I played for over 10 hours. There were some issues at first (read the Additional Comments section).
What does not
What was not tested
I did not finish the game.
The game was installed with the /nogui parameter in a clean wine prefix. It required installing d3dx9_36 d3dx9_43 and vcrun2005 with winetricks, otherwise the screen is just a blank, but you can hear the background sounds from the videos and menu. It may be that vcrun2005 is not really needed. After this, I ran the game in windowed mode with the following command: wine explorer /desktop=WitcherEEDC,1024x768 path/to/wine-prefix/witcher.exe Now, the game's quirk is that the characters' bodies are transparent. This is a known issue, and it doesn't seem to be the fault of Wine. From my own brief reaserch, this issue is present on Windows machines too. Only nVidia users seem to be affected. I restarted the game dozens of times, as people have said that it goes away randomly, but it didn't help. However, running 'nvidia-settings' as a regular user has made the bodies appear. I don't know if this is a coincidence or not. I have restarted the game many times since then and I played for quite a while, managing to reach all the way through the second chapter without any new issues. The game runs perfect. I decided to try and reinstall the game in a new clean wine prefix to see if I come across the transparent bodies again. Which I did, affecting my previous Witcher prefix as well. Now, having both prefixes affected by the transparency issue, I ran 'nvidia-settings' again, fixing both of them. Maybe it's not just a coincidence... I had the visual settings set to medium, because my graphics card is too weak to render the game at a steady playable frame rate. I ran the game on very high settings from time to time, just to see if I bump into other issues, but there weren't any. You should be able to run the game on everything set to high if you have the graphics capability. The game runs like a Platinum after using winetricks and having to run only once 'nvidia-settings' to fix the transparency issue. The Witcher EE DC installer version: 22.214.171.124 nvidia driver version: 340.24 Video card: GeForce 9500GT 1GB
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux x86_64||Nov 30 2020||5.22||Yes||Yes||No||Platinum||Yaroslav Nikitenko|
|Show||Arch Linux x86_64||Nov 19 2019||4.20-staging||Yes||Yes||Yes||Gold||Mike|
|Show||Gentoo Linux x86_64||Oct 16 2018||3.17||Yes||Yes||Yes||Gold||madx|
|Show||Arch Linux||Aug 31 2018||3.14-staging||Yes||Yes||No||Platinum||John Pavlyuch|
|Show||Manjaro Linux||Feb 19 2018||2.0.4||Yes||Yes||Yes||Gold||Matombo|
If you are hit by bug #34052 (invisible character models), or flickering, set this key in the registry as a workaround (it happens on closed Nvidia driver, and to some on Mesa / Intel. It didn't happen to me with Mesa / radeonsi):
Another similar issue is bug #46553 when some textures turn black indoors. For now, install d3dx9_35 native override to work around that.