Game launches and is playable.
What does not
Nothing so far.
What was not tested
I have a Intel graphics card (Sandy Bridge). Installer works if you start it with /nogui parameter. See: https://bugs.winehq.org/show_bug.cgi?id=32451 Needed native override: d3dx9_36 On Intel GPU you need to enable S3TC compression. At least on Debian, S3TC texture compression is not enabled by default, which results in all black textures. To enable S3TC, just install package 'driconf', then start driconf as a user. Search for the S3TC option, enable it. You don't have to restart Xorg for changes to take effect.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Gentoo Linux x86_64||Oct 16 2018||3.17||Yes||Yes||Yes||Gold||madx|
|Show||Arch Linux||Aug 31 2018||3.14-staging||Yes||Yes||No||Platinum||John Pavlyuch|
|Show||Manjaro Linux||Feb 19 2018||2.0.4||Yes||Yes||Yes||Gold||Matombo|
|Show||Debian 10.x "Buster"||Dec 17 2017||2.0.3||Yes||Yes||Yes||Gold||01|
|Show||Debian GNU/Linux 9.x "Stretch" x86_64||Nov 13 2017||2.0.3||Yes||Yes||No||Garbage||Diego|
If you are hit by bug #34052 (invisible character models), or flickering, set this key in the registry as a workaround (it happens on closed Nvidia driver, and to some on Mesa / Intel. It didn't happen to me with Mesa / radeonsi):
Another similar issue is bug #46553 when some textures turn black indoors. For now, install d3dx9_35 native override to work around that.