The game itself works perfectly up to where I have tested it (Chapter II).
All video settings without artifacts.
Windowed and fullscreen modes.
Long gameplay sessions work without errors and crashes.
What does not
The installer still throws error messages towards the end of the installation process. The game works flawlessly nonetheless, so these error messages can be seemingly ignored, for now.
Ignoring the error messages and closing the installer.
What was not tested
I have not played much past the whole of Chapter 1, yet.
I have created a 32-bit prefix, just in case.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Arch Linux x86_64||Nov 19 2019||4.20-staging||Yes||Yes||Yes||Gold||Mike|
|Show||Gentoo Linux x86_64||Oct 16 2018||3.17||Yes||Yes||Yes||Gold||madx|
|Show||Arch Linux||Aug 31 2018||3.14-staging||Yes||Yes||No||Platinum||John Pavlyuch|
|Show||Manjaro Linux||Feb 19 2018||2.0.4||Yes||Yes||Yes||Gold||Matombo|
|Show||Debian 10.x "Buster"||Dec 17 2017||2.0.3||Yes||Yes||Yes||Gold||01|
If you are hit by bug #34052 (invisible character models), or flickering, set this key in the registry as a workaround (it happens on closed Nvidia driver, and to some on Mesa / Intel. It didn't happen to me with Mesa / radeonsi):
Another similar issue is bug #46553 when some textures turn black indoors. For now, install d3dx9_35 native override to work around that.