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Age of Empires II

"This is a feature and bug-fix update for Age of Empires II: The Conquerors Expansion created by xOmicron. Its primary focus is to correct several long existing issues with the AI system and related game elements."


 It brings many changes and allow to select which ones to install, e.g.:

  • Windowed mode support
  • Port forwarding support
  • Multiple building queue
  • Population caps to 1000
  • Snow/ice terrain removal

and many more, check the website.

Application Details:

Version: Userpatch 1.4
License: Free to use
URL: http://www.microsoft.com/games...
Votes: 1
Latest Rating: Silver
Latest Wine Version Tested: 2.12

Maintainers: About Maintainership

Free Download Download link for userpatch 1.4 (full AoK Conqueros needed first)

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Installation (original game and userpatch both).
Gameplay (single player tested only).
Map editor

From userpatch 1.1:
Core feature update 1.1
New save filename format
Multiple building queue
Population caps to 1000
Snow/ice terrain removal
Chameleon AI
Higher resolutions (I have tested my monitor native 1650x1080 with no problems)


What does not

 Textboxs aren't displayed correctly.

From userpatch 1.1:
Windowed mode support (isn't necessary, cause wine could emulate desktop and you will have windowed mode; crash report http://pastebin.com/9iMcyC1M)
Port forwarding support (crash report http://pastebin.com/u4DC6xQY)


Workarounds

What was not tested

Multiplayer (I will test it later, but probably there won't be difference between 1.0c, where multiplayer worked with custom dlls)

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Generally AoE II works very good on wine (with dlls for multiplayer almost everything works), but it has one big issue - it is slow. At the beginning it is ok but since all players are getting more units, game is slower and slower. When I had ~300 units (computers a bit less but also many units), scrolling was pausing game (don't know if also on Windows). What about 1000 units * 8 players? Don't know :D -- To enable png screenshots (by userpatch 1.1) render correctly, you have to install gdi+ with winetricks (otherwise colors will be wrong)

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowArch Linux x86_64Sep 14 20172.12Yes Yes YesSilverazrdev 
ShowArch Linux x86_64Jul 06 20161.9.13Yes Yes Goldazrdev 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Jan 12 20161.9.1Yes No GarbageIsira Seneviratne 
ShowDebian GNU/Linux 8.x "Jessie" x86_64Jan 13 20161.6.2Yes Yes Goldazrdev 
ShowUbuntu 15.10 "Wily" i386 (+ variants like Kubuntu)Jan 13 20161.6.2Yes Yes Goldazrdev 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

HOWTO PLAY ONLINE

Multiplayer
To get multiplayer working you have to use by now the directplay libraries from microsoft, still (since 2006) no open source libraries for direct play that include libraries to open sockets and close to play games, so install winetricks:

(in ubuntu/debian) sudo apt-get install winetricks

and then exec:
winetricks directplay

It will download the directplay libraries from microsoft and install them, that's all, tcp/ip will work with direct connect.

Black screen issues

If you get only a black screen upon starting a game

Comments

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