vivoxsdk
PE e910000- eb46000 Deferred chartdir
PE ec60000- ed0b000 Deferred unicodedata.pyd
PE ed10000- edae000 Deferred pyevepathfinder
PE edb0000- ee9f000 Deferred twitchsdk_32_release
PE 10000000-1038e000 Deferred blue
PE 1d1a0000-1d1b7000 Deferred _ctypes.pyd
PE 1e000000-1e3b2000 Deferred python27
PE 65980000-6599d000 Deferred swresample-ttv-0
PE 6eb80000-6ec09000 Deferred libmp3lame-ttv
PE 6f140000-6f199000 Deferred libsndfile-1
PE 70a40000-70a7a000 Deferred avutil-ttv-51
PE 78050000-780b9000 Deferred msvcp100
PE 78aa0000-78b5f000 Deferred msvcr100
ELF 7b800000-7ba5b000 Deferred kernel32
\-PE 7b810000-7ba5b000 \ kernel32
ELF 7bc00000-7bcdb000 Deferred ntdll
\-PE 7bc10000-7bcdb000 \ ntdll
ELF 7bf00000-7bf04000 Deferred
ELF 7d712000-7d793000 Deferred rpcrt4
\-PE 7d720000-7d793000 \ rpcrt4
ELF 7d793000-7d8cf000 Deferred ole32
\-PE 7d7b0000-7d8cf000 \ ole32
ELF 7d8cf000-7d906000 Deferred uxtheme
\-PE 7d8e0000-7d906000 \ uxtheme
ELF 7d906000-7d90c000 Deferred libxfixes.so.3
ELF 7d90c000-7d917000 Deferred libxcursor.so.1
ELF 7d917000-7d927000 Deferred libxi.so.6
ELF 7d927000-7d92b000 Deferred libxcomposite.so.1
ELF 7d92b000-7d936000 Deferred libxrandr.so.2
ELF 7d936000-7d941000 Deferred libxrender.so.1
ELF 7d941000-7d947000 Deferred libxxf86vm.so.1
ELF 7d947000-7d94b000 Deferred libxinerama.so.1
ELF 7d94b000-7d952000 Deferred libxdmcp.so.6
ELF 7d952000-7d956000 Deferred libxau.so.6
ELF 7d956000-7d978000 Deferred libxcb.so.1
ELF 7d978000-7daac000 Deferred libx11.so.6
ELF 7daac000-7dabf000 Deferred libxext.so.6
ELF 7dadf000-7db71000 Deferred winex11
\-PE 7daf0000-7db71000 \ winex11
ELF 7dbed000-7dc16000 Deferred libexpat.so.1
ELF 7dc16000-7dc51000 Deferred libfontconfig.so.1
ELF 7dc51000-7dc79000 Deferred libpng12.so.0
ELF 7dc79000-7dd19000 Deferred libfreetype.so.6
ELF 7dd19000-7dd41000 Deferred mpr
\-PE 7dd20000-7dd41000 \ mpr
ELF 7dd41000-7ddbd000 Deferred wininet
\-PE 7dd50000-7ddbd000 \ wininet
ELF 7ddbd000-7dec4000 Deferred comctl32
\-PE 7ddc0000-7dec4000 \ comctl32
ELF 7dec4000-7df3e000 Deferred shlwapi
\-PE 7ded0000-7df3e000 \ shlwapi
ELF 7df3e000-7e171000 Deferred shell32
\-PE 7df50000-7e171000 \ shell32
ELF 7e171000-7e178000 Deferred libffi.so.6
ELF 7e178000-7e1a9000 Deferred libcrypt.so.1
ELF 7e1a9000-7e266000 Deferred libsqlite3.so.0
ELF 7e266000-7e2ad000 Deferred libhx509.so.5
ELF 7e2ad000-7e2bc000 Deferred libheimbase.so.1
ELF 7e2bc000-7e2e5000 Deferred libwind.so.0
ELF 7e2e5000-7e2ea000 Deferred libgpg-error.so.0
ELF 7e2ea000-7e326000 Deferred libp11-kit.so.0
ELF 7e326000-7e33a000 Deferred libtasn1.so.6
ELF 7e33a000-7e354000 Deferred libz.so.1
ELF 7e354000-7e36a000 Deferred libroken.so.18
ELF 7e36a000-7e39f000 Deferred libhcrypto.so.4
ELF 7e39f000-7e445000 Deferred libasn1.so.8
ELF 7e445000-7e4cb000 Deferred libkrb5.so.26
ELF 7e4cb000-7e551000 Deferred libgcrypt.so.11
ELF 7e551000-7e617000 Deferred libgnutls.so.26
ELF 7e617000-7e653000 Deferred libgssapi.so.3
ELF 7e653000-7e66e000 Deferred libsasl2.so.2
ELF 7e66e000-7e686000 Deferred libresolv.so.2
ELF 7e686000-7e6d8000 Deferred libldap_r-2.4.so.2
ELF 7e6f8000-7e75c000 Deferred wldap32
\-PE 7e700000-7e75c000 \ wldap32
ELF 7e75c000-7e799000 Deferred winhttp
\-PE 7e760000-7e799000 \ winhttp
ELF 7e799000-7e7bf000 Deferred iphlpapi
\-PE 7e7a0000-7e7bf000 \ iphlpapi
ELF 7e7bf000-7e831000 Deferred advapi32
\-PE 7e7d0000-7e831000 \ advapi32
ELF 7e831000-7e94e000 Deferred gdi32
\-PE 7e840000-7e94e000 \ gdi32
ELF 7e94e000-7eaa8000 Deferred user32
\-PE 7e960000-7eaa8000 \ user32
ELF 7eaa8000-7eb77000 Deferred crypt32
\-PE 7eab0000-7eb77000 \ crypt32
ELF 7eb77000-7eb91000 Deferred version
\-PE 7eb80000-7eb91000 \ version
ELF 7eb91000-7ebc7000 Deferred ws2_32
\-PE 7eba0000-7ebc7000 \ ws2_32
ELF 7ebf6000-7ec03000 Deferred libnss_files.so.2
ELF 7ec03000-7ec0f000 Deferred libnss_nis.so.2
ELF 7ec0f000-7ec28000 Deferred libnsl.so.1
ELF 7ef9a000-7efe0000 Deferred libm.so.6
ELF 7efe1000-7efea000 Deferred libheimntlm.so.0
ELF 7efea000-7eff9000 Deferred liblber-2.4.so.2
ELF f31b6000-f31e2000 Deferred libvorbis.so.0
ELF f31e2000-f335a000 Deferred libvorbisenc.so.2
ELF f335a000-f338e000 Deferred libflac.so.8
ELF f338e000-f3400000 Deferred libsndfile.so.1
ELF f3500000-f3509000 Deferred libogg.so.0
ELF f3509000-f3510000 Deferred libasyncns.so.0
ELF f3510000-f351a000 Deferred libwrap.so.0
ELF f351a000-f3589000 Deferred libpulsecommon-4.0.so
ELF f3589000-f35d8000 Deferred libpulse.so.0
ELF f35d8000-f3600000 Deferred winepulse
\-PE f35e0000-f3600000 \ winepulse
ELF f3b24000-f3b46000 Deferred mmdevapi
\-PE f3b30000-f3b46000 \ mmdevapi
ELF f3b46000-f3b8f000 Deferred dsound
\-PE f3b50000-f3b8f000 \ dsound
ELF f3b8f000-f3baf000 Deferred dnsapi
\-PE f3ba0000-f3baf000 \ dnsapi
ELF f3baf000-f3c57000 Deferred msvcrt
\-PE f3bc0000-f3c57000 \ msvcrt
ELF f3c57000-f3c60000 Deferred librt.so.1
ELF f3c60000-f3cab000 Deferred libdbus-1.so.3
ELF f3cab000-f3cdb000 Deferred libk5crypto.so.3
ELF f3cdb000-f3d99000 Deferred libkrb5.so.3
ELF f3d99000-f3ddf000 Deferred libgssapi_krb5.so.2
ELF f3ddf000-f3eca000 Deferred comdlg32
\-PE f3df0000-f3eca000 \ comdlg32
ELF f3eca000-f4000000 Deferred oleaut32
\-PE f3ee0000-f4000000 \ oleaut32
ELF f4101000-f410d000 Deferred libkrb5support.so.0
ELF f410d000-f417a000 Deferred libcups.so.2
ELF f417b000-f4186000 Deferred libjson-c.so.2
ELF f4186000-f419a000 Deferred sensapi
\-PE f4190000-f419a000 \ sensapi
ELF f419a000-f41da000 Deferred winspool
\-PE f41a0000-f41da000 \ winspool
ELF f41da000-f431a000 Deferred wined3d
\-PE f41f0000-f431a000 \ wined3d
ELF f431a000-f4390000 Deferred d3dcompiler_43
\-PE f4320000-f4390000 \ d3dcompiler_43
ELF f4412000-f4424000 Deferred libavahi-client.so.3
ELF f4424000-f4465000 Deferred usp10
\-PE f4430000-f4465000 \ usp10
ELF f4465000-f44f4000 Deferred d3dx9_36
\-PE f4470000-f44f4000 \ d3dx9_36
ELF f44f6000-f44fa000 Deferred libkeyutils.so.1
ELF f45ef000-f461f000 Deferred p11-kit-trust.so
ELF f461f000-f4652000 Deferred secur32
\-PE f4630000-f4652000 \ secur32
ELF f4652000-f466f000 Deferred libgcc_s.so.1
ELF f466f000-f4676000 Deferred libnss_dns.so.2
ELF f4676000-f467a000 Deferred libnss_mdns4_minimal.so.2
ELF f4778000-f47a5000 Deferred netapi32
\-PE f4780000-f47a5000 \ netapi32
ELF f47a5000-f47e2000 Deferred d3d9
\-PE f47b0000-f47e2000 \ d3d9
ELF f47e2000-f4807000 Deferred imm32
\-PE f47f0000-f4807000 \ imm32
ELF f49a3000-f6f37000 Deferred libnvidia-glcore.so.340.96
ELF f6f37000-f704e000 Deferred libgl.so.1
ELF f705b000-f706e000 Deferred gnome-keyring-pkcs11.so
ELF f706e000-f717d000 Deferred opengl32
\-PE f7090000-f717d000 \ opengl32
ELF f717e000-f7193000 Deferred d3d11
\-PE f7180000-f7193000 \ d3d11
ELF f7195000-f71a3000 Deferred libavahi-common.so.3
ELF f71a3000-f71bf000 Deferred wsock32
\-PE f71b0000-f71bf000 \ wsock32
ELF f71bf000-f71d3000 Deferred msimg32
\-PE f71c0000-f71d3000 \ msimg32
ELF f71d3000-f71fb000 Deferred d3dxof
\-PE f71e0000-f71fb000 \ d3dxof
ELF f71fb000-f7215000 Deferred d3dx9_42
\-PE f7200000-f7215000 \ d3dx9_42
ELF f7215000-f7240000 Deferred msacm32
\-PE f7220000-f7240000 \ msacm32
ELF f7240000-f72fa000 Deferred winmm
\-PE f7250000-f72fa000 \ winmm
ELF f72fa000-f7312000 Deferred wtsapi32
\-PE f7300000-f7312000 \ wtsapi32
ELF f7312000-f7354000 Deferred rsaenh
\-PE f7320000-f7354000 \ rsaenh
ELF f7354000-f7368000 Deferred psapi
\-PE f7360000-f7368000 \ psapi
ELF f7368000-f73d0000 Deferred dbghelp
\-PE f7370000-f73d0000 \ dbghelp
ELF f73d2000-f7580000 Deferred libc.so.6
ELF f7580000-f7585000 Deferred libdl.so.2
ELF f7586000-f75a2000 Deferred libpthread.so.0
ELF f75a2000-f75a7000 Deferred libcom_err.so.2
ELF f75a7000-f75b0000 Deferred libnss_compat.so.2
ELF f75bb000-f75c0000 Deferred libnvidia-tls.so.340.96
ELF f75c2000-f7777000 Dwarf libwine.so.1
ELF f7779000-f779b000 Deferred ld-linux.so.2
ELF f779d000-f779e000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
0000000e services.exe
0000001e 0
0000001d 0
00000014 0
00000010 0
0000000f 0
00000012 winedevice.exe
0000001c 0
00000019 0
00000017 0
00000013 0
0000001a plugplay.exe
00000020 0
0000001f 0
0000001b 0
00000021 explorer.exe
00000023 0
00000022 0
00000024 launcher.exe
00000025 0
00000026 launcher.exe
0000004a 0
00000049 0
00000040 0
0000003f 0
0000003c 0
00000039 0
00000036 0
0000002f 0
0000002e 0
0000002d 0
0000002c 0
0000002b 0
0000002a 0
00000029 0
00000028 0
00000027 0
00000016 (D) C:\Program Files (x86)\CCP\EVE\bin\exefile.exe
00000095 0
00000094 0
00000093 0
00000092 0
00000074 0
00000072 0
00000071 2
00000070 1
0000006f 0
0000006e 15
0000006d 0
0000006c 0
0000006b 15
0000006a 0
00000069 1
00000068 0
00000067 0
00000066 0
00000065 0
00000064 0
00000063 0
00000062 0
00000061 0
00000060 0
0000005f 0
0000005e 0
0000005d 0
0000005c 0
0000005b 0
0000005a 0
00000059 0
00000058 0
00000057 0
00000056 0
00000055 0
00000054 0
00000053 0
00000052 0
00000051 0
00000050 0
0000004f 0
0000004e 0
0000004d 0
0000004c 0
0000004b 0
00000048 0

[post new] [reply to this]

Fitting Window
by Vince Yankey on Friday November 13th 2015, 14:05
Wine 1.7.54 and 1/7.55 break the ship image in the Fitting Window for me.

[post new] [reply to this]

Note about dx9 and dx11
by Alexey Min on Sunday October 18th 2015, 2:10
EVE Online supports dx9 or dx11 backends. On wine (1.7.52) dx9 is working, dx11 is not, so to launch exefile first to configure graphics settings launch it this way:

wine bin/exefile.exe /triPlatform=dx9

there you can set window mode/fullscreen mode, lower graphics settings, and then configure game to use DX9 in launcher settings, and then you can just use launcher to start game.

[post new] [reply to this]

Installer woes
by Michael on Friday August 28th 2015, 22:11
So the current "how to install" assumes you're installing an EXE, but CCP now offers the installer as an MSI.

wine msiexec /I (filename).msi appears to be the solution.

[post new] [reply to this]

graphic issues
by andrew on Saturday July 25th 2015, 15:20
apparently there has been an update somewhere between ubuntu, i am using the 14.04 lts, and wine, i believe i am using 1:1.7.44 via synaptic package manager. eve was running fine minus the ingame browser two days ago, but now the video is not right. sometimes it is working for a minute but then i either lose the station background when in hanger and the fps is lagging badly while in space or i lose the ui windows and all right click ablities. the launcher is similarly malfunctioning. i do have the proprietary and tested drivers in use for my nvidia card and i also have done a full wipe and reinstall with no change at present.

[post new] [reply to this]

Eve Aegis Installer (MSI)
by Thomas on Thursday July 23rd 2015, 6:40
In order to use the new *.msi installer you need:

wine msiexec /i EVE_Online_Installer_916531.msi

[post new] [reply to this]


by jualposter on Wednesday July 1st 2015, 14:05
wow i like it this is so pretty way to get easy life hacks thanks to poster jualpostera3.blogspot.com

[post new] [reply to this]

Patch 877986 - ExeFile.exe now has stable processor affinity
by evanh on Tuesday April 28th 2015, 7:03
Eve's natural processor affinity has just changed behaviour as of patch 877986, today.

Unless I'm mistaken, Eve's no longer exhibiting what was it's familiar incessant thrashing between cores. I'm not yet expecting anything dramatic in terms of performance/stuttering improvements but it could be a sign that better is to come.

[post new] [reply to this]

In game browser
by Hugo Osvaldo Barrera on Thursday March 12th 2015, 10:31
Since last month, and the latest release, the in game browser hasn't been working for me. Is anyone else having this issue?

[post new] [reply to this]

Window mouse interaction
by Justin on Thursday November 27th 2014, 19:50
Hi,
I've just installed EVE through wine and I'm having an issue interacting with the windows. Basically it requires two consecutive clicks in the same place before the window registers the click. For example if I have two windows overlapping in the center with the left window in front and click on the visible part of the window on the right the window on the right comes to the front. But then if I click somewhere where the two windows overlap it will bring the left window forward again as if it was the one in the front.

Steps:
1. Open two windows side by side overlapping in the center
2. Ensure the left window is on top
3. Click exposed portion of right window
4. Click overlapping portion of windows
Expected:
5. Right window responds to click
Actual:
5. Left window regains focus and responds to click

This also effects clicking on buttons as you need to click them twice before they will respond. Same thing with dragging stuff you need to click, release, click and then drag.

If anyone can help me with this issue I'd greatly appreciate it.
Justin

[post new] [reply to this]

Eve crashing at entering asteroid belts
by Alexander L. on Thursday September 18th 2014, 2:28
I run into the following to me unexplainable problem:

Eve Online was already installed from playing under linux for a long time, I could start it using Wine under Mint 17 without any problem, and as long as I don't enter captains quarter I can enter the game, undock, fly around, pass jita and gates with lots of other players without any problem.

But as soon as I enter an asteroid belt the game crashes and leaves me on the destkop.

It's definitely a graphical thing, as I don't crash if I open the map while in-warp, then I can sit in the asteroid belt and warp out again. If I don't open the map, it will crash, sometimes as soon as I enter the warp into the belt, sometimes while coming out of warp, sometimes 5 seconds after coming out of warp. Asteroids aren't rendered, I don't see them.

I used the depicted workaround in winetricks, disabled dx11 etc.

I upgraded the default wine 1.6 in mint17 to 1.7.26, no difference. I even lowered graphical settings, though on my current machine (8 gb system ram, ATI 7970 card with 3 GB ram) it shouldn't be necessary.

I would be very grateful for any ideas on where the problem could be located and how to fix it, as I didn't plan on going back to windows.

[post new] [reply to this]

Black Screen after Login and Character chose
by Experitor on Monday September 8th 2014, 11:39
Today i had a suspicious error.
After log in and choseing my character EVE just started with black screen, audio running and the messageboxes and the menu wehre aviable.
I made no system changes since the last login, forums talking about an DNS problem.
Deffinetly the only thing i changed was the internet access, same provider but other location and IP.
When i changed internet access back EVE started without any problems.

Has anybody made the same expirience?
Is there a soloutin for this login error thing?


System Info:
Lenovo ThinkPad T410, i5@2.4Ghz, 4GB RAM, Intel Mesa chip running with Linux Mint "qiana" via wine 1.7.25

[post new] [reply to this]

Installer Fails
by Michael Carver on Friday May 30th 2014, 14:33
First try fails to download the needed files.
"Offline Installer" route fail in some way, either during or after extracting the files (I cant tell partly because I'm suffering from the 'half of the text on the installer blank' thing)

Help?

[post new] [reply to this]

Radeonsi and shader settings
by Guti on Thursday May 22nd 2014, 3:44
Can't set shaders to anything higher than LOW with latest Radeonsi (mesa git) without crashing. Any ideas? Ubuntu 14.04 with Oibaf PPA.

[post new] [reply to this]


by Andrew on Friday April 25th 2014, 16:04
I'm experiencing the same problem. Seems to have just started recently.

Terminating Process By Request - Returning 0

Arch x86_64
Wine 1.17.17

[post new] [reply to this]

Eve doesn't quit
by Linubie on Saturday April 19th 2014, 10:01
Hi,

I am using latest wine 1.7.17 and starting eve like "wine /path/to/eve/bin/exefile.exe".

If I try to quit the game it doesn't quit and freezes, I need to kill all processes related to eve manually to quit the game.

Does anyone face this problem too?

[post new] [reply to this]

new version audio bugs
by Michael on Friday March 21st 2014, 13:15
audio stuttering a lot, don't know whats causing it or if theres any method to alleviate it.

[post new] [reply to this]

Wine's virtual desktop upsetting Firefox on Linux
by evanh on Sunday February 16th 2014, 0:31
I'm getting huge CPU burn coming from Firefox whenever the wine desktop gains focus. This only happens if I've got a Wine virtual desktop running and it only affects Firefox, and possibly Thunderbird, no other Linux apps appear to be affected. Each cycle makes it take even longer. Firefox is locked solid for the duration. Eventually it recovers; after which Firefox is consuming even more RAM. Wine, otherwise, does not do this. Ie: If I run Eve without the /desktop Wine option there is no issue.

I'm guessing it's a Firefox bug. Of note is the memory footprint, Firefox appears to be leaking badly:


Process 2049 - firefox

Summary

The process firefox (with pid 2049) is using approximately 2.0 GB of memory.
It is using 2.0 GB privately, and a further 9.0 MB that is, or could be, shared with other programs.
Dividing up the shared memory between all the processes sharing that memory we get a reduced shared memory usage of 1478.0 KB. Adding that to the private usage, we get the above mentioned total memory footprint of 2.0 GB.

Library Usage

The memory usage of a process is found by adding up the memory usage of each of its libraries, plus the process's own heap, stack and any other mappings, plus the stack of its 31 threads.

Private

2011192 KB [heap]
30076 KB /usr/lib/firefox/libxul.so
1952 KB /usr/lib/x86_64-linux-gnu/libgtk-x11-2.0.so.0.2400.10
1060 KB /usr/lib/x86_64-linux-gnu/gtk-2.0/2.10.0/engines/liboxygen-gtk.so
812 KB /usr/lib/firefox/libnss3.so

Shared

844 KB /usr/lib/x86_64-linux-gnu/libgio-2.0.so.0.3200.4
696 KB /lib/x86_64-linux-gnu/libc-2.15.so
520 KB /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16
492 KB /lib/x86_64-linux-gnu/libglib-2.0.so.0.3200.4
468 KB /usr/share/fonts/truetype/ubuntu-font-family/Ubuntu-R.ttf

Totals

Private 2052040 KB (= 34604 KB clean + 2017436 KB dirty)
Shared 9176 KB (= 9112 KB clean + 64 KB dirty)
Rss 2061216 KB (= Private + Shared)
Pss 2053518 KB (= Private + Shared/Number of Processes)
Swap 0 KB

[post new] [reply to this]

Error on Launch: attach_process_dlls
by Louis Pace on Saturday February 15th 2014, 0:17
The launcher itself seems to run correctly, except that it will not launch the game. I click Play, the button changes to "Launching...", but then a few seconds later it reverts to a Play button and the game never starts.

I have tried the configuration changes listed in this article, but when I run ExeFile.exe, I receive the following error, no matter what I try.

attach_process_dlls "blue.dll" failed to initialize

I am very new to linux and wine, so I'll ask your forgiveness if I've overlooked something obvious. I did try Google, but I have had little luck. I'm running Ubuntu 12.04 LTS, and Wine 1.7.12.

Thank you for any help that you can provide.

--
Louis Pace

[post new] [reply to this]

Wine improved!
by evanh on Friday February 14th 2014, 20:31
I just noticed a recent change in Wine - it now supports restoring an app window on the host desktop. This likely changed with latest release as this niggle had annoyed me incessantly since day one.

Every time I minimised Eve it was a pain to get the window back again. Until now I had to flip between desktops to recover a previously minimised Wine app.

[post new] [reply to this]

Eve's memory usage
by evanh on Monday February 10th 2014, 6:45
I just noticed someone on the EveO Linux forum point out how Eve appears to have a memory leak. Then someone else fired back that Eve has always consumed 2 GB and has another 2 GB leeway ... which, I'll point out now, Windoze can't actual do.

forums.eveonline.com/default.aspx?g=posts&m=4212405#post4212405

I decided to do a quick check myself and found, initially at least, that once you're in space the client is using well short of 1 GB, around 650-700 MB with maybe another 100 MB utilised by Wine. So that pretty much agrees with the original post.

Eve presumably does do some caching but I believe I've also observed leakiness in the past myself. It shows up in the speed with which Eve consumes all the RAM. The behaviour had come and gone over the years so it's prolly back at the moment.

[post new] [reply to this]

Ships, stations and star backgrouns not showing correctly.
by David Ward on Wednesday September 11th 2013, 1:26
Hey guys,

To clarify the problem: ships weren't showing correctly while docked in a station, flying through space or previewing their models from the "Show Info" screen. If you rotate the view so that a large light-source is behind the vessel, you'll see a weird kind of transparent view of the ship without textures, kind of like when it's just coming out of a jump-gate.

There's no pretty background for the star-systems either. Oh, also, scanning graphics don't show.

The problem turns out to be the lack of S3TC texture compression in Mesa and this problem is likely to appear only on select distributions that do not ship with "libtxn_dxtn.so."

To check whether this is your problem, run eve with MESA_DEBUG set to 1. Alternatively, run wine via strace and grep for libtxc_dxtn. :)

The solution is to rebuild Mesa with USE_EXTERNAL_DXTN_LIB set to 1 and have libtxc_dxtn installed. Check Google, you'll find the sources easily.

If you're running 64bit, ensure that you build the 32bit version of the library with the appropriate compiler and linker flags.

PS: You may have to write a .drirc file that force-enables s3tc compression in your X driver.

Good luck and happy hunting! :)

[post new] [reply to this]

Staticy sound
by Josh Raymond on Saturday September 7th 2013, 18:23
Game (other than captain's quarters) works beautifully for me. With one small exception.
Whenever theres a massive sound effect (such as warping, or the stargate sounds) I get this periodic like static sound. Almost like the sound driver is breaking every 3-5 seconds. It lasts for no longer then half a second each time, and isn't a game breaking malfunction, but does get rather annoying after a few hours of play.

Has anyone else experienced this and know how to fix it?

[post new] [reply to this]

Fixing the new launcher
by Timo R. on Sunday May 26th 2013, 17:25
I just found a post on the official eve forums which fixes the new launcher for me:

forums.eveonline.com/default.aspx?g=posts&m=930044#post930044

For everyone who's too lazy to click:

1. install vcrun2010 using winetricks: "winetricks vcrun2010", you need to manually download msxml3 here download.cnet.com/Microsoft-XML-Parser-MSXML-3-0-Service-Pack-7-SP7/3000-7241_4-10731613.html
2. go to winecfg -> libraries and set from "msvcr100 (native, builtin)" to "msvcr100(builtin, native)"
3. Profit!



No idea if installing msxml3 via winetricks works, too. Installing that msi worked for me.

[post new] [reply to this]

Launcher workaround?
by Sam Silbory on Tuesday May 21st 2013, 16:21
If the launcher is not working try running ExeFile.exe in {your eve dir}/bin. ( generally C:\Program Files\CCP\EVE\bin )

If the above doesn't work try the repair tool.

( generally C:\Program Files\CCP\EVE\repair.exe)
wiki.eveonline.com/en/wiki/Client_Repair_Tool

PS- Also note that the launcher appears to be borked for Windows too.
evenews24.com/2013/05/21/eve-launcher-support-thread/

[post new] [reply to this]

Odyssey Expansion
by Mikael on Saturday May 11th 2013, 12:55
Hey.

Many of you might know that 04.06. comes the new Odyssey expansion. And with new EVE client comes new EVE launcher. And we wine users were asked by devs to test the new launcher.

forums.eveonline.com/default.aspx?g=posts&t=233154&find=unread

The thing is, that the new launcher does not work very well, or sometimes at all. So if I may ask you, can you please test the new launcher and if possible throw your experience here or better to this threat? (Necessary to read the first post before testing)

forums.eveonline.com/default.aspx?g=posts&t=230690&find=unread

My testing ended up like this (with dev resposne what she things about those errors)

forums.eveonline.com/default.aspx?g=posts&m=3008001#post3008001

Thanks for your time.

[post new] [reply to this]

How to get Eve Online working with 1.5.28 and Ubuntu 13.04
by Mark on Friday April 26th 2013, 3:35
Using Radeon's 13.4 proprietary driver, wine 1.5 newest release and ubuntu 13.04. I have managed to get eve working.

The trick is to run msvcr90, disable d3d11, but DO NOT run in a virtual desktop, make sure you have all microsoft corefonts, winetricks, etc. There are walkthroughts aplenty for those. Basically follow any work around for ubuntu 12.10 but again, no virtual desktop, and again the aformentioned library overrides.

I'm not sure why exactly, but the newest release of wine and ubuntu doesn't seem to like the virtual desktop environment.

Hope this works for you. Thanks WineHQ.

[post new] [reply to this]

EVE - Online Game Ratings.
by Artur O. on Saturday March 9th 2013, 15:58
Hi there, maintainers.

This has been an issue before and is an issue now. When people post testcases you/we should and need to review them before accepting them. We had allot of times where the game got Gold or even Garbage like now accepted to the testcases because people who make those tests don't even bother tho read the guidelines and just post it garbage because "they" could not google or search for a solution.

Sure reading each if there would be allot of them would be troublesome but there are not allot of people submitting the test cases and also seeing a pattern like "silver silver silver garbage" would at least need a frown no?

[post new] [reply to this]

Optimus
by Maquis196 on Monday January 7th 2013, 4:46
All, anyone else here play eve with optriun/primusrun? I run primusrun bash then launch eve. Yet the game still uses the intel card, so as you can imagine, runs like cr*p.

Just wondering if anyone else had this issue? Oh and yes, normally nvidia runs fine through that command, glxgears -info confirms its my nvidia being used as well.

Cheers!

[post new] [reply to this]

  • RE: Optimus by Maquis196 on Monday January 7th 2013, 4:57
EVE under Ubuntu 12.10
by Snytko Vadim on Sunday January 6th 2013, 14:38
Hi.

I trying to install EVE under Ubuntu 12.10, but not very successfully.
First - trouble with downloading. Unfortunately, webinstaller can`t download needed files and routing me at this page: community.eveonline.com/download/?fallback=1
I was download this files twice.
Every time I starting to install EVE, but to unsuccessful. There some strange in first and forth windows: clip2net.com/page/m96271/39613542 and clip2net.com/page/m96271/39613544
Last window describe some error, but I can`t understand it.

The next step: I decompressed archives manually. Then I run eve.exe. Loader start checking files, and finally I saw the orange button "Play"!
Thats all! Game are not start in any case. I`ll try difference configurations:

winetricks corefonts d3dx9_36 vcrun2005 vcrun2008 vcrun2010

wineconfig: windows xp and windows 7

msvcr80, msvcr90 and msvcr100 I`ve setting each of in "native, then buildin", and in "buildin, native" states. d3dx9_36 and d3dx9_42 - as native.

In every case the ExeFile error will follow me: pastebin.com/7QC3J1PN

I use next configuration:
AMD Athlon II X3 CPU
AMD HD6670 videocard
Ubuntu 12.10 32 bit
Catalyst 12.11 beta drivers

What I should to try?

PS: Sorry for my English!

[post new] [reply to this]

Updated EVE wiki for wine
by Sam Silbory on Wednesday January 2nd 2013, 22:13
I've updated EVE wiki for wine. Feel free to point out mistakes or update it yourself.
wiki.eveonline.com/en/wiki/Install_EVE_on_Linux_with_Wine

[post new] [reply to this]

Hilarious Workaround
by Murph on Tuesday April 24th 2012, 20:10
I wrote a hilarious workaround for the t3 bug: Prevent eve from rendering T3s.

forums.eveonline.com/default.aspx?g=posts&m=1186571&#post1186571

[post new] [reply to this]




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