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Guild Wars 2 Release Client



Category: Main > Games > Online (MMORPG) Games > Guild Wars 2 > Release Client


NameGuild Wars 2
VersionRelease Client
License Retail
URLhttp://www.guildwars2.com
Votes 83
Link official website
RatingGold
Wine Version1.9.6
Free Download Play For Free
Maintainers of this version:
No maintainers. Volunteer today!
Description
Official release client for Guild Wars 2.
Selected Test Results (selected in 'Test Results' table below)

What works
While playing it, I didn't notice any issues or parts of the game that was not working related to wine. Also the addon Heart of Thrones was working well. Even roaming with bigger groups of player was working (ignoring a suboptimal performance) quite fine.


What does not
With version 1.9.6 the CSMT feature was disabled and thus the performance was rather low compared to other Wine 1.9.x versions. While having in crowded areas normally ~35 FPS, it dropped down to 16 FPS with the new version. As no positive effects was noticed with 1.9.6, I suggest staying on 1.9.5 with activated CSMT when playing this game.


What was not tested
PvP


Additional Comments

01:00.0 VGA compatible controller: NVIDIA Corporation GK110B [GeForce GTX 780 Ti] (rev a1)

Intel i7-2700

32bit version

Using -dx9single as program argument.
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
CurrentFedora 23 x86_64Mar 25 20161.9.6 Yes Yes Gold Phobeus 
ShowMac OSX 10.11 "El Capitan"Jan 01 20161.9.0 Yes Yes Gold Joel Nichols 
ShowArch Linux x86_64Nov 02 20151.7.54 Yes Yes Bronze Jon 
ShowUbuntu 15.10 "Wily" amd64 (+ variants like Kubuntu)Nov 11 20151.7.51 Yes Yes Gold Adam 
ShowLinux Mint 17.2 "Rafaela" x86-64Nov 01 20151.7.51 Yes Yes Silver Flavius 


Known bugs
Bug # Description Status Resolution Other apps affected
29872 Guild Wars: Character graphic is corrupted NEW View
30511 Guild Wars 2 launcher crashes with "assertion m_ioCount failed" NEW View
31839 Mouse jumps to the upper left corner of the screen UNCONFIRMED View
31952 Guild Wars 2: Graphical bug causing horizontal lines on world NEW View
32010 Guild Wars 2 updater uses always 100% of a CPU core UNCONFIRMED View
32058 Guild Wars 2 launcher freezes/hangs (unable to launch game) RESOLVED NOTOURBUG View
32152 Guild Wars 2: Missing sound and game crashes on time adjusting UNCONFIRMED View
33053 Support for dvorak programmer layout. UNCONFIRMED View
33759 Some applications reset the X color profile UNCONFIRMED View
34342 Chronic crash of Guild Wars 2(out of memory) NEW View
37959 Guild Wars 2 freezes on startup UNCONFIRMED View
40299 Guild Wars 2: Graphic shows through the ground UNCONFIRMED View
40300 Guild Wars 2: Mouse gets temporary invisible on the Launcher UNCONFIRMED View

 
Known Issues
  • To avoid graphical problems:
    • Install the latest GPU drivers
    • If you have an integrated graphic chipset + a dedicated GPU, make sure that you launch GuildWars 2 with the GPU. To do this you can install programs like bumblebee (and then launch gw2 with the optirun command)
  • Performance when there are a lot of entities/players: The overall peformance of the game is acceptable, but when there are a lot of entities/players it's still more laggy than on windows. You could try wine-staging with CSMT if you have performance problems.
  • The game crashes after 1-4 hours when it tries to allocate more RAM than it is allowed to. There is currently no work-around for this besides restarting the game.
    • This issue is particularly troublesome in World Bosses and WvW with lots of players.
    • Using a 64-bit Wine profile appears to have no impact on this issue, it still crashes when it tries to allocate more than 3GB of RAM.

     
    Setting Up GW2

    PlayOnLinux and PlayOnMac users can ignore this entire note - PlayOn* already does all of this for you!

    At this point, you have installed Wine and you're ready to install the game.

    First, let's figure out how to manage wine prefixes.

    Wine Prefix Setup

    You really should get used to wine prefixes.  If you're installing everything to the default prefix (~/.wine) you're missing out on the ability to use optimal settings (and wine versions) for each game you own. PlayOnLinux/PlayOnMac asks you if you want to create a new prefix when you install something, it's so simple that I'll not explain how to do it.

    If you're on linux Q4Wine is a great application which offers a GUI for wine. You can of course manage prefixes but also do a lot of other cool things.

    Here is how to create a new prefix with q4wine:

    First, install q4wine from the repositories of your linux. Once you have it installed, start it up and look through the UI a bit.

    Once you're more familiar with the interface, follow these steps to set up a prefix for GW2:

    1. Open the "Prefixes" tab.
    2. Click on the wand icon to create a new prefix.
    3. In the general tab, set:
      1. Name: Guild Wars 2
      2. Prefix Path: where you want the prefix to be. You should let the default path (if there is one).
      3. Architecture: choose what you want: default, win32 or win64. GuildWars2 support both 32 and 64 bits wine prefixes. Note than 64 bits prefix is only available if you have a 64 bits system (obviously).
    4. In the Wine settings tab, don't change anything.
    5. In the Advanced tab, if you use bumblebee, set:
      1. Predefined: select optirun

      Of course if you know other ways to manage wine prefixes you can do so.

      Install the Game

      Your options are:

      1. Install using the game's launcher, downloadable on the official GW2 website. This is the easiest way to do it.
      2. Install from disc and then update the game.
      3. Install using an existing game installation that you copy to your wine prefix, and then update the game.

      Installing using the launcher:

      1. Download the game's launcher on the official website: https://www.guildwars2.com (you need to be connected to an account).
      2. Create a wine prefix (see above). If you already have one and want to use it, it's fine too.
      3. Run the exe file you've downloaded (something like "Gw2.exe").
      4. Wait while the launcher download the latest version of the game. It can takes several hours, but it's normal. If the game's updater crash repeatedly see the note below to know how to automatically relaunch it.

      Installing using the CD:

      This is pretty darn simple, but you're going to install the entire game by patching, so it will take longer. 

      1. Insert the CD.
      2. In q4wine, "programs" tab, click on the prefix you want. Then right click and select "Run..." > "Browse". Select the setup executable which is on the CD.
      3. The disc installer should starts up. Click on the install button. If you get a blank window, moves your cursor until it changes to a hand, an click.
      4. Follow instructions
      5. A window showing installation process pops up. If it is blank, just wait: the game is installing anyway. If it's blank and it hasn't finished for a long time, check if it is using cpu/disk. If not you should be able to close the window without any problem.
      6. Once the installation is finished, close the install window.
      7. Launch the file "Gw2.exe" in the wine prefix you chose.
      8. The launcher opens and starts to update the game. It can takes several hours, but it's normal. If the game's updater crash repeatedly see the note below to know how to automatically relaunch it.

      Installing using existing installation's files:

      1. Copy an existing Guild Wars 2 installation to the "Programs Files" directory of the wine prefix you chose. You need to have a "big" external storage (maybe 16GB).
      2. Create a wine prefix (see above). If you already have one and want to use it, it's fine too
      3. Run the "Gw2.exe" file in this wine prefix.
      4. Wait while the launcher download the latest version of the game. It can takes several hours, but it's normal. If the game's updater crash repeatedly see the note below to know how to automatically relaunch it.


         
        Make Gw2 run better

        Here's several things you can do to get better performance/correct problems:

        • Install the latest proprietary GPU drivers
        • If you use SLI, disable it.
        • Specify how much memory your GPU has:
          • Open the regedit program. In q4wine it is in the "Pograms" tab in the "system" folder (blue icon below your prefix).
          • Go to HKEY_CURRENT_USER->Software->Wine
          • Create the "Direct3D" key if needed
          • Open the Direct3D key you've just created
          • Create a new String value (right click>"new string value") with the name "VideoMemorySize".
          • Set its value to the amount of memory that your GPU has, in MB.
        • Install wine-staging and use it instead of regular wine, and enable CSMT.

         

        The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

        Periodic stutter fix (NVIDIA)
        by Colin Johnson on Sunday April 10th 2016, 5:15
        About every 20 seconds I noticed that I was getting a periodic framerate stutter for about 2 seconds and then everything would return to normal again.

        I happen to run gkrellm on my second monitor so that I can see what each core of the processor is doing. Whilst playing 1 core is permanently maxed out at 100% and more importantly the 100% core swaps between other cores (To minimize temperature I suspect).

        It just so happens that the framerate stutter coincides with the core swap. I had a hunch that the 100% core usage was the result of a busy wait loop for VBLANK (I had something similar with some emulators).

        Thankfully there is an option in the NVIDIA drivers to allow us to do something about this. You can change the GL_YIELD option to change the way the busy wait is handled.

        Run the following before launching:

        export LD_PRELOAD="libpthread.so.0 libGL.so.1" /
        export __GL_THREADED_OPTIMISATIONS=1 /
        export __GL_SYNC_TO_VBLANK=0 /
        export __GL_YIELD=USLEEP /

        Note: This has a small performance hit (maybe 2 fps in my quick testing) but eliminates the annoying stutter.

        If you are using playonlinux you can add the commands from above into the "command to exec before running the program" box on the Miscellaneous tab.

        [post new] [reply to this]

        Mouse rotation for in game camera needs registry option
        by Xen on Wednesday March 30th 2016, 0:40
        With default options (from POL) I cannot rotate the camera in-game with the right mouse button pressed (left probably as well) further than the distance of the cursor to the edge of the screen, from the position the cursor had when I depressed it.

        With the option "Mouse warp override" this is fixed for me.

        In the registry, this is:

        HKEY_CURRENT_USER\Software\Wine\DirectInput --> string value "MouseWarpOverride", value "enable".

        [post new] [reply to this]

        Problems with nvidia 361.28
        by Thomas Schuetz on Saturday February 20th 2016, 2:45
        There is a new problem with this driver, you can login but can't start the game (Play"-button) Solution: Use

        export __GLVND_DISALLOW_PATCHING=1

        in your start script. You find more information about this at www.reddit.com/r/linux_gaming/comments/45a3ri/clearing_up_the_confusion_around_the_36128_nvidia/

        [post new] [reply to this]

        Weird DRI3 issue with Gallium Nine-patched Wine
        by Koz Ross on Sunday January 24th 2016, 3:09
        I'm trying to run the Guild Wars client following the instructions on their wiki (wiki.guildwars2.com/wiki/Guild_Wars_2_on_Wine) in conjunction with Wine patched with Gallium Nine support. Whenever I try to run it, after logging in and pushing 'Run', I get this:

        fixme:iphlpapi:CancelIPChangeNotify (overlapped 0x2ae2c48): stub
        fixme:advapi:UnregisterTraceGuids deadbeef: stub
        fixme:d3dadapter:d3dadapter9_new
        Native Direct3D 9 is active.
        For more information visit wiki.ixit.cz/d3d9
        fixme:nvapi:unimplemented_stub function 0x2dc95125 is unimplemented!
        fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
        fixme:wbemprox:enum_class_object_Next timeout not supported
        fixme:d3dadapter:d3dadapter9_new
        Native Direct3D 9 is active.
        For more information visit wiki.ixit.cz/d3d9
        fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}.
        fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {33d9a761-90c8-11d0-bd43-00a0c911ce86} not found
        fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found
        fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found
        fixme:msctf:ThreadMgrSource_AdviseSink (0x111f90) Unhandled Sink: {ea1ea136-19df-11d7-a6d2-00065b84435c}
        fixme:imm:ImmDisableTextFrameService Stub
        fixme:wtsapi:WTSRegisterSessionNotification Stub 0x3005e 0x00000000
        fixme:nvapi:unimplemented_stub function 0xbe7692ec is unimplemented!
        fixme:d3dadapter:DRI3PresentGroup_GetMultiheadCount (0xf183a0), stub!
        fixme:d3dadapter:DRI3PresentGroup_GetMultiheadCount (0xf183a0), stub!
        fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
        fixme:seh:RtlCaptureStackBackTrace (0, 128, 0x21bb750, (nil)) stub!
        fixme:dbghelp:elf_search_auxv can't find symbol in module

        It has *just* started happening, and it doesn't make sense, because this did *not* happen previously (i.e. I had it all working under those settings). Am I missing something?

        [post new] [reply to this]

        Weird font issue
        by Koz Ross on Saturday January 23rd 2016, 4:46
        I can run Guild Wars 2 kinda-OK, but for some reason, the fonts display *very* badly (if at all) for all in-game text. I either get funny lines, or seemingly-random symbols.

        [post new] [reply to this]

        Inputs continue to be held after releasing the key
        by dolphinling on Saturday December 19th 2015, 10:09
        Hi,

        I've had a problem for a few months that when I hold a key to run, after releasing the key on my keyboard my character continues to run for some amount of time

        The longer I hold a key for, the longer the extra running time. If I just tap a key I'll stop almost immediately, but if I hold it for, say, 15 seconds I'll continue running for at least a few seconds after releasing.

        If I press other movement keys while running they don't take effect until the buffered movement completes. For example, if I hold forward for 15 seconds and then press backwards and dodge, my character will keep running forwards for several seconds and then backwards dodge after the forward movement is over.


        I'm not sure when this started, since I haven't been playing Gw2 much. It has been at least a month, though. I've tried using wine versions back to 1.7.46 (from July), and they all have the same problem, so it doesn't seem to be a wine regression. I'm not sure if it's due to changes in Gw2 or other changes on my system.


        Has anyone else seen this problem?

        [post new] [reply to this]

        64-bit client
        by Daniel Lynn on Wednesday November 4th 2015, 21:48
        For those who may have experienced bug #34342 (Chronic crash of Guild Wars 2(out of memory)), ArenaNet has released a 64-bit windows client.

        I was able to successfully run this executable (Gw2-64.exe) with the wine64 binary and so far have not experienced the OOM crashes. I would advise anyone on a 64-bit system to do the same!

        [post new] [reply to this]

        When I run GW2 in PlayOnLinux Everything Freezes Up
        by boakill on Wednesday September 23rd 2015, 18:16
        Main Issue: See title.

        Running Ubuntu 14.04
        NVividia GT750 Graphics card
        Wine version 7.1.50

        I followed the steps to install GW2 with PlayOnLinux but when I run it (normally or in debug) my whole display freezes. I have to go to single-user and kill the GW2 process to get it back.

        [post new] [reply to this]

        Unable to find 9AB636DF-D1B3-42FC-9322-0E6B326F6CC6 in content.
        by Forest on Tuesday September 15th 2015, 16:11
        I've been playing GW2 with wine for a couple years now, but today, it started crashing as soon as I click the launcher's Play button. (I can log in, but launching fails.) Here are some details from wine's crash dialog:

        Assertion: CfgTable: Unable to find 9AB636DF-D1B3-42FC-9322-0E6B326F6CC6 in content.
        File: ..\..\..\Game\Config\CfgTable.cpp(821)
        App: Gw2.exe
        Cmdline: -dx9single -StreamingClient
        BaseAddr: 00400000
        ProgramId: 101
        Build: 53120
        When: 2015-09-15T21:03:12Z 2015-09-15T14:03:12-07:00
        Flags: 0

        [post new] [reply to this]

        Low fps after a few seconds
        by Graham on Thursday June 18th 2015, 16:20
        Hello fellow Wine users,

        I'm trying to get Gw2 working on my Arch_64 system.

        I'm using bumblebee and primusrun and launching Gw2 through PLayonLinux.

        The launcher starts fine and I've downloaded everything fine.

        The game starts and runs at 50-60fps for a few seconds before suddenly and dramatically dropping to 2-3fps. This includes audio stuttering.

        The most spammed wine error is the following:

        fixme:d3d:wined3d_debug_callback 0x7c8c378: "Program undefined behavior warning: Sampler object 8 has depth compare enabled. It is being used with depth texture 161, by a program that samples it with a regular sampler. This is undefined beahvior.".

        I've used many versions of wine, and both 32bit and 64bit architectures. I've attached links to a wine debug log via PlayonLinux, as well as a verbose output from Primusrun that shows the frame rate drop.

        pastebin.com/qvsc05iA
        pastebin.com/z3tgk72J

        Any advice is appreciated.

        [post new] [reply to this]

        Lags
        by Marcin on Sunday May 10th 2015, 11:38
        Guild Wars runs very slowly , about 6-10 FPS

        [post new] [reply to this]

        • RE: Lags by Guillaume R on Thursday May 14th 2015, 11:13
          • RE: Lags by Marcin on Thursday May 14th 2015, 11:19
        Client Crashes on Downloading
        by boakill on Wednesday May 6th 2015, 23:38
        The download speeds will flux between 1MB to 0, and then crash. Running wine 1.7.38 and installed with PlayOnLinux. Here is crash report, I can't figure out what's going wrong.

        Crash report found at pastebin.com/mAmsrMrG.

        [post new] [reply to this]

        Gallium Nine / Wine 1.7.38 patched to Download / Youtube Videos
        by David TECHER on Saturday March 14th 2015, 10:46
        Wine 1.7.38 + Gallium Nine + Patches for this game can be downloaded at www.mediafire.com/?r7drj8c8te4m8rd

        Here is a couple of video

        Default Settings: www.youtube.com/watch?list=PLhmTqTnY5Ke_wQ771BiiJaye0K9j-738p&feature=player_detailpage&v=GqEtUK1rEWQ

        Higher Graphical Settings: www.youtube.com/watch?list=PLhmTqTnY5Ke_wQ771BiiJaye0K9j-738p&feature=player_detailpage&v=YD7-4-9Arcs

        Letting default settings I got a graphical glitch which can be fixed by trying a couple of options in graphical options as showned in the second video.

        Got decent FPS: 30-60

        While installing the game the well-known issue for "ms_io account" (something like this) can occur. Just stop the launcher and relaunch it.

        Using a virtual desktop is highly recommended. Here I used Resolution=1920x1080 (winetricks vd=1920x1080)

        Hope it helps.

        David.

        [post new] [reply to this]

        script
        by Zeioth on Wednesday December 17th 2014, 6:47
        Script by Oded Arbel, adapted for Playonlinux. It solves some port errors.

        #!/bin/bash
        POLshortcut="Guild Wars 2"
        ( while true; do
        sleep 1
        if (xwininfo -tree -root | grep -q '"Gw2.exe": ("Gw2.exe" "Wine")'); then
        killall Gw2.exe
        kill -9 $(ps axfwww | grep playonlinux/python | grep -v grep | awk '{print$1}')
        kill -9 $(ps axfwww | grep playonlinux.log | grep -v grep | awk '{print$1}')
        kill -9 $(ps axfwww | grep CoherentUI_Host.exe | grep -v grep | awk '{print$1}')
        kill -9 $(ps axfwww | grep PlayOnLinux/shortcuts | grep -v grep | awk '{print$1}')
        killall nc
        fi
        done ) &
        pid=$!
        while true; do
        /usr/share/playonlinux/playonlinux --run "$POLshortcut" && break
        done
        kill $pid

        [post new] [reply to this]

        • RE: script by Thumbtack Jake on Monday January 26th 2015, 12:33
        • RE: script by Thumbtack Jake on Monday January 26th 2015, 12:41
        Optimized Packages for Ubuntu
        by Forest on Sunday October 19th 2014, 11:27
        To make things easier for Ubuntu users, I maintain a build of wine with patches and optimizations Guild Wars 2. It contains Stefan Dösinger's Direct3D command stream multithreading work, which significantly improves performance on some systems and fixes the model/skin glitch when zooming. The Trading Post works, as does mouselook. As I write this, Launchpad says over 400 people have installed my most recent release.

        My build currently tracks Stefan Dösinger's CSMT repository instead of the official wine-devel repository, and will most likely do so until his work is integrated into official wine. I tend to make updates only for changes that improve Guild Wars 2, which means that it is a bit behind the official development release version number. As far as I know, it is also the best build available for running Guild Wars 2 on Ubuntu.

        You can find it in my Personal Package Archive, here:
        launchpad.net/~foresto/+archive/ubuntu/winepatched

        [post new] [reply to this]

        Sometimes cursor doesn't come back from cutscenes
        by Mike on Sunday September 21st 2014, 19:26
        During cutscenes the game makes the cursor invisible. Sometimes when the cutscene ends the cursor does not come back immediately. After some clicking it may finally come back but it will no work correctly until I restart the game. On my dual monitor setup there will be a boundary on the left side and the cursor will leave the game on the right side and cause the view to start spinning. It is pretty much unplayable at that point. The cutscenes can be triggered by progressing through the story mode, talking to a scout, activating a vista, etc. There are a number of fixes discussed here related to the mouse. Is there a solution for this problem?

        [post new] [reply to this]

        problems with LD_PRELOAD="libpthread .so.0 libGL.so.1" and __GL_THREADED_OPTIMIS/ZATIONS
        by sl1pkn07 on Sunday September 21st 2014, 16:38
        hi i have problems with wine and

        export LD_PRELOAD="libpthread.so.0 libGL.so.1"
        export __GL_THREADED_OPTIMISATIONS=1
        export __GL_THREADED_OPTIMIZATIONS=1

        the game low to 1fps, without that, the game stay on +/-20 fps

        why?

        nvidia GTX770 (343.22)
        Archlinux 64bits
        Wine GIT 64bits (with 64bit prefix) with CSMT patchset (enable, include registry keys)

        [post new] [reply to this]




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