Menu, prolouge, 1st and halfway through 2nd chapter.
What does not
Nothing so far.
What was not tested
Tested on Libreboot T400 with Trisquel (only open drivers) Requires d3dx9_35 native override. Without it the game is hit with this bug and is unplayable: https://bugs.winehq.org/show_bug.cgi?id=25857 (as last test mentioned). Also d3dx9_35 must be installed through winetricks. Only one minor issue: some pieces of ground (always the same ones) are completely black. I have no idea if it's caused by hardware, drivers or something else. However it does not hamper gameplay.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux x86_64||Nov 30 2020||5.22||Yes||Yes||No||Platinum||Yaroslav Nikitenko|
|Show||Arch Linux x86_64||Nov 19 2019||4.20-staging||Yes||Yes||Yes||Gold||Mike|
|Show||Gentoo Linux x86_64||Oct 16 2018||3.17||Yes||Yes||Yes||Gold||madx|
|Show||Arch Linux||Aug 31 2018||3.14-staging||Yes||Yes||No||Platinum||John Pavlyuch|
|Show||Manjaro Linux||Feb 19 2018||2.0.4||Yes||Yes||Yes||Gold||Matombo|
|Bug #||Description||Status||Resolution||Other apps affected|
|12771||Multiple graphic problems in "The Witcher"||CLOSED||FIXED||View|
|15904||The Witcher: black screen at the main menu||CLOSED||DUPLICATE||View|
|25696||The Witcher: Characters draw weird "puppeteer's" lines||CLOSED||DUPLICATE||View|
|25857||Multiple games (Stronghold 2, Need for Speed: Carbon demo, Purge) fail to draw correctly because of ID3DXEffectImpl_*Pass calls||CLOSED||FIXED||View|
|27344||The Witcher 2.0 (Gog.com): black screen on launch, have to kill X||CLOSED||ABANDONED||View|
|32451||Multiple GOG.com installer bundles show a broken/unresponsive dialog window during installation (installer process running out of wndproc slots)||CLOSED||FIXED||View|
|32741||The Witcher CTD in a certain location in the game||CLOSED||INVALID||View|
|34052||The Witcher: Character models are sometimes invisible||CLOSED||FIXED||View|
|38711||The Witcher: Rendering bug on r600g||CLOSED||DUPLICATE||View|
|40202||Witcher 1: crashes shortly after pressing "launch game" button when using optirun (Nvidia Optimus).||CLOSED||NOTOURBUG||View|
|42919||Witcher Enhanced Edition Director's Cut crashes (purist)||CLOSED||FIXED||View|
|46553||The Witcher: Enhanced Edition Director's Cut has texture issue with builtin d3dx9_35||NEW||View|
|48452||The Witcher Enhanced Edition (GOG) some HUD graphics distorted starting wine 5.0-rc4||CLOSED||FIXED||View|
If you are hit by bug #34052 (invisible character models), or flickering, set this key in the registry as a workaround (it happens on closed Nvidia driver, and to some on Mesa / Intel. It didn't happen to me with Mesa / radeonsi):
Another similar issue is bug #46553 when some textures turn black indoors. For now, install d3dx9_35 native override to work around that.